Difference between revisions of "Warlock Thievish Skills"

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(Thievish Skills Table)
(Thievish Skills Table)
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|  +3  
 
|  +3  
 
|  Tricks
 
|  Tricks
|  x
 
 
|  x
 
|  x
 
|  x
 
|  x
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|-
 
|-
 
!  Acrobatics & Parkour
 
!  Acrobatics & Parkour
|  || X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult ||  Advance Parkour || x || x ||
+
|  || X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult ||  Advance Parkour || x ||  
 
|-
 
|-
 
!  Buckler Defense
 
!  Buckler Defense
|  || +1 || +2  || +3 || VS || Thrown vs. || VS Arrows || x || x || x||
+
|  || +1 || +2  || +3 || VS || Thrown vs. || VS Arrows || x || x ||
 
|-
 
|-
 
!  Bypass Traps  
 
!  Bypass Traps  
|  || 50% || 75%  || x || 90% || 90%+10 || 90%+20 || 90%+30  || x || x||
+
|  || 50% || 75%  || x || 90% || 90%+10 || 90%+20 || 90%+30  || x ||
 
|-
 
|-
 
! Camouflage Device  
 
! Camouflage Device  
| | 10%|| 20% || 30%  || 40%|| 50% || 60% || 70% || 80%  || 90% || ||
+
| | 10%|| 20% || 30%  || 40%|| 50% || 60% || 70% || 80%  || 90% ||
 
|-
 
|-
 
!  Camouflage Self  
 
!  Camouflage Self  
|  | X || x || 25%  || 50%x || 75%x || x || x || x  || x || x||
+
|  | X || x || 25%  || 50%x || 75%x || x || x || x  || x ||  
 
|-
 
|-
 
!  Cheat at Game of Skill  
 
!  Cheat at Game of Skill  
|  | X || x ||+15% || +30% || +45% || +60% || x || x  || x || x||
+
|  | X || x ||+15% || +30% || +45% || +60% || x || x  || x ||  
 
|-
 
|-
 
!  Climbing (Walls, Obstacles, etc.) Parkour is a skill taken separately.  
 
!  Climbing (Walls, Obstacles, etc.) Parkour is a skill taken separately.  
|  | +40% || +60% || +80%  || +90% || x || x || x || x  || x || x||
+
|  | +40% || +60% || +80%  || +90% || x || x || x || x  || x ||  
 
|-
 
|-
 
!  Code & Cipher Making Basic  
 
!  Code & Cipher Making Basic  
|  | +I%  || +2I% || +3I%  || +4I% || +5I% || x || x || x  || x || x||
+
|  | +I%  || +2I% || +3I%  || +4I% || +5I% || x || x || x  || x ||  
 
|-
 
|-
 
!  Code & Cipher Breaking Basic +I%  / +2I%  / +3I%  / +4I%  
 
!  Code & Cipher Breaking Basic +I%  / +2I%  / +3I%  / +4I%  
Line 128: Line 127:
 
|-
 
|-
  
!*Dagger Sure Strike x3 / x4  / x5  / x6
+
!*Dagger Sure Strike   
|  | X || x || x || x || x || x || x || x || x || x||
+
|  | X || x || X3 || x4 || x || x5 || x || x6 || x || x7||
 
|-
 
|-
  
!*Dagger Throwing Accuracy +5% / + 10% / + 15%  / +20% Critical  / Critical+  / Critical±
+
!*Dagger Throwing Accuracy  
|  | X || x || || x || x || x || x || x || x || x||
+
|  | +5% || +10% || +15%  || x || +20% Critical ||Critical + || x || Critical +/- || x || x||
 
|-
 
|-
  
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|-
 
|-
  
!*Detect Clerical Item 75%  / 90%
+
!*Detect Clerical Item  
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | X || x || x  || 75% || x || x || 90% || x  || x || x||
 
|-
 
|-
  
 
!
 
!
*Detect Evil or Good 75%  / 90%
+
*Detect Evil or Good  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | 75% || x || 90% || x || x || x || x || x  || x || x||
 
|-
 
|-
  
!*Detect Illusion I%  / 2I%  / 3I%  / 4I%
+
!*Detect Illusion  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | I% || x || 2I% || x || 3I% || x || 4I% || x  || x || x||
 
|-
 
|-
  
!*Detect Magic Item 75%  / 90%
+
!*Detect Magic Item  
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | X || 75% || x  || 90% || x || x || x || x  || x || x||
 
|-'
 
|-'
  
! Detect Noise +15% +30% / +45%  / +60% / +75% / +90%  
+
! Detect Noise  
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | +15% || +30% || +45%  || +60% || +75% || +90% || x || x  || x || x||
 
|-
 
|-
! Detect Shifting Walls +20%  / +40%  / +60%  / +80%
+
! Detect Shifting Walls  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X ||+20% || +40% || +60% || +80% || x || x || x  || x || x||
 
|-
 
|-
! Detect Sloping Floors +20%  / +40%  / +60%  / +80%
+
! Detect Sloping Floors  
|  | X || x || || x || x || x || x || x  || x || x||
+
|  | X || x ||+20% || +40%  || +60% || +80% || x || x  || x || x||
 
|-
 
|-
!  Dice Manipulation 75%  / 90% 
+
!  Dice Manipulation  
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | X || x || x  || 75% || x || 90% || x || x  || x || x||
 
|-
 
|-
!  Direction Finding & Accuracy North 50% Bump / 75% Bump  / 90% Bump
+
!  Direction Finding & Accuracy   
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || x || North 50% Bump || 75% Bump  || 90% Bump || x || x || x  || x || x||
 
|-
 
|-
!  Disguise Basic +30% / +60%  / Doppelgang
+
!  Disguise Basic   
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | X || +30% || x  || +60% || x || Doppelgang || x || x  || x || x||
 
|-
 
|-
!  Dodge Missiles +5% vs.T  / +5% vs.A  / +10% all  / +15% all
+
!  Dodge Missiles    
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || x || +5% vs.T || x || +10% All  || x || +15% all || x  || x || x||
 
|-
 
|-
!  Double Dagger Attack -3  / -2 / -1  / +0
+
!  Double Dagger Attack   
|  | X || x || x  || x || x || x || x || x || x || x||
+
|  | X || -3 || x  || -2 || x || -1 || x || +0 || x || x||
 
|-
 
|-
!  Double Dagger Draw Basic Quickdraw
+
!  Double Dagger Draw
|  | X || x || x  || x || x || x || x || x  || x || x||
+
|  | X || Basic || x  || x || Quickdraw || x || x || x  || x || x||
 
|-
 
|-
!  Double Dagger Throw -20%  / -10% /  +0
+
!  Double Dagger Throw  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || x || -20% || x || -10% || x || +0  || x  || x || x||
 
|-
 
|-
!  Double Short Sword Attack -3  / -2  / -1 +0
+
!  Double Short Sword Attack  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || x || -3 || -2  || -1 || +0  || x || x  || x || x||
 
|-
 
|-
!  Echo Walk 50%  / 75% / 90%
+
!  Echo Walk   
|  | X || x || x  || x || x || x || x || || x || x||
+
|  | X || x || x  || 50% || x || 75%  || x || 90%  || x || x||
 
|-
 
|-
!  Entertaining +C%  / +2C%  / +3C%  / +4C% / +5C%
+
!  Entertaining   
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || x || +C || +2C% || +3C%  || +4C% || +5C% || x  || x || x||
 
|-
 
|-
!  Escape From Restraints Basic +DA%  / +2DA% /  +3DA%
+
!  Escape From Restraints  
|  | X || x || x || x || x || x || x || x  || x || x||
+
|  | X || Basic || +DA% || +2DA%|| +3DA% || x || x || x  || x || x||
 
|-
 
|-
 
!
 
!

Revision as of 13:26, 28 January 2024

Warlock Thievish skills adapted for Amber Diceless RPG for the Jeweled Amber game.

The table's caption
Column header 1 Column header 2 Column header 3
Row header 1 x x
Row header A Cell B Cell C

Thievish Skills Table

The table's caption
Skill Level One Level Two Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Alchemy Duplicate X X X Alchemy Minor Duplicate Common Alchemy Alchemy Difficult Duplicate Poisons Cell 9
Bow Accuracy + 5% + 10% + 15% + 20% Critical Critical + Critical ± x x x
Brawling +1 +2 +3 Tricks x x x x x
Acrobatics & Parkour X Basic Advanced Beginning Parkour Parkour Parkour Difficult Advance Parkour x
Buckler Defense +1 +2 +3 VS Thrown vs. VS Arrows x x
Bypass Traps 50% 75% x 90% 90%+10 90%+20 90%+30 x
Camouflage Device 10% 20% 30% 40% 50% 60% 70% 80% 90%
Camouflage Self X x 25% 50%x 75%x x x x x
Cheat at Game of Skill X x +15% +30% +45% +60% x x x
Climbing (Walls, Obstacles, etc.) Parkour is a skill taken separately. +40% +60% +80% +90% x x x x x
Code & Cipher Making Basic +I% +2I% +3I% +4I% +5I% x x x x
Code & Cipher Breaking Basic +I% / +2I% / +3I% / +4I% X x x x x x x x x x
Con Game Basic +5 to IDC / +10 / +15 / +20 / +25 / +30 X x x x x x x x x x
Counterfeit Coins 75% / 90% / 95% X x x x x x x x x x
Counterfeit Magic Items 50% / 75% / 90% / 95% X x x x x x x x x x
Dagger Attack +2 levels / +3 / +4 Extra Blow Dagger / Quickdraw X x x x x x x x x x
Dagger Defense +1 level / +2 / +3 / +4 / Tricks X x x x x x x x x x
Detect Illusion I% / 2I% / 3I% / 4I% X x x x x x x x x x
*Dagger Sure Strike x3 / x4 / x5 / x6 X x x x x x x x x x
*Dagger Throwing Accuracy +5% / + 10% / + 15% / +20% Critical / Critical+ / Critical± X x x x x x x x x x
*Dagger Range Extension * X x x x x x x x x x
*Detect Clerical Item 75% / 90% X x x x x x x x x x
*Detect Evil or Good 75% / 90% X x x x x x x x x x
*Dagger Defense +1 level / +2 / +3 / +4 / Tricks X x x x x x x x x x
*Dagger Sure Strike X x X3 x4 x x5 x x6 x x7
*Dagger Throwing Accuracy +5% +10% +15% x +20% Critical Critical + x Critical +/- x x
*Dagger Range Extension * X x x x x x x x x x
*Detect Clerical Item X x x 75% x x 90% x x x
  • Detect Evil or Good
75% x 90% x x x x x x x
*Detect Illusion I% x 2I% x 3I% x 4I% x x x
*Detect Magic Item X 75% x 90% x x x x x x
Detect Noise +15% +30% +45% +60% +75% +90% x x x x
Detect Shifting Walls X +20% +40% +60% +80% x x x x x
Detect Sloping Floors X x +20% +40% +60% +80% x x x x
Dice Manipulation X x x 75% x 90% x x x x
Direction Finding & Accuracy X x North 50% Bump 75% Bump 90% Bump x x x x x
Disguise Basic X +30% x +60% x Doppelgang x x x x
Dodge Missiles X x +5% vs.T x +10% All x +15% all x x x
Double Dagger Attack X -3 x -2 x -1 x +0 x x
Double Dagger Draw X Basic x x Quickdraw x x x x x
Double Dagger Throw X x -20% x -10% x +0 x x x
Double Short Sword Attack X x -3 -2 -1 +0 x x x x
Echo Walk X x x 50% x 75% x 90% x x
Entertaining X x +C +2C% +3C% +4C% +5C% x x x
Escape From Restraints X Basic +DA% +2DA% +3DA% x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x


  • Estimate Range ±10% / ±5% / ±1%
  • Estimate Volume ±20% / ±10% / ±5%
  • Evaluate Treasure ±25% / ±10%
  • Extra Arrow -20% / -15% / -10% / -5% / +0
  • Fast Talking +IC% / +2IC% / +3IC%
  • Fist Attack +2 / +3 / +4 / Extra Blow
  • Fist Defense +1 / +2 / +3 / +4
  • Forgery 80% / 90%
  • Game of Skill +15% / +30% / +45% / +60%
  • Grappling Hook 30% / 50% / 70% / 90%
  • Heist From Packs & Bundles 50% / 75% / 90%
  • Horsemanship +APR% / +2APR% / +3APR%
  • Identify Clerical Item 20% / 40% / 60% / 80%
  • Identify Magical Item 20% / 40% / 60% / 80%
  • Identify Metals 75% 90%
  • Identify Poisoning 3I%
  • Increased Memorization +I% / +2I% / + 3I%
  • Jam Portals 50% / 75% / 90%
  • Jewelry Smithing + 20% / +40% / Cut Gems / Cut+20% / Cut+40%
  • Jimmy Portals 50% / 75% / 90%
  • Juggle Basic +30% / +60% / +80% / +90% / +95% / +99%
  • Jumping & Leaping APR% / 2APR% / 3APR% / 4APR%
  • Lie Convincingly * +25% / +50% / +75% / +90%
  • Lip Reading 50% / 75% / 90%
  • Locksmithing Basic + 10% / +20% +30% +40% +50% +60% +70%
  • Lore Mastery +I% +2I% +3I% +4I% +5I%
  • Manipulate Objects with Feet 50% 75% 90%
  • Map Making & Reading Basic Make 50% Make 75% Make 90%
  • Mimic Animal Sounds 60% 75% 90%
  • Mimic Movement 75% 90% 95%
  • Mimic voices 75% 90% 95%
  • Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC%
  • Move Silently +20% +40% +60% +80% +90%
  • Note Poisoned Mechanisms 75% 90%
  • Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50%
  • Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.
  • Pick Locks 60% 75% 90% 95% 99%
  • Pick Pockets 60% 75% 90% 95% 99%
  • Play Dead 50% 75% 90%
  • Poison use & Manufacture Safe use Traps Making Antidotes
  • Quarterstaff Attack +2 +3 +4 Extra Blow
  • Quarterstaff Defense +1 +2 +3 +4 Tricks
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Speak
  • Sap 50% KO 75% KO 90% KO
  • Sap Sure Strike *
  • Secret Panel Building Basic +20% +40%
  • See In Dark +50%
  • Set False Trails Basic +20% +40% +60%
  • Set Traps Basic +10% +20% +30% +40% +50% +60%
  • Short Sword Attack +2 +3 +4 Extra Blow
  • Short Sword Defense +1 +2 +3 +4 Tricks
  • Short Sword Draw Basic Quickdraw
  • Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze
  • Sleep Drugs Safe use
  • Traps Making
  • Sleight of Hand 80% 90% 95% 99%
  • Sling Accuracy +10% +15% +20% +Distance Critical
  • Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%
  • Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%
  • Spot Thievish Activity +25% +50% +90%
  • Spot Traps in Mechanisms 60% 75% 90%
  • Spot Traps in Terrain 60% 75% 90%
  • Start Fires 50% 90% Arson
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis *
  • Tell Truth Convincingly * +25% +50% +75% +90%
  • Tie up With Ropes Basic +SD% + 2SD% +3SD%
  • Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +10% +25% +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable) + 5% +10% + 15% +20%