Editing WFRP2 The Outing Krystal

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<table class="wikitable">
 
<table class="wikitable">
 
<tr><th colspan="9">Character Sheet</th></tr>
 
<tr><th colspan="9">Character Sheet</th></tr>
<tr><th style="text-align: left;" valign="top">Character Name</th><td colspan="8" valign="top">Krystal</td></tr>
+
<tr><th style="text-align: left;" valign="top">Character Name</th><td colspan="8" valign="top">Tharkrina Bertasdottir</td></tr>
<tr><th style="text-align: left;" valign="top">Player Name</th><td colspan="8" valign="top">Stormraven</td></tr>
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<tr><th style="text-align: left;" valign="top">Player Name</th><td colspan="8" valign="top">EthanSRDM</td></tr>
<tr><th style="text-align: left;" valign="top">Race</th><td colspan="8" valign="top">Human</td></tr>
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<tr><th style="text-align: left;" valign="top">Race</th><td colspan="8" valign="top">Dwarf</td></tr>
<tr><th style="text-align: left;" valign="top">Current Career</th><td colspan="8" valign="top">Tradesman</td></tr>
+
<tr><th style="text-align: left;" valign="top">Current Career</th><td colspan="8" valign="top">Student</td></tr>
 
<tr><th style="text-align: left;" valign="top">Previous Career(s)</th><td colspan="8" valign="top"></td></tr>
 
<tr><th style="text-align: left;" valign="top">Previous Career(s)</th><td colspan="8" valign="top"></td></tr>
 
<tr><th style="text-align: left;" valign="top">Description</th><td colspan="8" valign="top"></td></tr>
 
<tr><th style="text-align: left;" valign="top">Description</th><td colspan="8" valign="top"></td></tr>
<tr><th style="text-align: left;" valign="top">Personality</th><td colspan="8" valign="top">Voice of reason</td></tr>
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<tr><th style="text-align: left;" valign="top">Personality</th><td colspan="8" valign="top">Overly enthusiastic and ambition</td></tr>
<tr><th style="text-align: left;" valign="top">Aspiration(s)</th><td colspan="8" valign="top">Become an blacksmith</td></tr>
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<tr><th style="text-align: left;" valign="top">Aspiration(s)</th><td colspan="8" valign="top">Become an engineer</td></tr>
 
<tr><th style="text-align: left;" valign="top">Background</th><td colspan="8" valign="top">
 
<tr><th style="text-align: left;" valign="top">Background</th><td colspan="8" valign="top">
Krystal is down to earth, an orderly type of person. She's good at keeping things where they belong. But she's occasionally prone to flights of fancy, too. She's questionsome, asking lots of things like 'why this, why that', and for all her organisational ability, she's occasionally daydreamed at the wrong moment. In a forge, that can be incredibly dangerous.
+
Tharkrina is the youngest of four children, her family line having moved from Zhufbar due to a dispute within her clan. Of course, that was long enough ago compared to the history of the manlings that they might as well have been born here.  
  
Krystal's Dad is Garhat. The town Smith (Artisan - he's good). Krystal takes after him in that he's best known for his common sense and Strength - and sometimes a liberal application of the latter in support of the former, when needed. His Outing was a long one - he was gone six years, before coming back a Master Smith with a Wife. Where he got the Greatsword some claim to have seen in his wagon, or the scars on his chest, he doesn't say, and wise people don't ask.
+
Tharkrina, or just Krina to most of Leicheberg, isn't what most people picture when they picture a dwarf. While the dwarf community of Leicheberg is as insular as most dwarf communities (in a town that's already insular), Tharkrina is outgoing and cheerful. She loves to chat with her fellow townsfolk, inbetween the studies and her tinkering.  
  
His wife, Krystal's mother, is Iduna. To the Town, she's a Wife, and little more. Soft spoken and seemingly timid, she rules her house with an Iron Will, and heaven help the merchant who thinks to cheat her. Of her life before the town, she never speaks. However, some few claim that she hunts occasionally for her family's table. (Hunter). She's also the 'cool' mother, always ready to pamper and teach the arts of femininity to town girls, since Krystal clearly won't be learning them any time soon.
+
That tinkering is largely why most of the town will be glad to see her go as part of the Outing. While they can't really fault her enthusiasm to improve the village, they do fault her results, like the pile of stones between the fields and town proper that was supposed to be the start of a defensive wall. Or the attempt to build a windmill. Even her fellow dwarfs seem convinced that she's doomed to suffer some great dishonor and take the Slayer's Vow.
 +
 
 +
In Tharkrina's mind, her future is one of an engineer. She just knows that she'll be able to make a whole host of new inventions that will help turn the tide against the greenskins, undead and Chaos! All she needs is more time, experience and study.
 +
 
 +
Family
 +
 
 +
Tharkrina's family hails from the dwarf hold of Zhufbar on the shores of the Black Water lake. Of the circumstances that lead her mother and father to leave for a small town in the Empire are not something they choose to speak of. Dorin, her father, is a gruff, no nonsense man who served in the hold's army and has continued that job as part of Leicheberg's militia.
 +
 
 +
Her mother- Berta- is more friendly, and is officially the oldest shepard in the town, tending to her heard of sturdy mountain goats for milk and meat. She likes to tell the story of how she herded the original members of the herd through the World's Edge Mountains, fighting off orcs and other greenskins that tried to take them. How much of the tale is true vs not is something of a debate around town.
 +
 
 +
Of Tharkrina's three older siblings, two are sisters and one is a brother. The brother, Yori, is the eldest and the most restless aside from Tharkrina herself. He remains torn between his duty to his family and Leicheberg as another member of the militia and his desire to return to Zhufbar and join in the great attempt to reclaim the fallen dwarf holds. The conflict leaves him surly and standoffish to most, even other dwarfs.
 +
 
 +
Helga and Hunni are the middle children and are considered to be blessed by the Ancestor Gods amongst the dwarfs of Leicheberg as they were a rare twin birth. The pair are quiet, mostly helping their mother with tending the herd, though Helga has shown a talent for drawing runes. Though there's some doubt if she'll ever do more with it than idly entertaining herself.
 +
 
 +
The family, and most dwarfs of Leicheberg, don't usually impress The Outing on their children. It is a manling tradition, practiced by a race not in decline and that can afford to be so reckless with their children. But Tharkrina's desire to become an engineer needs to be addressed. They largely feel that she'll work the recklessness out of her system, or go on to do something great.
 
</td></tr>
 
</td></tr>
  
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<tr>
 
<tr>
 
  <td>Starting</td>
 
  <td>Starting</td>
  <td style="text-align: center;">31</td>
+
  <td style="text-align: center;">33</td>
  <td style="text-align: center;">29</td>
+
  <td style="text-align: center;">39</td>
<td style="text-align: center;">38</td>
 
<td style="text-align: center;">32</td>
 
<td style="text-align: center;">29</td>
 
<td style="text-align: center;">34</td>
 
 
  <td style="text-align: center;">27</td>
 
  <td style="text-align: center;">27</td>
  <td style="text-align: center;">29</td>
+
  <td style="text-align: center;">50</td>
 +
<td style="text-align: center;">19</td>
 +
<td style="text-align: center;">35</td>
 +
<td style="text-align: center;">28</td>
 +
<td style="text-align: center;">26</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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  <td style="text-align: center;"></td>
 
  <td style="text-align: center;"></td>
 
  <td style="text-align: center;"></td>
 
  <td style="text-align: center;"></td>
  <td style="text-align: center;">+5*</td>
+
  <td style="text-align: center;"></td>
  <td style="text-align: center;">+5</td>
+
  <td style="text-align: center;"></td>
 
  <td style="text-align: center;">+10</td>
 
  <td style="text-align: center;">+10</td>
 +
<td style="text-align: center;">+10*</td>
 
  <td style="text-align: center;">+5</td>
 
  <td style="text-align: center;">+5</td>
 
  <td style="text-align: center;">+10</td>
 
  <td style="text-align: center;">+10</td>
<td style="text-align: center;"></td>
 
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
  <td>Current</td>
 
  <td>Current</td>
  <td style="text-align: center;">31</td>
+
  <td style="text-align: center;">33</td>
  <td style="text-align: center;">29</td>
+
  <td style="text-align: center;">39</td>
<td style="text-align: center;">43</td>
 
<td style="text-align: center;">32</td>
 
<td style="text-align: center;">29</td>
 
<td style="text-align: center;">34</td>
 
 
  <td style="text-align: center;">27</td>
 
  <td style="text-align: center;">27</td>
  <td style="text-align: center;">29</td>
+
  <td style="text-align: center;">50</td>
 +
<td style="text-align: center;">19</td>
 +
<td style="text-align: center;">40</td>
 +
<td style="text-align: center;">28</td>
 +
<td style="text-align: center;">26</td>
 
</tr>
 
</tr>
  
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  <td>Starting</td>
 
  <td>Starting</td>
 
  <td style="text-align: center;">1</td>
 
  <td style="text-align: center;">1</td>
  <td style="text-align: center;">11</td>
+
  <td style="text-align: center;">12</td>
  <td style="text-align: center;">3</td>
+
  <td style="text-align: center;">2</td>
 +
<td style="text-align: center;">5</td>
 
  <td style="text-align: center;">3</td>
 
  <td style="text-align: center;">3</td>
<td style="text-align: center;">4</td>
 
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
  <td style="text-align: center;">3</td>
+
  <td style="text-align: center;">1</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr><td>Current</td>
 
<tr><td>Current</td>
 
  <td style="text-align: center;">1</td>
 
  <td style="text-align: center;">1</td>
  <td style="text-align: center;">11</td>
+
  <td style="text-align: center;">12</td>
  <td style="text-align: center;">4</td>
+
  <td style="text-align: center;">2</td>
 +
<td style="text-align: center;">5</td>
 
  <td style="text-align: center;">3</td>
 
  <td style="text-align: center;">3</td>
<td style="text-align: center;">4</td>
 
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
 
  <td style="text-align: center;">0</td>
  <td style="text-align: center;">3</td>
+
  <td style="text-align: center;">1</td>
 
</tr>
 
</tr>
  
 
<tr><th style="text-align: left;" valign="top">Talents</th><td colspan="8" valign="top">
 
<tr><th style="text-align: left;" valign="top">Talents</th><td colspan="8" valign="top">
Dealmaker: +10% to Evaluate and Haggle rolls<br>
+
Dwarfcraft: +10% on most tradeskill checks<br>
Savvy: +5 to Int<br>
+
Grudge-born Fury: +5% WS vs goblins, orcs, and hobgoblins<br>
Sixth Sense: WP roll to sense bad things/ambushes<br>
+
Linguistics: +10% to all read/write tests<br>
 +
Night Vision: 30 yards<br>
 +
Resistance to Magic: +10% to WP to resist magic<br>
 +
Stout Hearted: +10% vs fear, terror, and intimidate<br>
 +
Sturdy: Ignore encumbrance from heavy/medium armor worn<br>
 +
Suave: +5% to Fellowship<br>
 +
Super Numerate: +10% to Gamble and Navigation tests, +20% to Perception tests involving estimating<br>
 
</td></tr>
 
</td></tr>
  
 
<tr><th style="text-align: left;" valign="top">Skills</th><td colspan="8" valign="top">
 
<tr><th style="text-align: left;" valign="top">Skills</th><td colspan="8" valign="top">
Animal Care<br>
+
Academic Knowledge: Engineering <br>
Common Knowledge/The Empire<br>
+
Academic Knowledge: Law<br>
Drive<br>
+
Charm<br>
Evaluate<br>
+
Common Knowledge: Dwarfs<br>
Gossip<br>
+
Heal<br>
Haggle<br>
 
 
Perception<br>
 
Perception<br>
 
Read/Write<br>
 
Read/Write<br>
Speak Reikspiel<br>
+
Speak Langauge: Classical<br>
Trade/Smith<br>
+
Speak Langauge Reikspeil<br>
Trade/Weaponsmith<br>
+
Speak Language: Khazalid<br>
 +
Speak Language: Reikspeil<br>
 +
Trade: Stoneworker<br>
 
</td></tr>
 
</td></tr>
  
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<tr><th style="text-align: left;" valign="top">Trappings & Money</th>
 
<tr><th style="text-align: left;" valign="top">Trappings & Money</th>
<td colspan="8" valign="top">Gold Crowns (gc): 10<br>Silver Schillings (s): 0<br>Brass Pennies (p): 0<br>
+
<td colspan="8" valign="top">Gold Crowns (gc): 0<br>Silver Schillings (s): 0<br>Brass Pennies (p): 0<br>
Light Armor (Leather Jerkin)<br>
+
Axe<br>
 
Common Clothing<br>
 
Common Clothing<br>
Tattered Cloak<br>
+
5 Gold Crowns<br>
Dagger<br>
+
Two Texbooks (Engineering and Law)<br>
Backpack<br>
+
Writing Kit
Blanket<br>
 
Wodden Tankard<br>
 
Wooden Cutlery Set<br>
 
Hand Weapon: Hammer (SB dmg)<br>
 
Silver Ingo (enough to make a dagger or some jewellery)
 
 
</td></tr>
 
</td></tr>
  

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