Vygr Bloodtooth

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Basilisk_Hill_Breakdown

Rank

  • Gnoll Sorcerer (male) Level 1
  • XP: 710/4850
  • Alignment Neutral
  • Retainer of Nerhgui
  • Titles or Holdings: None

Attributes

  • STR: 9 *
  • INT: 9
  • WIS: 9 **
  • DEX: 15 (+1 Missle, +1 AC, +1 initiative)
  • CON: 14 (+1 Hit Points)
  • CHA: 13 (+1 Reaction, 5 Retainers, 8 loyalty)
  • (-2 to add +1 CHA) ** (-4 to add +2 CHA)

Skills

  • Languages
    • Common
    • Bestial
  • General Skills
    • Magical Engineering (INT) proficient 15+
  • Class Abilities
    • Armour: Leather no shields
    • Weapons: Any
    • Speed: can move at a rate of 150’ (50’) feet per round, and can keep up this
      movement rate for a length of time equal to 1 turn per Hit Dice
    • Carrying Capacity: Double their encumbrance limits. (800cn/1200cn/1600cn/3200cn)
    • Two Weapon Fighting: Can use 2-handed weapons 1-handed. Second weapon must deal <=1d8.
      One attack roll, on hit roll damage for both weapons taking best result.
      All to-hit and damage mods apply to both weapons.
    • Iron Constitution: Advantage on Poison and Disease saves.
    • Cleave with missile and melee at 1/2 HD.
    • Spells: Class Level + highest cartable spell level + Con bonus (3 spells)
    • Create Items (level): fetishes (3), potions (5), Scrolls (7), Magic Items (9)
  • Knacks
    • Cantrip: minor magic (D:1 hour/1 Round, R: 45'/25' - minor magical effect/ 1d4 damage no save successful attack roll)

Combat

  • AC
  • HP (just list the max here, list current HP on the front page.)
  • Movement Rate
  • Initiative Modifier: +1
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis
    • Poison & Death
    • Blast & Breath
    • Staves & Wands
    • Spells

Spells

  • First Level: 2
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually