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Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game.
 
Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game.
==Costs==
 
Each pip, unless specified differently, is worth 15 Thievish skills.
 
  
[[Thief Skills by Level]] a work in progress
+
Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Acrobatics Basic APR% 2APR% 3APR% 4APR%
[[First Level Skills]]
+
*Alchemy Duplicate
===finished sets===
+
*Bow Accuracy: + 5% / + 10%  / + 15%  / +20%  / Critical  / Critical +  / Critical ±
*8 pips: Damian
+
*Brawling "+1 +2 +3 Tricks
*5 pips: Vek
+
*Buckler Defense +1 +2 +3 vs. Thrown vs. Arrows
*4 pips:
+
*Bypass Traps: 50%  / 75%  / 90% / 90%+10  / 90%+20  / 90%+30
*2 Pips: Miles ” Bronze” McKinney
+
*Camouflage Device +10%  / +20% / +30% / +40% / +50% / +60%  / +70% / +80%
*****
+
*Camouflage Self * +25%  / +50% /  + 75%
 
+
*Cheat at Game of Skill +15%  / +30% / +45% / +60%
==Thievish Skills Table==
+
*Climbing (Walls, Obstacles, etc.) +40/ +60% / +80% / +90%. Parkour is a skill taken seperatly.
Thks table is really messed up and duplicated. Fix it, Mike
+
*Code & Cipher Making Basic +I% / +2I%  / +3I%  / +4I% / +5I%
 
+
*Code & Cipher Breaking Basic +I% / +2I% / +3I% / +4I%
How are Thievish skills meant to be used in ADRPG?
+
*Con Game Basic +5 to IDC / +10  / +15  / +20  / +25 / +30
As advice about how good someone is with a certain talent.
+
*Counterfeit Coins 75%  / 90% / 95%
 
+
*Counterfeit Magic Items 50% / 75% / 90%  / 95%
If you imaging going up in levels as sort of like getting older and learning skills.  Someone with a little experience Would only have one or two pips in it.
+
*Dagger Attack +2 levels  / +3  / +4 Extra Blow Dagger / Quickdraw
 
+
*Dagger Defense +1 level / +2  / +3 / +4 / Tricks
So you consider a skill and what it might imply. Dagger +1 mean the person know how to use a dagger and is unlikely to fumble it. Dagger +5 Means the person has trained a lot with dagger. Dagger +5 Critical would means he is probably an expert with a
+
*Dagger Sure Strike x3 x4 x5 x6
dagger and how to stick it in crucial place.
+
*Dagger Throwing Accuracy +5% + 10% + 15% +20% Critical Critical+ Critical±
 
+
*Dagger Range Extension *
There is no hard rule fore what any skill means PR does. These are just suggestions.
+
*Detect Clerical Item 75% 90%
 
+
*Detect Evil or Good 75% 90%  
 
+
*Detect Illusion I% 2I% 3I% 4I%  
 
+
*Detect Magic Item 75% 90%  
 
+
*Detect Noise +15% +30% +45% +60% +75% +90%  
{| class=wikitable
+
*Detect Shifting Walls +20% +40% +60% +80%
|+ The table's caption. One Pip per Level Shown. Each Level represents 10 levels as a thief.
+
*Detect Sloping Floors +20% +40% +60% +80%
! Skill
+
*Dice Manipulation 75% 90%  
! Level One
+
*Direction Finding & Accuracy North 50% Bump 75% Bump 90% Bump
! Level Two
+
*Disguise Basic +30% +60% Doppelgang
! Level 3
+
*Dodge Missiles +5% vs.T +5% vs.A +10% all +15% all
! Level 4
+
*Double Dagger Attack -3 -2 -1 +0
! Level 5
+
*Double Dagger Draw Basic Quickdraw
! Level 6
+
*Double Dagger Throw -20% -10% +0
! Level 7
+
*Double Short Sword Attack -3 -2 -1 +0
! Level 8
+
*Echo Walk 50% 75% 90%  
! Level 9
+
*Entertaining +C% +2C% +3C% +4C% +5C%
! Level 10
+
*Escape From Restraints Basic +DA% +2DA% +3DA%
|-
+
*Estimate Range ±10% ±5% ±1%  
! Alchemy Duplicate
+
*Estimate Volume ±20% ±10% ±5%  
| Bartender || Mixologist || Chemist || Alchemy Minor || Duplicate Common || Alchemy || Alchemy Difficult ||  Duplicate Poisons || x||  
+
*Evaluate Treasure ±25% ±10% I.D. Fakes
|-
+
*Extra Arrow -20% -15% -10% -5% +0
! Bow Accuracy
+
*Fast Talking +IC% +2IC% +3IC%  
|  | X+ 5||  + 10%x || x+ 15%   || x + 20% || xCritical || x Critical + || x || x || Critical ±x || x  ||
+
*Fist Attack +2 +3 +4 Extra Blow
|-
+
*Fist Defense +1 +2 +3 +4
! Brawling
+
*Forgery 80% 90%
| | X+1 || x +2 || x+3 || Tricksx || x || x || x || x  || x || x  ||
+
*Game of Skill +15% +30% +45% +60%  
|-
+
*Grappling Hook 30% 50% 70% 90%  
!  Acrobatics & Parkour
+
*Heist From Packs & Bundles 50% 75% 90%  
|  | X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult || Advance Parkour || x || x||
+
*Horsemanship +APR% +2APR% +3APR%
|-
+
*Identify Clerical Item 20% 40% 60% 80%
! Buckler Defense
+
*Identify Magical Item 20% 40% 60% 80%  
| | +1 || +2 || +3 || VS || Thrown vs. || VS Arrows || x || x || x|| x
+
*Identify Metals 75% 90% Identify Poisoning 3I%
|-
+
*Increased Memorization +I% +2I% + 3I%
! Bypass Traps
+
*Jam Portals 50% 75% 90%
|  | 50% || 75%  || x || 90% || 90%+10 || 90%+20 || 90%+30 || x || x||
+
*Jewelry Smithing + 20% +40% Cut Gems +60% Cut+20% Cut+40% APR:
|-
+
   
! Camouflage Device
+
*Jimmy Portals 50% 75% 90%
| | 10%|| 20% || 30%  || 40%|| 50% || 60% || 70% || 80% || 90% ||
+
*Juggle Basic +30% +60% +80% +90% +95% +99%
|-
+
*Jumping & Leaping APR% 2APR% 3APR% 4APR%
! Camouflage Self
+
*Lie Convincingly * +25% +50% +75% +90%  
|  | X || x || 25%  || 50%x || 75%x || x || x || x  || x ||
+
*Lip Reading 50% 75% 90%
|-
+
*Locksmithing Basic + 10% +20% +30% +40% +50% +60% +70%  
!  Cheat at Game of Skill
+
*Lore Mastery +I% +2I% +3I% +4I% +5I%  
|  | X || x ||+15% || +30% || +45% || +60% || x || x  || x||
+
*Manipulate Objects with Feet 50% 75% 90%  
|-
+
*Map Making & Reading Basic Make 50% Make 75% Make 90%  
!  Climbing (Walls, Obstacles, etc.)
+
*Mimic Animal Sounds 60% 75% 90%  
Parkour is a skill taken separately.
+
*Mimic Movement 75% 90% 95%
|  | +40% || +60% || +80% || +90% || x || x || x || x  || x ||
+
*Mimic voices 75% 90% 95%
|-
+
*Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%  
!  Code & Cipher Making
+
*Move Silently +20% +40% +60% +80% +90%
|  | Basic  ||+I% ||+2I%   || +3I%|| +4I% || +5I%x || x || x  || x ||
+
*Note Poisoned Mechanisms 75% 90%
|-
+
*Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%  
!  Code & Cipher Breaking
+
*Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.
|  | X || Basic || +I%|| +2I% || +3I% || +4I%|| x || x  || x || x||
+
*Pick Locks 60% 75% 90% 95% 99%  
|-
+
*Pick Pockets 60% 75% 90% 95% 99%  
!  Con Game 
+
*Play Dead 50% 75% 90%
|  | X || x || Basic  || x+5 to IDC || +10 || +15  || +20 || +25  ||  +30 || +50||
+
*Poison use & Manufacture Safe use Traps Making Antidotes
|-
+
*Quarterstaff Attack +2 +3 +4 Extra Blow
!  Counterfeit Coins 
+
*Quarterstaff Defense +1 +2 +3 +4 Tricks
|  | X || x || x  || 75% || x || 90% || x || 95% || x || x||
+
*Quarterstaff Gripping *
|-
+
*Read Extra Language *
!  Counterfeit Magic Items
+
*Speak
|  | X || x || x  || x || 50%  || x || x ||  75% || 90% || 95%||
+
*Sap 50% KO 75% KO 90% KO
|-
+
*Sap Sure Strike *
!  Dagger Attack 
+
*Secret Panel Building Basic +20% +40%  
|  | X || x || x +2 level || +3  Levels || +4 Extra Blow Dagger || Quickdraw || x || x  || x || x||
+
*See In Dark +50%
|-
+
*Set False Trails Basic +20% +40% +60%  
!  Dagger Range Extension
+
*Set Traps Basic +10% +20% +30% +40% +50% +60%  
|  | X || x || Extension x2  || x || x || x3 || x || x  || x4 || x5 ||
+
*Short Sword Attack +2 +3 +4 Extra Blow
|-
+
*Short Sword Defense +1 +2 +3 +4 Tricks
!  Detect Clerical Item 
+
*Short Sword Draw Basic Quickdraw
|  | X || x || 75% || x || 90%|| x || x || x  || x || x||
+
*Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze
|-
+
*Sleep Drugs Safe use
!  Detect Evil or Good
+
*Traps Making
|  | 75% || x || 90% || x || x || x || x || x  || x || x||
+
*Sleight of Hand 80% 90% 95% 99%
|-
+
*Sling Accuracy +10% +15% +20% +Distance Critical
!  Dagger Defense
+
*Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%  
|  | +1 || +2 || +3  || +4 || Tricks || x || x || x  || x || x||
+
*Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%  
|-
+
*Spot Thievish Activity +25% +50% +90%  
!  Dagger Sure Strike 
+
*Spot Traps in Mechanisms 60% 75% 90%  
|  | X || x || X3  || x4 || x || x5 || x || x6  || x || x7||
+
*Spot Traps in Terrain 60% 75% 90%  
|-
+
*Start Fires 50% 90% Arson
!  Dagger Throwing Accuracy
+
*Streetwise +20% +40% +60% +75%  
|  | +5% || +10% || +15% || x || +20% Critical ||Critical + || x || Critical +/-  || x || x||
+
*Surprise Bonus + 15% +30%  
|-
+
*Tangle Net Throwing +5% + 10% +15% +20%  
!  Detect Clerical Item
+
*Taste Analysis *
|  | X || x || x  || 75% || x || x || 90% || x  || x || x||
+
*Tell Truth Convincingly * +25% +50% +75% +90%  
|-
+
*Tie up With Ropes Basic +SD% + 2SD% +3SD%  
!  Detect Illusion
+
*Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%
|  | I% || x || 2I% || x || 3I% || x || 4I% || x  || x || x||
+
*Treasure Finding 50% 75% 90%  
|-
+
*Treasure Hiding +10% +25% +40% +60% +85%  
!  Detect Magic Item
+
*Ventriloquism 60% 80% 90% 95% 99%  
|  | X || 75% || x  || 90% || x || x || x || x  || x || x||
+
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
|-
+
*Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw  
!  Detect Noise 
+
*Weapon Throw (if applicable) + 5% +10% + 15% +20%
|  | +15% || +30% || +45% || +60% || +75% || +90% || x || x  || x || x||
 
|-
 
!  Detect Shifting Walls
 
|  | X ||+20% || +40% || +60% || +80% || x || x || x  || x || x||
 
|-
 
!  Detect Sloping Floors 
 
|  | X || x ||+20% || +40% || +60% || +80% || x || x  || x || x||
 
|-
 
!  Dice Manipulation 
 
|  | X || x || x  || 75% || x || 90% || x || x  || x || x||
 
|-
 
!  Direction Finding & Accuracy 
 
|  | X || x || North 50% Bump  || 75% Bump  || 90% Bump || x || x || x  || x || x||
 
|-
 
!  Disguise Basic 
 
|  | X || +30% || x  || +60% || x || Doppelgang || x || x  || x || x||
 
|-
 
!  Dodge Missiles   
 
|  | X || x || +5% vs.T  || x || +10% All  || x || +15% all || x  || x || x||
 
|-
 
!  Double Dagger Attack 
 
|  | X || -3 || x  || -2 || x || -1 || x || +0  || x || x||
 
|-
 
!  Double Dagger Draw 
 
|  | X || Basic || x  || x || Quickdraw || x || x || x  || x || x||
 
|-
 
!  Double Dagger Throw   
 
|  | X || x || -20% || x ||  -10% || x || +0 || x  || x || x||
 
|-
 
!  Double Short Sword Attack 
 
|  | X || x || -3  || -2  || -1 || +0  || x || x  || x || x||
 
|-
 
!  Echo Walk 
 
|  | X || x || x  ||  50% || x || 75% || x || 90%   || x || x||
 
|-
 
!  Entertaining 
 
|  | X || x ||  +C  || +2C% || +3C% || +4C% || +5C% || x  || x || x||
 
|-
 
!  Escape From Restraints 
 
|  | X || Basic || +DA% || +2DA%|| +3DA% || x || x || x  || x || x||
 
|-
 
!  Estimate Range 
 
|  | X || x±10% || x  || ±5%x || x || x±1% || x || x  || x || x||
 
|-
 
!  Estimate Volume 
 
|  | X || x || x ±20% || x±10% || ±5%x || x || x || x  || x || x||
 
|-
 
!  Evaluate Treasure 
 
|  | X || x || x  || x || ±25% || x || x ||  ±10% || x || x||
 
|-
 
!  Extra Arrow 
 
|  | X || x || x -20% || x-15% || -10% x || x || -5% x || x  || +0x || x  ||
 
|-
 
!  Extra Blow Dagger
 
|  | X || x || x 10% || 20%x || 30%x || x || x || x  || x || x  ||
 
|-
 
!  Fast Talking 
 
|  | X || x +IC%|| x  || +2IC%x || x || +3IC%x || x || x  || x || x  ||
 
|-
 
!  Fist Attack   
 
|  | X+2  || x || x+3  || x ||  +4x || x || x || x  || x || x  ||
 
|-
 
!  Defense   
 
|  | X+1 || x+2 || x +3  || x+4 || x || x || x || x  || x || x  ||
 
|-
 
!  Forgery 
 
|  | X || x || x  || x || x80% || x || x || x 90% || x || x  ||
 
|-
 
!  Game of Skill 
 
|  | X || x+15% || x  || x || +30%|| x || x+45% || x  || x+60%   || x  ||
 
|-
 
!  Grappling Hook   
 
|  | X || x 30%|| x  || x50% || x || x70% || x || x90%   || x || x  ||
 
|-
 
!  Heist From Packs & Bundles 
 
|  | X || x || x  || x50% || x || x75% || x || x90%  || x || x  ||
 
|-
 
!  Horsemanship 
 
|  | X || x+APR% || x  || x+2APR%  || x || x+3APR%  || x || x  || x || x  ||
 
|-
 
!  Identify Clerical Item   
 
|  | X || x || x20% || x40% || x60% || x80% || x || x  || x || x  ||
 
|-
 
!  Identify Magical Item   
 
|  | X || x || x  || x20% || x40% || x60% || x80% || x  || x || x  ||
 
|-
 
!  Identify Metals 
 
|  | X || x || x  || x || x75% || x || x || x90%   || x || x  ||
 
|-
 
!  Increased Memorization  /  /
 
|  | X || x || x  || x+I% || x || x+2I% || x || x+ 3I%  || x || x  ||
 
|-
 
!  Jam Portals  / /
 
|  | X || x || x50% || x || 75%  || x || 90% || x  || x || x  ||
 
|-
 
!  Jewelry Smithing
 
|  | X || x || + 20% || +40%|| x ||Cut Gems || x || x  || Cut+20% || Cut+40% ||
 
|-
 
!  Jimmy Portals
 
|  | 50% || x || x 75% || x || 90% || x || x || x  || x || x  ||
 
|-
 
!  Juggle
 
|  | Basic|| +30%  || +60%  || +80%  || +90% || +95% || 99% || x  || x || x  ||
 
|-
 
!  Jumping & Leaping
 
|  | APR% || 2APR% || x  || 3APR% || x || 4APR% || x || x  || x || x  ||
 
|-
 
!  Lie Convincingly 
 
|  | X || x || +25% || x ||+50% || x || +75% || x  || +90% || x  ||
 
|-
 
!  Lip Reading 
 
|  | X || 50% || x  || 75% || x || 90% || x || x  || x || x  ||
 
|-
 
!  Locksmithing  /     
 
|  | Basic || +10%  || +20% || +30% || +40% || +50% || +60% || +70%   || x  ||
 
|-
 
!  Lore Mastery 
 
|  | X || x || x  || x+I% || x+2I% || x+3I% || x+4I% || x  || +5I% x || x  ||
 
|-
 
!  Manipulate Objects with Feet 
 
|  | X || x || x50% || x || x75% || x || x 90% || x  || x || x  ||
 
|-
 
!  Map Making & Reading   
 
|  | X || x || Basic  || x || Make 50% || x || Make 75% || x  || Make 90% || x  ||
 
|-
 
!  Mimic Animal Sounds 
 
|  | X || x60% || x  || 75% || x || 90% || x || x  || x || x  ||
 
|-
 
!  Mimic Movement 
 
|  | X || x || 75% || x || 90% || x || 95%  || x  || x || x  ||
 
|-
 
!  Mimic voices 
 
|  | X || x || x75% || x ||  90% || x || x || 95% || x || x  ||
 
|-
 
!  Misdirection 
 
|  | X || x || x  || +IDC%x || x || +2IDC%x || x+3IDC% || x  || x+4IDC% || x  +5IDC%  ||
 
|-
 
!  Move Silently 
 
|  | X+20% || x || x+40% || x || +60%x || x || +80% x || x  || x +90% || x  ||
 
|-
 
!  Note Poisoned Mechanisms 
 
|  | X || x || x  || x75% || x || x90% || x || x  || x || x  ||
 
|-
 
!  Outdoor Knowledge (per terrain) 
 
|  | X || x+10% || x +20% || +30% || x+40% || x+ 50% || x || x  || x || x  ||
 
|-
 
!  Parry Bonus & Extension Bonus Dagger Ex .
 
|  | X || x || x  || x || 2nd Wpn || x || x || x  || x || x  ||
 
|-
 
!  Pick Locks 
 
|  | X || x60% || x 75% || x || x90% || x || 95% || x  || x 99% || x  ||
 
|-
 
!  Pick Pockets 
 
|  | X || x60% || x75%  || x90% || x95%  || x || x 99% || x  || x || x  ||
 
|-
 
!  Play Dead   
 
|  | X50% || x || x  || x75% || x || x || x90% || x  || x || x  ||
 
|-
 
!  Poison use & Manufacture Safe use 
 
|  | X || x || x  || Traps || x || x || Making Antidotes || x  || x || x  ||
 
|-
 
!  Quarterstaff Attack 
 
|  | X || x || x+2  || x+3 || x +4|| x || Extra Blow  x || x  || x || x  ||
 
|-
 
!  Quarterstaff Defense   
 
|  | X || x || x +1 || x+2 || x+3 || x+4 || x ||  Tricksx  || x || x  ||
 
|-
 
!  Quarterstaff Gripping *
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Read Extra Language *
 
|  | X || x || x  || Language|| x || x || x || x  || x || x  ||
 
|-
 
!  Sap   
 
|  | X || 50% KO|| x  || x 75% KO|| x || x 90% KO|| x || x  || x || x  ||
 
|-
 
!  Short Sword Draw 
 
|  | X || x || x Basic || x || x || xQuickdraw || x || x  || x || x  ||
 
|-
 
!  Short Sword Throw   
 
|  | X || x || +5%|| x+10% || x || x+ 15% || x || x+20%  || x || x  ||
 
|-
 
!  Skulking   
 
|  | X || x50% || x  || x75% || x || x90% || x || x  || Freezex || x  ||
 
|-
 
!  Sleep Drugs
 
|  | X || x || x  || x || x Safe use || x || x || x  || x || x  ||
 
|-
 
!  Sap Sure Strike *
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Secret Panel Building 
 
|  | X || x || xBasic  || x || +20% || x || +40% || x  || x || x  ||
 
|-
 
!  See In Dark
 
|  | X || x || x  || x || x+50% || x || x || x  || x || x  ||
 
|-
 
!  Set False Trails   
 
|  | X || x || Basic  || x || x+20% || x || +40% x || x  || +60%x || x  ||
 
|-
 
!  Set Traps   
 
|  | X || xBasic || x +10%  || x+20% || x+30% || x+40% || x || +50%  || +60% || x  ||
 
|-
 
!  Short Sword Attack   
 
|  | X || x+2 || x +3 || x+4 || xExtra Blow || x || x || x  || x || x  ||
 
|-
 
!  Short Sword Defense
 
|  | +1|| x+2 || x +3 || x +4  || Tricks || x || x || x  || x || x  ||
 
|-
 
!  Sleight of Hand   
 
|  | X || x80% || x 90%  || x95%  || x99% || x || x || x  || x || x  ||
 
|-
 
!  Sling Accuracy 
 
|  | X || x+10% || x+15%  || x +20% || x ||  +Distance || x || xCritical  || x || x  ||
 
|-
 
!  Spot Hidden Items & Beings   
 
|  | X || x || x+15%  || x +30% || x+45% || x+60% || x+75% || x+90%  || x || x  ||
 
|-
 
!  Spot Hidden Portals & Mech. 
 
|  | X || x || x  || x+20% || x+40% || x+60% || x +80% ||  +90% x  || x || x  ||
 
|-
 
!  Spot Thievish Activity   
 
|  | X || x || x+25%  || x || x+50% || x || x+90% || x  || x || x  ||
 
|-
 
!  Spot Traps in Mechanisms 
 
|  | X || x || x60%  || x || x 75% || x || x90% || x  || x || x  ||
 
|-
 
!  Spot Traps in Terrain   
 
|  | X || x || x x60% || 75% || x || x || x90% || x  || x || x  ||
 
|-
 
!  Start Fires 
 
|  | X 50% || x90% || xArson  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Tightrope Walk 
 
|  | X || x || x75%  || x90%  || 95%x || x || x || x  || x || x  ||
 
|-
 
!  Tracking   
 
|  | X || x25%  || x50%  || x70% || x80% || 90%x || 95% x || x  || x || x  ||
 
|-
 
!  Surprise Bonus + 15% +30%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Tangle Net Throwing +5% + 10% +15% +20%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Taste Analysis *
 
|  | X || x || x  || identify || x || x || x || x  || x || x  ||
 
|-
 
!  Tell Truth Convincingly *   
 
|  | X || x+25% || x  || +50%x || x || x+75% || x || x+90%  || x || x  ||
 
|-
 
!  Tie up With Ropes  +
 
|  | X Basic || x || % +SD%  || x || x+2SDx || x || x+3SD% || x  || x || x  ||
 
|-
 
!  Start Fires 
 
|  | X || x50%  || x  || x90% || x || x || xArsonist  || x  || x || x  ||
 
|-
 
!  Tracking 25% 50% 70% 80% 90% 95%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Streetwise   
 
|  | X || x+20% || x  || x+40% || x || x+60% || x || x+75%  || x || x  ||
 
|-
 
!  Treasure Finding 50% 75% 90%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|- 
 
!  Treasure Hiding  +40% +60% +85%
 
|  | X || x || x+10%  || x+25% || x || x || x || x  || x || x  ||
 
|-
 
!  Ventriloquism 60% 80% 90% 95% 99%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
Weapon Draw Basic Quickdraw  
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Defense +1 +2 +3 +4 Tricks
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
Weapon Throw (if applicable)  
 
|  | X || x || + 5% || +10% || + 15% || +20% || x || x  || x || x  ||
 
|-
 
|}
 
 
 
 
 
First Level Skills
 

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