Editing Victorian Justice League: A Tale of Two Cities

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'''Creative Combat''' - if you win a Test with a raise, instead of the target being Shaken roll for a random effect (table on page 137 of the core rules)
 
'''Creative Combat''' - if you win a Test with a raise, instead of the target being Shaken roll for a random effect (table on page 137 of the core rules)
  
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'''Death & Defeat''' - replaces the Incapacitation table with one on page 34 of the SPC; instead of just dying you gain a point of Conviction, ignore all wound and fatigue penalties for one round, and ''then'' you die
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'''Death & Defeat''' - replaces the Incapacitation table; instead of just dying you gain a point of Conviction, ignore all wound and fatigue penalties for one round, and ''then'' you die
  
 
'''Fanatics''' - dedicated villain minions can take a hit instead of their boss
 
'''Fanatics''' - dedicated villain minions can take a hit instead of their boss

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