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Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game.
 
Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game.
==Costs==
 
Each pip, unless specified differently, is worth 15 Thievish skills.
 
  
[[Thief Skills by Level]] a work in progress
+
{| class=wikitable
[[First Level Skills]]
+
|+ The table's caption
===finished sets===
+
! Column header 1
*8 pips: Damian
+
! Column header 2
*5 pips: Vek
+
! Column header 3
*4 pips:
+
|-
*2 Pips: Miles ” Bronze” McKinney
+
! Row header 1
*****
+
|  x || x
 +
|-
 +
! Row header A
 +
| Cell B
 +
| Cell C
 +
|}
  
 
==Thievish Skills Table==
 
==Thievish Skills Table==
Thks table is really messed up and duplicated.  Fix it, Mike
 
 
How are Thievish skills meant to be used in ADRPG?
 
As advice about how good someone is with a certain talent.
 
 
If you imaging going up in levels as sort of like getting older and learning skills.  Someone with a little experience Would only have one or two pips in it.
 
 
So you consider a skill and what it might imply. Dagger +1 mean the person know how to use a dagger and is unlikely to fumble it.  Dagger +5 Means the person has trained a lot with dagger.  Dagger +5 Critical would means he is probably an expert with a
 
dagger and how to stick it in crucial place.
 
 
There is no hard rule fore what any skill means PR does.  These are just suggestions.
 
 
 
 
  
 
{| class=wikitable
 
{| class=wikitable
|+ The table's caption.  One Pip per Level Shown.  Each Level represents 10 levels as a thief.
+
|+ The table's caption
 
! Skill
 
! Skill
 
! Level One
 
! Level One
Line 43: Line 32:
 
|-
 
|-
 
! Alchemy Duplicate
 
! Alchemy Duplicate
| Bartender || Mixologist || Chemist || Alchemy Minor || Duplicate Common || Alchemy || Alchemy Difficult ||  Duplicate Poisons || x||  
+
| X || X || X || Alchemy Minor || Duplicate Common || Alchemy || Alchemy Difficult ||  Duplicate Poisons || Cell 9  
 
|-
 
|-
 
! Bow Accuracy
 
! Bow Accuracy
| X+ 5% ||  + 10%x || x+ 15%   || x + 20% || xCritical || x Critical + || x || x || Critical ±x || x ||
+
|  + 5%  
 +
|  + 10%
 +
| + 15%  
 +
| + 20%
 +
| Critical
 +
| Critical +
 +
| Critical ±
 +
|     x
 +
|     x
 +
|     x
 
|-
 
|-
 
! Brawling
 
! Brawling
| X+1 || x +2 || x+3  || Tricksx || x || x || x || x || x || x ||
+
|  +1  
 +
| +2
 +
| +3  
 +
| Tricks
 +
| x
 +
| x
 +
| x
 +
| x
 +
|  x
 +
| x
 
|-
 
|-
! Acrobatics & Parkour
+
! Acrobatics & Parkour
| | X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult ||  Advance Parkour || x || x||
+
| X || X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult ||  Advance Parkour || x || x ||
 
|-
 
|-
! Buckler Defense
+
! Buckler Defense
| | +1 || +2  || +3 || VS || Thrown vs. || VS Arrows || x || x || x|| x
+
| X || +1 || +2  || +3 || VS || Thrown vs. || VS Arrows || x || x || x||
 
|-
 
|-
 
!  Bypass Traps  
 
!  Bypass Traps  
| | 50% || 75%  || x || 90% || 90%+10 || 90%+20 || 90%+30  || x || x||  
+
| X || 50% || 75%  || x || 90% || 90%+10 || 90%+20 || 90%+30  || x || x||
 
|-
 
|-
! Camouflage Device  
+
! Camouflage Device  
| | 10%|| 20% || 30%  || 40%|| 50% || 60% || 70% || 80%  || 90% ||  
+
| | 10%|| 20% || 30%  || 40%|| 50% || 60% || 70% || 80%  || 90% || ||
 
|-
 
|-
 
!  Camouflage Self  
 
!  Camouflage Self  
|  | X || x || 25%  || 50%x || 75%x || x || x || x  || x ||  
+
|  | X || x || 25%  || 50%x || 75%x || x || x || x  || x || x||
 
|-
 
|-
!  Cheat at Game of Skill  
+
!  Cheat at Game of Skill +15% / +30% / +45% / +60%
|  | X || x ||+15% || +30% || +45% || +60% || x || x  || x||
+
|  | X || x || || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Climbing (Walls, Obstacles, etc.)  
+
!  Climbing (Walls, Obstacles, etc.) +40%  / +60%  / +80%  / +90%.  Parkour is a skill taken seperatly.  
Parkour is a skill taken separately.  
+
|  | X || x || x || x || x || x || x || x  || x || x||
|  | +40% || +60% || +80% || +90% || x || x || x || x  || x ||  
 
 
|-
 
|-
!  Code & Cipher Making  
+
!  Code & Cipher Making Basic +I% / +2I% / +3I% / +4I%  / +5I%
|  | Basic   ||+I% ||+2I%   || +3I%|| +4I%  || +5I%x || x || x  || x ||  
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Code & Cipher Breaking  
+
!  Code & Cipher Breaking Basic +I%  / +2I%  / +3I%  / +4I%
|  | X || Basic || +I%|| +2I%  || +3I% || +4I%|| x || x  || x || x||
+
|  | X || x || || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Con Game  
+
!  Con Game Basic +5 to IDC  / +10  / +15  / +20  / +25  / +30
|  | X || x || Basic || x+5 to IDC || +10 || +15  || +20 || +25 || +30 || +50||
+
|  | X || x || x || x || x || x || x || x || x || x||
 
|-
 
|-
! Counterfeit Coins  
+
! Counterfeit Coins 75%  / 90%  / 95%
|  | X || x || x  || 75% || x || 90% || x || 95% || x || x||
+
|  | X || x || x  || x || x || x || x || x || x || x||
 
|-
 
|-
!  Counterfeit Magic Items  
+
!  Counterfeit Magic Items 50%  / 75%  / 90%  / 95%
|  | X || x || x  || x || 50%  || x || x || 75% || 90%  || 95%||
+
|  | X || x || x  || x || x || x || x || x || x || x||
 
|-
 
|-
!  Dagger Attack  
+
!  Dagger Attack +2 levels  / +3  / +4 Extra Blow Dagger /  Quickdraw
|  | X || x || x +2 level || +3  Levels || +4 Extra Blow Dagger || Quickdraw || x || x  || x || x||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Dagger Range Extension
+
!  Dagger Defense +1 level  / +2  / +3  / +4  / Tricks
|  | X || x || Extension x2 || x || x || x3 || x || x  || x4 || x5 ||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Detect Clerical Item  
+
!  Detect Illusion I%  / 2I%  / 3I% / 4I%
|  | X || x || 75% || x || 90%|| x || x || x  || x || x||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Detect Evil or Good
+
 
|  | 75% || x || 90% || x || x || x || x || x  || x || x||
+
!*Dagger Sure Strike x3  / x4  / x5 / x6
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Dagger Defense
+
 
|  | +1 || +2 || +3 || +4 || Tricks || x || x || x  || x || x||
+
!*Dagger Throwing Accuracy +5%  / + 10%  / + 15%  / +20% Critical  / Critical+ / Critical±
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
! Dagger Sure Strike 
+
 
|  | X || x || X3 || x4 || x || x5 || x || x6 || x || x7||
+
!*Dagger Range Extension *
 +
|  | X || x || x || x || x || x || x || x || x || x||
 
|-
 
|-
Dagger Throwing Accuracy
+
 
|  | +5% || +10% || +15% || x || +20% Critical ||Critical + || x || Critical +/- || x || x||
+
!*Detect Clerical Item 75% / 90%
 +
|  | X || x || x || x || x || x || x || x || x || x||
 
|-
 
|-
Detect Clerical Item
+
 
|  | X || x || x  || 75% || x || x || 90% || x  || x || x||
+
!*Detect Evil or Good 75% / 90%
 +
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Detect Illusion
+
 
|  | I% || x || 2I% || x || 3I% || x || 4I% || x  || x || x||
+
!*Dagger Defense +1 level  / +2  / +3 / +4  / Tricks
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Detect Magic Item
+
 
|  | X || 75% || x  || 90% || x || x || x || x  || x || x||
+
!*Dagger Sure Strike x3 / x4  / x5  / x6
 +
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Detect Noise 
+
 
|  | +15% || +30% || +45% || +60% || +75% || +90% || x || x  || x || x||
+
!*Dagger Throwing Accuracy +5%  / + 10%  / + 15%  / +20% Critical  / Critical+ / Critical±
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
! Detect Shifting Walls
+
 
|  | X ||+20% || +40% || +60% || +80% || x || x || x  || x || x||
+
!*Dagger Range Extension *
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Detect Sloping Floors 
+
 
|  | X || x ||+20% || +40%  || +60% || +80% || x || x  || x || x||
+
!*Detect Clerical Item 75% / 90%
 +
|  | X || x || || x || x || x || x || x  || x || x||
 
|-
 
|-
Dice Manipulation 
+
 
|  | X || x || x  || 75% || x || 90% || x || x  || x || x||
+
!
 +
*Detect Evil or Good 75% / 90%
 +
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Direction Finding & Accuracy  
+
 
|  | X || x || North 50% Bump || 75% Bump  || 90% Bump || x || x || x  || x || x||
+
!*Detect Illusion I% / 2I% / 3I%  / 4I%
 +
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
!  Disguise Basic 
+
 
|  | X || +30% || x  || +60% || x || Doppelgang || x || x  || x || x||
+
!*Detect Magic Item 75%  / 90%
|-
+
|  | X || x || x  || x || x || x || x || x  || x || x||
! Dodge Missiles   
+
|-'
|  | X || x || +5% vs.T  || x || +10% All  || x || +15% all || x  || x || x||
+
 
|-
+
! Detect Noise +15% +30%  / +45%  / +60%  / +75%  / +90%  
!  Double Dagger Attack 
+
|  | X || x || x  || x || x || x || x || x  || x || x||
|  | X || -3 || x  || -2 || x || -1 || x || +0  || x || x||
 
|-
 
!  Double Dagger Draw 
 
|  | X || Basic || x  || x || Quickdraw || x || x || x  || x || x||
 
|-
 
!  Double Dagger Throw   
 
|  | X || x || -20%  || x ||  -10% || x || +0  || x  || x || x||
 
|-
 
!  Double Short Sword Attack 
 
|  | X || x || -3  || -2  || -1 || +0  || x || x  || x || x||
 
|-
 
!  Echo Walk 
 
|  | X || x || x  ||  50% || x || 75%  || x || 90%   || x || x||
 
|-
 
!  Entertaining 
 
|  | X || x ||  +C  || +2C% || +3C%  || +4C% || +5C% || x  || x || x||
 
|-
 
!  Escape From Restraints 
 
|  | X || Basic || +DA%  || +2DA%|| +3DA% || x || x || x  || x || x||
 
|-
 
!  Estimate Range 
 
|  | X || x±10% || x  || ±5%x || x || x±1% || x || x  || x || x||
 
|-
 
!  Estimate Volume 
 
|  | X || x || x ±20%  || x±10%  || ±5%x || x || x || x  || x || x||
 
|-
 
!  Evaluate Treasure 
 
|  | X || x || x || x || ±25% || x || x ||  ±10% || x || x||
 
|-
 
!  Extra Arrow 
 
|  | X || x || x -20%  || x-15% || -10% x || x || -5% x || x  || +0x || x  ||
 
|-
 
!  Extra Blow Dagger
 
|  | X || x || x 10%  || 20%x || 30%x || x || x || x  || x || x  ||
 
|-
 
! Fast Talking 
 
|  | X || x +IC%|| x  || +2IC%x || x || +3IC%x || x || x  || x || x  ||
 
|-
 
!  Fist Attack   
 
|  | X+2  || x || x+3  || x ||  +4x || x || x || x  || x || x  ||
 
|-
 
!  Defense   
 
|  | X+1 || x+2 || x +3  || x+4 || x || x || x || x  || x || x  ||
 
|-
 
!  Forgery 
 
|  | X || x || x  || x || x80%  || x || x || x 90% || x || x  ||
 
|-
 
!  Game of Skill 
 
|  | X || x+15% || x  || x || +30%|| x || x+45% || x  || x+60%  || x  ||
 
|-
 
!  Grappling Hook   
 
|  | X || x 30%|| x || x50% || x || x70%  || x || x90%  || x || x  ||
 
|-
 
!  Heist From Packs & Bundles 
 
|  | X || x || x  || x50% || x || x75% || x || x90%  || x || x  ||
 
|-
 
!  Horsemanship 
 
|  | X || x+APR% || x  || x+2APR%  || x || x+3APR%  || x || x  || x || x  ||
 
|-
 
!  Identify Clerical Item   
 
|  | X || x || x20%  || x40% || x60%  || x80% || x || x  || x || x  ||
 
|-
 
!  Identify Magical Item   
 
|  | X || x || x  || x20% || x40% || x60% || x80%  || x  || x || x  ||
 
|-
 
!  Identify Metals 
 
|  | X || x || x  || x || x75% || x || x || x90%  || x || x  ||
 
|-
 
!  Increased Memorization  /   /
 
|  | X || x || x  || x+I% || x || x+2I% || x || x+ 3I%  || x || x ||
 
|-
 
!  Jam Portals  / /  
 
|  | X || x || x50% || x || 75%  || x || 90% || x  || x || x  ||
 
|-
 
!  Jewelry Smithing
 
|  | X || x || + 20% || +40%|| x ||Cut Gems || x || x  || Cut+20% || Cut+40% ||
 
|-
 
!  Jimmy Portals
 
|  | 50% || x || x 75% || x || 90% || x || x || x  || x || x  ||
 
|-
 
!  Juggle
 
|  | Basic|| +30%  || +60%  || +80%  || +90% || +95% || 99% || x  || x || x  ||
 
|-
 
!  Jumping & Leaping
 
|  | APR%  || 2APR% || x  || 3APR% || x || 4APR% || x || x  || x || x  ||
 
|-
 
!  Lie Convincingly 
 
|  | X || x || +25% || x ||+50%  || x || +75% || x  || +90% || x ||
 
|-
 
!  Lip Reading 
 
|  | X || 50% || x  || 75% || x || 90%  || x || x  || x || x  ||
 
|-
 
!  Locksmithing  /    
 
|  | Basic || +10%  || +20%  || +30% || +40% || +50% || +60% || +70%  || x  ||
 
|-
 
!  Lore Mastery 
 
|  | X || x || x  || x+I% || x+2I% || x+3I%  || x+4I%  || x  || +5I% x || x  ||
 
|-
 
!  Manipulate Objects with Feet 
 
|  | X || x || x50%  || x || x75% || x || x 90% || x  || x || x  ||
 
|-
 
!  Map Making & Reading   
 
|  | X || x || Basic  || x || Make 50% || x || Make 75% || x  || Make 90% || x  ||
 
|-
 
!  Mimic Animal Sounds 
 
|  | X || x60% || x  || 75% || x || 90% || x || x  || x || x  ||
 
|-
 
!  Mimic Movement 
 
|  | X || x || 75%  || x || 90% || x || 95%  || x  || x || x  ||
 
|-
 
!  Mimic voices 
 
|  | X || x || x75%  || x ||  90% || x || x || 95%  || x || x  ||
 
|-
 
!  Misdirection 
 
|  | X || x || x  || +IDC%x || x || +2IDC%x || x+3IDC% || x  || x+4IDC% || x +5IDC%  ||
 
 
|-
 
|-
Move Silently 
+
! Detect Shifting Walls +20%  / +40% / +60%  / +80%
|  | X+20% || x || x+40% || x || +60%x || x || +80% x || x  || x +90%  || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Note Poisoned Mechanisms 
+
! Detect Sloping Floors +20%  / +40%  / +60% / +80%
|  | X || x || x  || x75% || x || x90% || x || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Outdoor Knowledge (per terrain) 
+
Dice Manipulation 75%  / 90% 
|  | X || x+10% || x +20% || +30% || x+40% || x+ 50% || x || x  || x || x ||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Parry Bonus & Extension Bonus Dagger Ex .
+
Direction Finding & Accuracy North 50% Bump  / 75% Bump  / 90% Bump
|  | X || x || x  || x || 2nd Wpn || x || x || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Pick Locks 
+
Disguise Basic +30%  / +60%  / Doppelgang
|  | X || x60%  || x 75% || x || x90% || x || 95% || x  || x 99%  || x ||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Pick Pockets 
+
Dodge Missiles +5% vs.T  / +5% vs.A  / +10% all  / +15% all
|  | X || x60% || x75% || x90% || x95%  || x || x 99% || x  || x || x ||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
Play Dead   
+
Double Dagger Attack -3  / -2  / -1  / +0
|  | X50% || x || x  || x75% || x || x || x90% || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Poison use & Manufacture Safe use 
+
Double Dagger Draw Basic Quickdraw
|  | X || x || x  || Traps || x || x || Making Antidotes || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Quarterstaff Attack 
+
Double Dagger Throw -20%  / -10% /  +0
|  | X || x || x+2 || x+3 || x +4|| x || Extra Blow  x || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Quarterstaff Defense   
+
Double Short Sword Attack -3  / -2  / -1 +0
|  | X || x || x +1 || x+2 || x+3 || x+4 || x || Tricksx || x || x ||
+
|  | X || x || x || x || x || x || x || x || x || x||
 
|-
 
|-
Quarterstaff Gripping *
+
Echo Walk 50%  / 75%  / 90%
|  | X || x || x  || x || x || x || x || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
Read Extra Language *
+
Entertaining +C% / +2C% / +3C% / +4C% / +5C%
| | X || x || x || Language|| x || x || x || x || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
|-
 
!  Sap   
 
|  | X || 50% KO|| x  || x 75% KO|| x || x 90% KO|| x || x  || x || x ||
 
 
|-
 
|-
Short Sword Draw 
+
Escape From Restraints Basic +DA%  / +2DA% /  +3DA%
|  | X || x || x Basic || x || x || xQuickdraw || x || x  || x || x ||
+
|  | X || x || x || x || x || x || x || x  || x || x||
 
|-
 
|-
! Short Sword Throw   
+
!
|  | X || x || +5%|| x+10% || x || x+ 15% || x || x+20% || x || x ||
+
|  | X || x || || x || x || x || x || x  || x || x||
 
|-
 
|-
! Skulking   
+
!
|  | X || x50% || x  || x75% || x || x90% || x || x  || Freezex || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
! Sleep Drugs
+
!
|  | X || x || x  || x || x Safe use || x || x || x  || x || x ||
+
|  | X || x || x  || x || x || x || x || x  || x || x||
 
|-
 
|-
! Sap Sure Strike *
+
!
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
|-
 
!  Secret Panel Building 
 
|  | X || x || xBasic  || x || +20% || x || +40% || x  || x || x  ||
 
|-
 
!  See In Dark
 
|  | X || x || x  || x || x+50% || x || x || x  || x || x  ||
 
|-
 
!  Set False Trails   
 
|  | X || x || Basic  || x || x+20% || x || +40% x || x  || +60%x || x  ||
 
|-
 
!  Set Traps   
 
|  | X || xBasic || x +10%  || x+20% || x+30% || x+40% || x || +50%  || +60% || x  ||
 
|-
 
!  Short Sword Attack   
 
|  | X || x+2 || x +3 || x+4 || xExtra Blow || x || x || x  || x || x  ||
 
|-
 
!  Short Sword Defense
 
|  | +1|| x+2 || x +3 || x +4  || Tricks || x || x || x  || x || x  ||
 
|-
 
!  Sleight of Hand   
 
|  | X || x80% || x 90%  || x95%  || x99% || x || x || x  || x || x  ||
 
|-
 
!  Sling Accuracy 
 
|  | X || x+10% || x+15%  || x +20% || x ||  +Distance || x || xCritical  || x || x  ||
 
|-
 
!  Spot Hidden Items & Beings   
 
|  | X || x || x+15%  || x +30% || x+45% || x+60% || x+75% || x+90%  || x || x  ||
 
|-
 
!  Spot Hidden Portals & Mech. 
 
|  | X || x || x  || x+20% || x+40% || x+60% || x +80% ||  +90% x  || x || x  ||
 
|-
 
!  Spot Thievish Activity   
 
|  | X || x || x+25%  || x || x+50% || x || x+90% || x  || x || x  ||
 
|-
 
!  Spot Traps in Mechanisms 
 
|  | X || x || x60%  || x || x 75% || x || x90% || x  || x || x  ||
 
|-
 
!  Spot Traps in Terrain   
 
|  | X || x || x x60% || 75% || x || x || x90% || x  || x || x  ||
 
|-
 
!  Start Fires 
 
|  | X 50% || x90% || xArson  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Tightrope Walk 
 
|  | X || x || x75%  || x90%  || 95%x || x || x || x  || x || x  ||
 
|-
 
!  Tracking   
 
|  | X || x25%  || x50%  || x70% || x80% || 90%x || 95% x || x  || x || x  ||
 
|-
 
!  Surprise Bonus + 15% +30%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Tangle Net Throwing +5% + 10% +15% +20%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Taste Analysis *
 
|  | X || x || x  || identify || x || x || x || x  || x || x  ||
 
|-
 
!  Tell Truth Convincingly *   
 
|  | X || x+25% || x  || +50%x || x || x+75% || x || x+90%  || x || x  ||
 
|-
 
!  Tie up With Ropes  +
 
|  | X Basic || x || % +SD%  || x || x+2SDx || x || x+3SD% || x  || x || x  ||
 
|-
 
!  Start Fires 
 
|  | X || x50%  || x  || x90% || x || x || xArsonist  || x  || x || x  ||
 
|-
 
!  Tracking 25% 50% 70% 80% 90% 95%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Streetwise   
 
|  | X || x+20% || x  || x+40% || x || x+60% || x || x+75%  || x || x  ||
 
|-
 
!  Treasure Finding 50% 75% 90%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|- 
 
!  Treasure Hiding  +40% +60% +85%
 
|  | X || x || x+10%  || x+25% || x || x || x || x  || x || x  ||
 
|-
 
!  Ventriloquism 60% 80% 90% 95% 99%
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Draw Basic Quickdraw
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Defense +1 +2 +3 +4 Tricks
 
|  | X || x || x  || x || x || x || x || x  || x || x  ||
 
|-
 
!  Weapon Throw (if applicable)   
 
|  | X || x || + 5%  || +10% || + 15% || +20% || x || x  || x || x  ||
 
 
|-
 
|-
 
|}
 
|}
  
 +
  
First Level Skills
+
*Estimate Range ±10%  / ±5%  / ±1%
 +
*Estimate Volume ±20%  / ±10%  / ±5%
 +
*Evaluate Treasure ±25%  / ±10% 
 +
*Extra Arrow -20%  / -15%  / -10%  / -5%  / +0
 +
*Fast Talking +IC%  / +2IC%  / +3IC%
 +
*Fist Attack +2  / +3  / +4  / Extra Blow
 +
*Fist Defense +1  / +2  / +3  / +4
 +
*Forgery 80%  / 90%
 +
*Game of Skill +15%  / +30%  / +45%  / +60%
 +
*Grappling Hook 30%  / 50%  / 70%  / 90%
 +
*Heist From Packs & Bundles 50%  / 75%  / 90%
 +
*Horsemanship +APR%  / +2APR%  / +3APR%
 +
*Identify Clerical Item 20%  / 40%  / 60%  / 80%
 +
*Identify Magical Item 20%  / 40%  / 60%  / 80%
 +
*Identify Metals 75% 90%
 +
*Identify Poisoning 3I%
 +
*Increased Memorization +I%  / +2I%  / + 3I%
 +
*Jam Portals 50%  / 75%  / 90%
 +
*Jewelry Smithing + 20%  / +40%  / Cut Gems / Cut+20%  / Cut+40%
 +
*Jimmy Portals 50%  / 75%  / 90%
 +
*Juggle Basic +30%  / +60%  / +80%  / +90%  / +95%  / +99%
 +
*Jumping & Leaping APR%  / 2APR%  / 3APR%  / 4APR%
 +
*Lie Convincingly * +25%  / +50%  / +75%  / +90%
 +
*Lip Reading 50%  / 75%  / 90%
 +
*Locksmithing Basic + 10%  / +20% +30% +40% +50% +60% +70%
 +
*Lore Mastery +I% +2I% +3I% +4I% +5I%
 +
*Manipulate Objects with Feet 50% 75% 90%
 +
*Map Making & Reading Basic Make 50% Make 75% Make 90%
 +
*Mimic Animal Sounds 60% 75% 90%
 +
*Mimic Movement 75% 90% 95%
 +
*Mimic voices 75% 90% 95%
 +
*Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%
 +
*Move Silently +20% +40% +60% +80% +90%
 +
*Note Poisoned Mechanisms 75% 90%
 +
*Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%
 +
*Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.
 +
*Pick Locks 60% 75% 90% 95% 99%
 +
*Pick Pockets 60% 75% 90% 95% 99%
 +
*Play Dead 50% 75% 90%
 +
*Poison use & Manufacture Safe use Traps Making Antidotes
 +
*Quarterstaff Attack +2 +3 +4 Extra Blow
 +
*Quarterstaff Defense +1 +2 +3 +4 Tricks
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Speak
 +
*Sap 50% KO 75% KO 90% KO
 +
*Sap Sure Strike *
 +
*Secret Panel Building Basic +20% +40%
 +
*See In Dark +50%
 +
*Set False Trails Basic +20% +40% +60%
 +
*Set Traps Basic +10% +20% +30% +40% +50% +60%
 +
*Short Sword Attack +2 +3 +4 Extra Blow
 +
*Short Sword Defense +1 +2 +3 +4 Tricks
 +
*Short Sword Draw Basic Quickdraw
 +
*Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze
 +
*Sleep Drugs Safe use
 +
*Traps Making
 +
*Sleight of Hand 80% 90% 95% 99%
 +
*Sling Accuracy +10% +15% +20% +Distance Critical
 +
*Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%
 +
*Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%
 +
*Spot Thievish Activity +25% +50% +90%
 +
*Spot Traps in Mechanisms 60% 75% 90%
 +
*Spot Traps in Terrain 60% 75% 90%
 +
*Start Fires 50% 90% Arson
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis *
 +
*Tell Truth Convincingly * +25% +50% +75% +90%
 +
*Tie up With Ropes Basic +SD% + 2SD% +3SD%
 +
*Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +10% +25% +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable) + 5% +10% + 15% +20%

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