Uriel Arcadia

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Uriel Arcadia

On one of the many Gossamer Earths, there was Uriel Arcadia. Not his birth name of course. Or his 'real name.' He was a spy. A man of checkered pasts, mixed with the Company, corporate espionage, an accomplished tangled web. Yet at one point he began to question it all.

And Uriel decided he wanted out. His mysterious handlers decided he simply could not be let to retire. Thus Uriel found himself shanghaied to the 'Complex.' It took time before Uriel became truly conscious of his position, and the unearthly nature of the surroundings. With other residents of the Complex, they fought to discover the truth: the Complex was a corporate-government joint testing ground for the paranormal nature of a door.

The Door - to the Grand Stair, and the power of what might be called magic. Uriel escaped onto the Grand Stair, to find himself a Warden and Gossamer Lord. Since then, Uriel has reclaimed his position as a spy, being an adventurer and troubleshooter for his peers.

Fate Points: 1

Refresh: 1


Approaches

Endurance: +2 (Fair)

Finesse: +4 (Great)

Psyche: +3 (Good)

Strength: +1 (Average)

Subterfuge: +4 (Great)

Warfare: +3 (Good)


Aspects

High Concept: Magical James Bond

  • Invokes:
  • Compels:

Trouble: Tangled Web of Misadventures

  • Invokes:
  • Compels:

Aspect: Every Man Has His Price

  • Invokes:
  • Compels:

Aspect: Wizard in Business Casual

  • Invokes:
  • Compels:

[*] Allows use of Sorcery

Aspect: Sixth Floor Security

  • Invokes:
  • Compels:

[*] Allows use of Empathy

Aspect: Warden of the Grand Stair

  • This Aspect cannot be Invoked or Compelled.

[*] Allows use of all Warden abilities, including Wayfinding, Exegesis, Locking/Unlocking/Holding Doors, and the Warden's Authority


Stunts

Cantrip Expert: +2 to Create Advantages with Psyche when using Cantrips.

Cold Reading: +2 to Create Advantages with Finesse when analyzing people in conversation (discovers existing aspects only).

Cover Stories: +2 to Overcome Obstacles with Subterfuge when lying.


Extras

Look Good, Feel Good Ensemble

Uriel's outfit is enchanted for immense protection and allow him to blend into whatever society he is visiting. Clothes make the man, after all.

  • +2 to Defend versus all types of conventional weapons: this includes guns, explosions, fire, swords, arrows, and other mundane weapons - as well as energy weapons.
  • The Ensemble also shape shifts to match whatever clothing would be most appropriate for you to blend in with others.

Knyiaz

Uriel picked this gold-inlaid steel band up from a Neo-Muscovy artificer and enhanced the basic mystic potential in this trinket to make it more powerful and adaptable for his needs.

  • Gain the ability to mold the reality of Gossamer Worlds, +2 to Create Advantages or Overcome Obstacles when doing so using Psyche.
  • When you are using Sorcery and suffer penalties for using it, you can ignore one point of those penalties. (-2 becomes -1, and so on.)