Difference between revisions of "Victorian Justice League: Wonder Twins"

From RPGnet
Jump to: navigation, search
(Sidekick)
(Sidekick Kal Evans (5 bennies/session))
Line 106: Line 106:
 
== Gear ==
 
== Gear ==
  
== Sidekick Kal Evans (5 bennies/session)==
+
== Sidekick - Kal Evans (5 bennies/session)==
  
 
; Hindrances
 
; Hindrances
: '''Minor:'''  
+
: '''Minor:''' Phobia - Living people other than Ki | Young
  
 
; Attributes
 
; Attributes
: Agility dX, Smarts dX, Spirits dX, Strength dX, Vigor dX
+
: Agility [[file:d4a.png|24px|d4]] | Smarts [[file:d6a.png|24px|d6]] | Spirits [[file:d10a.png|24px|d10]] | Strength [[file:d4a.png|24px|d4]] | Vigor [[file:d4a.png|24px|d4]]
: Note: Special notes about attributes?
 
  
 
; Skills
 
; Skills
: Athletics* dX, Common Knowledge* dX, Notice* dX, Persuasion* dX, Stealth* dX
+
: Athletics* [[file:d4a.png|24px|d4]] | Common Knowledge* [[file:d6a.png|24px|d6]] | Notice* [[file:d6a.png|24px|d6]] | Persuasion* [[file:d6a.png|24px|d6]] | Stealth* [[file:d4a.png|24px|d4]]
: Note: Special notes about skill use?
 
  
 
; Derived Statistics
 
; Derived Statistics
: Pace 6", Parry X, Toughness Y
+
: Pace 6" | Parry 2 | Toughness 4
  
 
; Edges
 
; Edges
: Edge 1, Edge 2 etc.
+
: Luck
 +
: Greater Luck
  
 
; Super Powers
 
; Super Powers
: Power 1
+
:'''Altered Form''' [water in any state] +2 - '''Trappings:'''' ''Noticeable chill in the air''
: Power 2
+
:: Activation -1
: Etc.
+
 
 +
L'''Fear''' +2 - '''Trappings:''' ''Extreme cold descends. If there is any humidity at all, frost forms on surfaces, ambient light seems to dim''
 +
 
 +
:'''Intangible''' +5 - '''Trappings:''' None
 +
:: Permanent -2
 +
 
 +
:'''Invisibility''' +8 - '''Trappings:''' None
 +
:: Permanent -2
 +
 
 +
:'''Telepathy''' +2 - '''Trappings:''' None
 +
 
 +
:'''Heightened Senses''' +1 - T'''rappings:''' None
 +
:: Infravison
  
 
; Gear
 
; Gear
: Item 1, item 2, etc.
 
  
'''Rank:''' Seasoned
+
'''Rank:''' Novice
  
'''Advances:''' 4
+
'''Advances:'''
* 1 Agility
+
: None
* 2 Notice
 
* 3 Stealth
 
* 4 Spirit
 
  
 
-----
 
-----
  
 
Back to [[Victorian Justice League: A Tale of Two Cities]].
 
Back to [[Victorian Justice League: A Tale of Two Cities]].

Revision as of 16:23, 27 August 2022

A player character in Victorian Justice League: A Tale of Two Cities.

Kimberle Evans (Ki) (4 bennies/session)

Wonder0002.png

Life is but a dream . . . fight me


Hindrances

Major: Curious

Minor: All Thumbs | Mild Mannered | Quirk - Constantly speaking about and to a "twin brother" nobody can see | Young

Traits

Attributes

Agility d10

Smarts d10

Spirit d10

Strength d8

Vigor d6


Skills

Athletics* d8

Common Knowledge* d6

Focus d10

Notice* d10

Persuasion* d6

Stealth* d8

Taunt d10


Derived Statistics

Pace: 6" | Parry: 2 | Toughness: 5

Edges

Luck | Greater Luck | Sidekick | Super Powers

Super Powers (45 + 5 spp, limit 15)

Shape Change +6pp / L3 - Trappings: The scent of warm yeast bread surrounds her when she changes form

  • Powers - Keep powers in animal form +4pp

Animal Control +3pp / L3 - Trappings: None

  • Telepathic link +1pp

Heightened Senses +3pp - Trappings: None

  • Eagle Eye/Hearing/Scent

Regeneration +10pp (free action/round) - Trappings: Ki can often shapeshift damage away and the scent of burning flesh accompanies the act of closing wounds.


Telepathy +2pp - Trappings: None

  • Range +2 bonus pp
  • Mind Rider +3 bonus pp

Decay +2pp - Trappings: The scent of wild mushrooms and old iron fills the air around her

  • Touch -2pp

Infection +2pp - Trappings: The scent of ash and clove and cinnamon fills the air around her.

  • Touch -2pp

Doesn't Breathe +1pp - Trappings: None

  • Extreme -1pp

Doesn't Eat +1pp - Trappings: None

  • Extreme -1pp

Doesn't Sleep +1pp - Trappings: None

  • Tireless -1pp

Fearless +2pp - Trappings: None


Super Attributes

  • Super Attribute (Agility) 2pp
  • Super Attribute (Smarts) 4pp
  • Super Attribute (Spirit) 2pp
  • Super Attribute (Strength) 2pp

Super Skills

  • Super Skill (Taunt) 4pp

Gear

Sidekick - Kal Evans (5 bennies/session)

Hindrances
Minor: Phobia - Living people other than Ki | Young
Attributes
Agility d4 | Smarts d6 | Spirits d10 | Strength d4 | Vigor d4
Skills
Athletics* d4 | Common Knowledge* d6 | Notice* d6 | Persuasion* d6 | Stealth* d4
Derived Statistics
Pace 6" | Parry 2 | Toughness 4
Edges
Luck
Greater Luck
Super Powers
Altered Form [water in any state] +2 - Trappings:' Noticeable chill in the air
Activation -1

LFear +2 - Trappings: Extreme cold descends. If there is any humidity at all, frost forms on surfaces, ambient light seems to dim

Intangible +5 - Trappings: None
Permanent -2
Invisibility +8 - Trappings: None
Permanent -2
Telepathy +2 - Trappings: None
Heightened Senses +1 - Trappings: None
Infravison
Gear

Rank: Novice

Advances:

None

Back to Victorian Justice League: A Tale of Two Cities.