Difference between revisions of "User:Bill/Rifts Week by Week/Ashara"

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===Statistics===
 
===Statistics===
'''RCC:''' Shing Lioness  '''Level:''' 3 (4481)  '''Alignment:''' Scrupulous  '''Horror/Awe:''' 12 (+4 roaring)  '''Current Age:''' 19 (82 max)
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'''RCC:''' Shing Lioness  '''Level:''' 3 (4481)  '''Alignment:''' Scrupulous   
  
'''Gender:''' Female  '''Height:''' 4'1" (at shoulder)  '''Length:''' 8'  '''Weight:''' 720lbs  '''HP:''' 43  '''SDC:''' 30  '''MDC:''' By magic  '''PPE:''' 248  '''ISP:''' 41
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'''Horror/Awe:''' 12 (+4 roaring)  '''Current Age:''' 19 (82 max)
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 +
'''Gender:''' Female  '''Height:''' 4'1" (at shoulder)  '''Length:''' 8'  '''Weight:''' 720lbs   
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 +
'''HP:''' 43  '''SDC:''' 30  '''MDC:''' By magic  '''PPE:''' 248  '''ISP:''' 41
  
 
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| '''IQ''' || 13 || '''ME''' || 12 || '''MA''' || 12 || '''PS''' || 32 || '''PP''' || 11 || '''PE''' || 15 || '''PB''' || 13 || '''SPD''' || 30 ||(22.5 mph)
 
| '''IQ''' || 13 || '''ME''' || 12 || '''MA''' || 12 || '''PS''' || 32 || '''PP''' || 11 || '''PE''' || 15 || '''PB''' || 13 || '''SPD''' || 30 ||(22.5 mph)
 
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|}
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===Natural Abilities===
 
===Natural Abilities===
 
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{| width=100%

Revision as of 01:43, 16 July 2011

The Shing, powerful mystic lions of the Thundercloud Galaxy, are prone to bouts of wanderlust that take them to the far corners of the multiverse. It was inevitable that one would eventually find its way to Rifts Earth. Ashara found herself in the New German Republic and decided that protecting the freedom and lives of the German people would be a worthy distraction for a while. Since joining the NGR's special tactical regiments, she has used her powers to beat back the assaults of many alien monsters including gargoyles, brodkill, and worse.

Notes

This character is highly vulnerable until she uses one or more of her magical spells to grant herself some degree of megadamage protection. While she is capable of inflicting a substantial amount of melee damage, a single point of megadamage will destroy her. The character has an enormous variety of magical powers to select from, which may prove to be overwhelming for newer players that are not very conversant with the specific powers. While I will be preparing extensive notes for each character, until the player becomes fluent with the basic function of each power he or she will not be able to fully utilize them. I expect there to be situations where the player will comment that they have just found the perfect power for a situation that has already resolved. That can be very frustrating.

A couple powers that I do want to highlight: The character can use superior metamorphosis to effectively conceal her alien nature against all but those sensitive to the supernatural and magic. The character possesses some healing powers, but she is intended to be a highly effective infiltrator with superior melee abilities. Using invisibility, reduce self, and mystic portal she should be able to enter virtually anywhere undetected. She can use giant and super-healing to transform herself into a juggernaut of destruction. She can also act in a counter-magic role, using dessicate supernatural and negate magic.

Ashara is a highly flexible character that will suit a wide range of play styles. She is, however, required to be female. The Shing have powers that are gender specific, so anyone that chooses to play Ashara will be playing a female character. Similarly, the character's alignment is non-negotiable. She is quite capable of leaving Earth with minimal effort. Only in the interest of pursuing an agenda, in this case saving lives and protecting freedom, does she have a good reason to stay.

Statistics

RCC: Shing Lioness Level: 3 (4481) Alignment: Scrupulous

Horror/Awe: 12 (+4 roaring) Current Age: 19 (82 max)

Gender: Female Height: 4'1" (at shoulder) Length: 8' Weight: 720lbs

HP: 43 SDC: 30 MDC: By magic PPE: 248 ISP: 41

IQ 13 ME 12 MA 12 PS 32 PP 11 PE 15 PB 13 SPD 30 (22.5 mph)

Natural Abilities

Leap 20'x30' standing; 24'x36' with a running start
Speed Sprint Run SPD +10 (30mph) for 1d4 minutes; 2x per hour
Track by Scent +10; +2 to track people; +4 to follow blood trail
Sense Supernatural Senses both good and evil; 600' radius
Claws May be used to increase strike damage by +3d6 megadamage
Robotic Strength Shing are more powerful than normal creatures but not quite supernatural
Roar Can be heard for five miles

Combat

Melee Attacks: 6 Initiative: +3 Strike: +6 Parry: +6 Dodge: +3 Perception:+3

Disarm: +4 Entangle: +4 Pull Punch: +5 Save vs Horror: +4

Restrained Claw 1d4 (+3d6) MD Full Claw 2d4 (+3d6) MD Power Claw* 4d4 (+3d6) MD
Bite 2d4 MD Kick 2d8 (+3d6) MD Leap Kick* 4d8 (+3d6) MD

*Counts as two attacks.

Skills

Climbing +11/+9 Gymnastics v+2 Intelligence +11 Track People +12
Detect Ambush +14 Herding +14 Land Navigation +15 Wilderness Survival +14
Detect Concealment +9 Holistic Medicine +10/+8 Prowl +11 Barter (s) +8
Dance +11 Hunting -- Swimming +12 Language: German (s) +11
Dowsing +8 Identify Plants & Fruits +10 Track Animals +10/+12 Literacy: German (s) +8

(s) Secondary Skill

Native language proficiency is +18. The Shing have no written language.

Psionics

Shing save as major psionics.

Death Trance Read Dimensional Portal Sense Evil
Meditation See the Invisible Sense Magic
Mind Block Sense Dimensional Anomaly Sense Time

Magic

Blinding Flash Cloud of Smoke Fire Bolt Magic Net See Aura Telekinesis
Breathe Without Air Concealment Giant Manipulate Objects See the Invisible Teleport: Lesser
Carpet of Adhesion Death Trance Globe of Daylight Metamorphosis: Superior Sense Evil Thunderclap
Chameleon Dessicate the Supernatural Invisibility: Simple Mystic Portal Sense Magic Tongues
Charm Energy Bolt Invisibility: Superior Negate Magic Shadowmeld
Cleanse Electric Arc Lantern of Light Paralysis: Lesser Super-Healing
Cloak of Darkness Fire Blast Levitation Reduce Self Superhuman Speed