Difference between revisions of "Vampire Winter"

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4. Vladimir, the Warlock.  Played by Ferrus Animus.
 
4. Vladimir, the Warlock.  Played by Ferrus Animus.
  
5. Vadim, the Wizard.  Played by The Wyzard.
+
5. [[Vadim, the Wizard]].  Played by The Wyzard.
  
  

Revision as of 14:54, 25 January 2010

The winter never ends, here.

It sucks the warmth from your bones, and leaves men to scrabble at the hard earth for what pathetic crops they can grow. Children starve and terrible creatures stalk the silent forests. Over it all, the Fanged Lords rule with an iron fist, and an ever-burning thirst. The people are like cattle to them. Hideous stone temples to Orcus rise above the landscape, raised further to the sky with each desultory human generation - many have been born and gone into their cold graves under the mad, eternal eyes of the vampire kings. Generations have slaved and bled, knowing that their grandchildren's grandchildren will suffer and die just as they have.

The Elves and Dwarves are gone, and none know where. The Gods are cut off from their people, only whispers of the old ways survive. Magic is forbidden. Rebellion is unthinkable. Almost.




Vampire Winter is a D&D 4E campaign run by TapeWorm. So far, five would-be heroes have cast aside their prior lives and committed themselves to death or freedom:

1. Katya, the Cleric. Played by CraftZero.

2. Marko, the Fighter. Played by Hellzon.

3. Piotr, the Sorcerer. Played by Chrespo.

4. Vladimir, the Warlock. Played by Ferrus Animus.

5. Vadim, the Wizard. Played by The Wyzard.


Past Adventures They have so far had the following adventures: 1. They have secured a hideout in the forest. 2. Some relatively innocent people have been saved from execution. 3. Embezzled goods have been stolen for use by the revolutionaries 4. An agent of the Fanged Lords has been slain, along with his wolves 5. The village of Tesov has (for the current time) been saved from the Horror in the Pit, which was slain.

Current Projects The heroes of Vampire Winter are currently trying to end a plague of specters in the forest, as part of a larger effort to secure and fortify their new hideout, and to clear the surrounding area of monsters.

Future Adventures They have gathered word of the following possibilities that may become part of their overall revolutionary scheme. 1. A band of renegade vampires preying on a nearby village. [Village needs a name] 2. A night hag (or possibly bandits) has been killing travelers in the Witch Wood 3. Goblins are moving into the area and probably setting up a lair