Difference between revisions of "Warlock Thievish Skills"

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(Created page with "Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Acrobatics Basic APR% 2APR% 3APR% 4APR% Alchemy Duplicate Bow Accuracy + 5% + 10% + 15% +20%...")
 
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Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Acrobatics Basic APR% 2APR% 3APR% 4APR%  
 
Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Acrobatics Basic APR% 2APR% 3APR% 4APR%  
Alchemy Duplicate  
+
*Alchemy Duplicate  
Bow Accuracy + 5% + 10% + 15% +20% Critical Critical + Critical ±  
+
*Bow Accuracy + 5% + 10% + 15% +20% Critical Critical + Critical ±  
Brawling +1 +2 +3 Tricks  
+
*Brawling +1 +2 +3 Tricks  
Buckler Defense +1 +2 +3 vs. Thrown vs. Arrows  
+
*Buckler Defense +1 +2 +3 vs. Thrown vs. Arrows  
Bypass Traps 50% 75% 90% 90%+10 90%+20 90%+30  
+
*Bypass Traps 50% 75% 90% 90%+10 90%+20 90%+30  
Camouflage Device +10% +20% +30% +40% +50% +60% +70% +80%  
+
*Camouflage Device +10% +20% +30% +40% +50% +60% +70% +80%  
Camouflage Self * +25% +50% + 75%  
+
*Camouflage Self * +25% +50% + 75%  
Cheat at Game of Skill +15% +30% +45% +60%  
+
*Cheat at Game of Skill +15% +30% +45% +60%  
Climbing (Walls, Obstacles, etc.) +40% +60% +80% +90%  
+
*Climbing (Walls, Obstacles, etc.) +40% +60% +80% +90%  
Code & Cipher Making Basic +I% +2I% +3I% +4I% +5I%  
+
*Code & Cipher Making Basic +I% +2I% +3I% +4I% +5I%  
Code & Cipher Breaking Basic +I% +2I% +3I% +4I%  
+
*Code & Cipher Breaking Basic +I% +2I% +3I% +4I%  
Con Game Basic +5 to IDC +10 +15 +20 +25 +30  
+
*Con Game Basic +5 to IDC +10 +15 +20 +25 +30  
Counterfeit Coins 75% 90% 95%  
+
*Counterfeit Coins 75% 90% 95%  
Counterfeit Magic Items 50% 75% 90% 95%  
+
*Counterfeit Magic Items 50% 75% 90% 95%  
Dagger Attack +2 levels +3 +4  
+
*Dagger Attack +2 levels +3 +4  
Extra Blow Dagger  
+
*Extra Blow Dagger  
Draw Basic Quickdraw  
+
*Draw Basic Quickdraw  
Dagger Defense +1 level +2 +3 +4 Tricks  
+
*Dagger Defense +1 level +2 +3 +4 Tricks  
Dagger Sure Strike x3 x4 x5 x6  
+
*Dagger Sure Strike x3 x4 x5 x6  
Dagger Throwing Accuracy +5% + 10% + 15% +20% Critical Critical+ Critical±  
+
*Dagger Throwing Accuracy +5% + 10% + 15% +20% Critical Critical+ Critical±  
Dagger Range Extension *  
+
*Dagger Range Extension *  
Detect Clerical Item 75% 90%  
+
*Detect Clerical Item 75% 90%  
Detect Evil or Good 75% 90%  
+
*Detect Evil or Good 75% 90%  
Detect Illusion I% 2I% 3I% 4I%  
+
*Detect Illusion I% 2I% 3I% 4I%  
Detect Magic Item 75% 90%  
+
*Detect Magic Item 75% 90%  
Detect Noise +15% +30% +45% +60% +75% +90%  
+
*Detect Noise +15% +30% +45% +60% +75% +90%  
Detect Shifting Walls +20% +40% +60% +80%  
+
*Detect Shifting Walls +20% +40% +60% +80%  
Detect Sloping Floors +20% +40% +60% +80%  
+
*Detect Sloping Floors +20% +40% +60% +80%  
Dice Manipulation 75% 90%  
+
*Dice Manipulation 75% 90%  
Direction Finding & Accuracy North 50% Bump 75% Bump 90% Bump  
+
*Direction Finding & Accuracy North 50% Bump 75% Bump 90% Bump  
Disguise Basic +30% +60% Doppelgang  
+
*Disguise Basic +30% +60% Doppelgang  
Dodge Missiles +5% vs.T +5% vs.A +10% all +15% all  
+
*Dodge Missiles +5% vs.T +5% vs.A +10% all +15% all  
Double Dagger Attack -3 -2 -1 +0  
+
*Double Dagger Attack -3 -2 -1 +0  
Double Dagger Draw Basic Quickdraw  
+
*Double Dagger Draw Basic Quickdraw  
Double Dagger Throw -20% -10% +0  
+
*Double Dagger Throw -20% -10% +0  
Double Short Sword Attack -3 -2 -1 +0  
+
*Double Short Sword Attack -3 -2 -1 +0  
Echo Walk 50% 75% 90%  
+
*Echo Walk 50% 75% 90%  
Entertaining +C% +2C% +3C% +4C% +5C%  
+
*Entertaining +C% +2C% +3C% +4C% +5C%  
Escape From Restraints Basic +DA% +2DA% +3DA%  
+
*Escape From Restraints Basic +DA% +2DA% +3DA%  
Estimate Range ±10% ±5% ±1%  
+
*Estimate Range ±10% ±5% ±1%  
Estimate Volume ±20% ±10% ±5%  
+
*Estimate Volume ±20% ±10% ±5%  
Evaluate Treasure ±25% ±10% I.D. Fakes  
+
*Evaluate Treasure ±25% ±10% I.D. Fakes  
Extra Arrow -20% -15% -10% -5% +0  
+
*Extra Arrow -20% -15% -10% -5% +0  
Fast Talking +IC% +2IC% +3IC%  
+
*Fast Talking +IC% +2IC% +3IC%  
Fist Attack +2 +3 +4 Extra Blow  
+
*Fist Attack +2 +3 +4 Extra Blow  
Fist Defense +1 +2 +3 +4  
+
*Fist Defense +1 +2 +3 +4  
Forgery 80% 90%  
+
*Forgery 80% 90%  
Game of Skill +15% +30% +45% +60%  
+
*Game of Skill +15% +30% +45% +60%  
Grappling Hook 30% 50% 70% 90%  
+
*Grappling Hook 30% 50% 70% 90%  
Heist From Packs & Bundles 50% 75% 90%  
+
*Heist From Packs & Bundles 50% 75% 90%  
Horsemanship +APR% +2APR% +3APR%  
+
*Horsemanship +APR% +2APR% +3APR%  
Identify Clerical Item 20% 40% 60% 80%  
+
*Identify Clerical Item 20% 40% 60% 80%  
Identify Magical Item 20% 40% 60% 80%  
+
*Identify Magical Item 20% 40% 60% 80%  
Identify Metals 75% 90% Identify Poisoning 3I%  
+
*Identify Metals 75% 90% Identify Poisoning 3I%  
Increased Memorization +I% +2I% + 3I%  
+
*Increased Memorization +I% +2I% + 3I%  
Jam Portals 50% 75% 90%  
+
*Jam Portals 50% 75% 90%  
Jewelry Smithing + 20% +40%  
+
*Jewelry Smithing + 20% +40% Cut Gems +60% Cut+20% Cut+40% APR:  
Cut Gems +60% Cut+20% Cut+40% APR:  
+
 
+
*Jimmy Portals 50% 75% 90%
Average Prime Requisite. S: Strength. I: Intelligence. D: Dexterity. A: Agility. C: Charisma. IDC the sum of I, D, C, and so on. Revised 3/4/2000 1:38:00 AM Thievish Abilities  Thieves  7-3 Thievish Abilities Table (cont.) Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
+
*Juggle Basic +30% +60% +80% +90% +95% +99%  
 
+
*Jumping & Leaping APR% 2APR% 3APR% 4APR%  
Jimmy Portals 50% 75% 90%
+
**Lie Convincingly * +25% +50% +75% +90%  
Juggle Basic +30% +60% +80% +90% +95% +99%
+
*Lip Reading 50% 75% 90%  
Jumping & Leaping APR% 2APR% 3APR% 4APR%  
+
*Locksmithing Basic + 10% +20% +30% +40% +50% +60% +70%  
Lie Convincingly * +25% +50% +75% +90%  
+
**Lore Mastery +I% +2I% +3I% +4I% +5I%  
Lip Reading 50% 75% 90%  
+
**Manipulate Objects with Feet 50% 75% 90%  
Locksmithing Basic + 10% +20% +30% +40% +50% +60% +70%  
+
*Map Making & Reading Basic Make 50% Make 75% Make 90%  
Lore Mastery +I% +2I% +3I% +4I% +5I%  
+
*Mimic Animal Sounds 60% 75% 90%  
Manipulate Objects with Feet 50% 75% 90%  
+
*Mimic Movement 75% 90% 95%  
Map Making & Reading Basic Make 50% Make 75% Make 90%  
+
*Mimic voices 75% 90% 95%  
Mimic Animal Sounds 60% 75% 90%  
+
*Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%  
Mimic Movement 75% 90% 95%  
+
*Move Silently +20% +40% +60% +80% +90%  
Mimic voices 75% 90% 95%  
+
*Note Poisoned Mechanisms 75% 90%  
Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%  
+
*Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%  
Move Silently +20% +40% +60% +80% +90%  
+
*Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.  
Note Poisoned Mechanisms 75% 90%  
+
*Pick Locks 60% 75% 90% 95% 99%  
Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%  
+
*Pick Pockets 60% 75% 90% 95% 99%  
Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.  
+
*Play Dead 50% 75% 90%  
Pick Locks 60% 75% 90% 95% 99%  
+
*Poison use & Manufacture Safe use Traps Making Antidotes  
Pick Pockets 60% 75% 90% 95% 99%  
+
*Quarterstaff Attack +2 +3 +4 Extra Blow  
Play Dead 50% 75% 90%  
+
*Quarterstaff Defense +1 +2 +3 +4 Tricks  
Poison use & Manufacture Safe use Traps Making Antidotes  
+
*Quarterstaff Gripping *  
Quarterstaff Attack +2 +3 +4 Extra Blow  
+
*Read Extra Language *  
Quarterstaff Defense +1 +2 +3 +4 Tricks  
+
*Speak  
Quarterstaff Gripping *  
+
*Sap 50% KO 75% KO 90% KO  
Read Extra Language *  
+
*Sap Sure Strike *  
Speak  
+
*Secret Panel Building Basic +20% +40%  
Sap 50% KO 75% KO 90% KO  
+
*See In Dark +50%
Sap Sure Strike *  
+
*Set False Trails Basic +20% +40% +60%  
Secret Panel Building Basic +20% +40%  
+
*Set Traps Basic +10% +20% +30% +40% +50% +60%  
See In Dark +50%
+
*Short Sword Attack +2 +3 +4 Extra Blow  
Set False Trails Basic +20% +40% +60%  
+
*Short Sword Defense +1 +2 +3 +4 Tricks  
Set Traps Basic +10% +20% +30% +40% +50% +60%  
+
*Short Sword Draw Basic Quickdraw  
Short Sword Attack +2 +3 +4 Extra Blow  
+
*Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze  
Short Sword Defense +1 +2 +3 +4 Tricks  
+
*Sleep Drugs Safe use  
Short Sword Draw Basic Quickdraw  
+
*Traps Making  
Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze  
+
*Sleight of Hand 80% 90% 95% 99%  
Sleep Drugs Safe use  
+
**Sling Accuracy +10% +15% +20% +Distance Critical  
Traps Making  
+
*Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%  
Sleight of Hand 80% 90% 95% 99%  
+
*Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%  
Sling Accuracy +10% +15% +20% +Distance Critical  
+
*Spot Thievish Activity +25% +50% +90%  
Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%  
+
*Spot Traps in Mechanisms 60% 75% 90%  
Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%  
+
*Spot Traps in Terrain 60% 75% 90%  
Spot Thievish Activity +25% +50% +90%  
+
*Start Fires 50% 90% Arson  
Spot Traps in Mechanisms 60% 75% 90%  
+
*Streetwise +20% +40% +60% +75%  
Spot Traps in Terrain 60% 75% 90%  
+
*Surprise Bonus + 15% +30%  
Start Fires 50% 90% Arson  
+
*Tangle Net Throwing +5% + 10% +15% +20%  
Streetwise +20% +40% +60% +75%  
+
*Taste Analysis *  
Surprise Bonus + 15% +30%  
+
*Tell Truth Convincingly * +25% +50% +75% +90%  
Tangle Net Throwing +5% + 10% +15% +20%  
+
*Tie up With Ropes Basic +SD% + 2SD% +3SD%  
Taste Analysis *  
+
*Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%  
Tell Truth Convincingly * +25% +50% +75% +90%  
+
*Treasure Finding 50% 75% 90%  
Tie up With Ropes Basic +SD% + 2SD% +3SD%  
+
*Treasure Hiding +10% +25% +40% +60% +85%  
Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%  
+
*Ventriloquism 60% 80% 90% 95% 99%  
Treasure Finding 50% 75% 90%  
+
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow  
Treasure Hiding +10% +25% +40% +60% +85%  
+
*Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw  
Ventriloquism 60% 80% 90% 95% 99%  
+
*Weapon Throw (if applicable) + 5% +10% + 15% +20%
Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow  
 
Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw  
 
Weapon Throw (if applicable) + 5% +10% + 15% +20%
 

Revision as of 21:58, 3 September 2020

Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Acrobatics Basic APR% 2APR% 3APR% 4APR%

  • Alchemy Duplicate
  • Bow Accuracy + 5% + 10% + 15% +20% Critical Critical + Critical ±
  • Brawling +1 +2 +3 Tricks
  • Buckler Defense +1 +2 +3 vs. Thrown vs. Arrows
  • Bypass Traps 50% 75% 90% 90%+10 90%+20 90%+30
  • Camouflage Device +10% +20% +30% +40% +50% +60% +70% +80%
  • Camouflage Self * +25% +50% + 75%
  • Cheat at Game of Skill +15% +30% +45% +60%
  • Climbing (Walls, Obstacles, etc.) +40% +60% +80% +90%
  • Code & Cipher Making Basic +I% +2I% +3I% +4I% +5I%
  • Code & Cipher Breaking Basic +I% +2I% +3I% +4I%
  • Con Game Basic +5 to IDC +10 +15 +20 +25 +30
  • Counterfeit Coins 75% 90% 95%
  • Counterfeit Magic Items 50% 75% 90% 95%
  • Dagger Attack +2 levels +3 +4
  • Extra Blow Dagger
  • Draw Basic Quickdraw
  • Dagger Defense +1 level +2 +3 +4 Tricks
  • Dagger Sure Strike x3 x4 x5 x6
  • Dagger Throwing Accuracy +5% + 10% + 15% +20% Critical Critical+ Critical±
  • Dagger Range Extension *
  • Detect Clerical Item 75% 90%
  • Detect Evil or Good 75% 90%
  • Detect Illusion I% 2I% 3I% 4I%
  • Detect Magic Item 75% 90%
  • Detect Noise +15% +30% +45% +60% +75% +90%
  • Detect Shifting Walls +20% +40% +60% +80%
  • Detect Sloping Floors +20% +40% +60% +80%
  • Dice Manipulation 75% 90%
  • Direction Finding & Accuracy North 50% Bump 75% Bump 90% Bump
  • Disguise Basic +30% +60% Doppelgang
  • Dodge Missiles +5% vs.T +5% vs.A +10% all +15% all
  • Double Dagger Attack -3 -2 -1 +0
  • Double Dagger Draw Basic Quickdraw
  • Double Dagger Throw -20% -10% +0
  • Double Short Sword Attack -3 -2 -1 +0
  • Echo Walk 50% 75% 90%
  • Entertaining +C% +2C% +3C% +4C% +5C%
  • Escape From Restraints Basic +DA% +2DA% +3DA%
  • Estimate Range ±10% ±5% ±1%
  • Estimate Volume ±20% ±10% ±5%
  • Evaluate Treasure ±25% ±10% I.D. Fakes
  • Extra Arrow -20% -15% -10% -5% +0
  • Fast Talking +IC% +2IC% +3IC%
  • Fist Attack +2 +3 +4 Extra Blow
  • Fist Defense +1 +2 +3 +4
  • Forgery 80% 90%
  • Game of Skill +15% +30% +45% +60%
  • Grappling Hook 30% 50% 70% 90%
  • Heist From Packs & Bundles 50% 75% 90%
  • Horsemanship +APR% +2APR% +3APR%
  • Identify Clerical Item 20% 40% 60% 80%
  • Identify Magical Item 20% 40% 60% 80%
  • Identify Metals 75% 90% Identify Poisoning 3I%
  • Increased Memorization +I% +2I% + 3I%
  • Jam Portals 50% 75% 90%
  • Jewelry Smithing + 20% +40% Cut Gems +60% Cut+20% Cut+40% APR:
  • Jimmy Portals 50% 75% 90%
  • Juggle Basic +30% +60% +80% +90% +95% +99%
  • Jumping & Leaping APR% 2APR% 3APR% 4APR%
    • Lie Convincingly * +25% +50% +75% +90%
  • Lip Reading 50% 75% 90%
  • Locksmithing Basic + 10% +20% +30% +40% +50% +60% +70%
    • Lore Mastery +I% +2I% +3I% +4I% +5I%
    • Manipulate Objects with Feet 50% 75% 90%
  • Map Making & Reading Basic Make 50% Make 75% Make 90%
  • Mimic Animal Sounds 60% 75% 90%
  • Mimic Movement 75% 90% 95%
  • Mimic voices 75% 90% 95%
  • Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%
  • Move Silently +20% +40% +60% +80% +90%
  • Note Poisoned Mechanisms 75% 90%
  • Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%
  • Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.
  • Pick Locks 60% 75% 90% 95% 99%
  • Pick Pockets 60% 75% 90% 95% 99%
  • Play Dead 50% 75% 90%
  • Poison use & Manufacture Safe use Traps Making Antidotes
  • Quarterstaff Attack +2 +3 +4 Extra Blow
  • Quarterstaff Defense +1 +2 +3 +4 Tricks
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Speak
  • Sap 50% KO 75% KO 90% KO
  • Sap Sure Strike *
  • Secret Panel Building Basic +20% +40%
  • See In Dark +50%
  • Set False Trails Basic +20% +40% +60%
  • Set Traps Basic +10% +20% +30% +40% +50% +60%
  • Short Sword Attack +2 +3 +4 Extra Blow
  • Short Sword Defense +1 +2 +3 +4 Tricks
  • Short Sword Draw Basic Quickdraw
  • Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze
  • Sleep Drugs Safe use
  • Traps Making
  • Sleight of Hand 80% 90% 95% 99%
    • Sling Accuracy +10% +15% +20% +Distance Critical
  • Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%
  • Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%
  • Spot Thievish Activity +25% +50% +90%
  • Spot Traps in Mechanisms 60% 75% 90%
  • Spot Traps in Terrain 60% 75% 90%
  • Start Fires 50% 90% Arson
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis *
  • Tell Truth Convincingly * +25% +50% +75% +90%
  • Tie up With Ropes Basic +SD% + 2SD% +3SD%
  • Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +10% +25% +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable) + 5% +10% + 15% +20%