Warlock Thievish Skills

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Warlock Thievish skills adapted for Amber Diceless RPG for the Jeweled Amber game.

The table's caption
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Thievish Skills Table

The table's caption. One Pip per Level Shown. Each Level represents 10 levels as a thief.
Skill Level One Level Two Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Alchemy Duplicate Bartender Mixologist Chemist Alchemy Minor Duplicate Common Alchemy Alchemy Difficult Duplicate Poisons x
Bow Accuracy + 5% + 10% + 15% + 20% Critical Critical + Critical ± x x x
Brawling +1 +2 +3 Tricks x x x x x x
Acrobatics & Parkour X Basic Advanced Beginning Parkour Parkour Parkour Difficult Advance Parkour x x
Buckler Defense +1 +2 +3 VS Thrown vs. VS Arrows x x x x
Bypass Traps 50% 75% x 90% 90%+10 90%+20 90%+30 x x
Camouflage Device 10% 20% 30% 40% 50% 60% 70% 80% 90%
Camouflage Self X x 25% 50%x 75%x x x x x
Cheat at Game of Skill X x +15% +30% +45% +60% x x x
Climbing (Walls, Obstacles, etc.) Parkour is a skill taken separately. +40% +60% +80% +90% x x x x x
Code & Cipher Making Basic +I% +2I% +3I% +4I% +5I% x x x x
Code & Cipher Breaking X Basic +I% +2I% +3I% +4I% x x x x
Con Game X x Basic x+5 to IDC +10 +15 +20 +25 +30 +50
Counterfeit Coins X x x 75% x 90% x 95% x x
Counterfeit Magic Items X x x x 50% x x 75% 90% 95%
Dagger Attack X x x +2 level +3 Levels +4 Extra Blow Dagger Quickdraw x x x x
Dagger Defense X +1 level +2 +3 +4 Level x Tricks x x x
Detect Illusion X I% x 2I% 3I% 4I% x x x
*Dagger Sure Strike X x x3 x x4 x x5 x x x6
*Dagger Throwing Accuracy X +5% + 10% + 15% +20% Critical x Critical+ x Critical± x
Dagger Range Extension X x Extension x2 x x x3 x x x4 x5
Detect Clerical Item X x 75% x 90% x x x x x
Detect Evil or Good 75% x 90% x x x x x x x
Dagger Defense +1 +2 +3 +4 Tricks x x x x x
*Dagger Sure Strike X x X3 x4 x x5 x x6 x x7
*Dagger Throwing Accuracy +5% +10% +15% x +20% Critical Critical + x Critical +/- x x
*Dagger Range Extension X x x Extension x x x x x x
*Detect Clerical Item X x x 75% x x 90% x x x
  • Detect Evil or Good
75% x 90% x x x x x x x
*Detect Illusion I% x 2I% x 3I% x 4I% x x x
*Detect Magic Item X 75% x 90% x x x x x x
Detect Noise +15% +30% +45% +60% +75% +90% x x x x
Detect Shifting Walls X +20% +40% +60% +80% x x x x x
Detect Sloping Floors X x +20% +40% +60% +80% x x x x
Dice Manipulation X x x 75% x 90% x x x x
Direction Finding & Accuracy X x North 50% Bump 75% Bump 90% Bump x x x x x
Disguise Basic X +30% x +60% x Doppelgang x x x x
Dodge Missiles X x +5% vs.T x +10% All x +15% all x x x
Double Dagger Attack X -3 x -2 x -1 x +0 x x
Double Dagger Draw X Basic x x Quickdraw x x x x x
Double Dagger Throw X x -20% x -10% x +0 x x x
Double Short Sword Attack X x -3 -2 -1 +0 x x x x
Echo Walk X x x 50% x 75% x 90% x x
Entertaining X x +C +2C% +3C% +4C% +5C% x x x
Escape From Restraints X Basic +DA% +2DA% +3DA% x x x x x
*Estimate Range ±10% / ±5% / ±1% X x x x x x x x x x
*Estimate Volume ±20% / ±10% / ±5% X x x x x x x x x x
*Evaluate Treasure ±25% / ±10% X x x x x x x x x x
*Extra Arrow -20% / -15% / -10% / -5% / +0 X x x x x x x x x x
Fast Talking +IC% / +2IC% / +3IC% X x x x x x x x x x
Fist Attack +2 / +3 / +4 / Extra Blow X x x x x x x x x x
*Fist Defense +1 / +2 / +3 / +4 X x x x x x x x x x
*Forgery 80% / 90% X x x x x x x x x x
*Game of Skill +15% / +30% / +45% / +60% X x x x x x x x x x
*Grappling Hook 30% / 50% / 70% / 90% X x x x x x x x x x
*Heist From Packs & Bundles 50% / 75% / 90% X x x x x x x x x x
*Horsemanship +APR% / +2APR% / +3APR% X x x x x x x x x x
*Identify Clerical Item 20% / 40% / 60% / 80% X x x x x x x x x x
*Identify Magical Item 20% / 40% / 60% / 80% X x x x x x x x x x
*Identify Metals 75% 90% X x x x x x x x x x
*Increased Memorization +I% / +2I% / + 3I% X x x x x x x x x x
*Jam Portals 50% / 75% / 90% X x x x x x x x x x
Jewelry Smithing X x + 20% +40% x Cut Gems x x Cut+20% Cut+40%
Jimmy Portals 50% x x 75% x 90% x x x x x
Juggle Basic +30% +60% +80% +90% +95% +99% x x x x
Jumping & Leaping APR% 2APR% x 3APR% x 4APR% x x x x
*Lie Convincingly X x +25% x +50% x +75% x +90% x
*Lip Reading X 50% x 75% x 90% x x x x
*Locksmithing Basic + 10% / +20% +30% +40% +50% +60% +70% X x x x x x x x x x
*Lore Mastery +I% +2I% +3I% +4I% +5I% X x x x x x x x x x
*Manipulate Objects with Feet 50% 75% 90% X x x x x x x x x x
*Map Making & Reading Basic Make 50% Make 75% Make 90% X x x x x x x x x x
*Mimic Animal Sounds 60% 75% 90% X x x x x x x x x x
*Mimic Movement 75% 90% 95% X x x x x x x x x x
*Mimic voices 75% 90% 95% X x x x x x x x x x
*Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC% X x x x x x x x x x
*Move Silently +20% +40% +60% +80% +90% X x x x x x x x x x
*Note Poisoned Mechanisms 75% 90% X x x x x x x x x x
*Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50% X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x
X x x x x x x x x x




  • Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn.
  • Pick Locks 60% 75% 90% 95% 99%
  • Pick Pockets 60% 75% 90% 95% 99%
  • Play Dead 50% 75% 90%
  • Poison use & Manufacture Safe use Traps Making Antidotes
  • Quarterstaff Attack +2 +3 +4 Extra Blow
  • Quarterstaff Defense +1 +2 +3 +4 Tricks
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Speak
  • Sap 50% KO 75% KO 90% KO
  • Sap Sure Strike *
  • Secret Panel Building Basic +20% +40%
  • See In Dark +50%
  • Set False Trails Basic +20% +40% +60%
  • Set Traps Basic +10% +20% +30% +40% +50% +60%
  • Short Sword Attack +2 +3 +4 Extra Blow
  • Short Sword Defense +1 +2 +3 +4 Tricks
  • Short Sword Draw Basic Quickdraw
  • Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze
  • Sleep Drugs Safe use
  • Traps Making
  • Sleight of Hand 80% 90% 95% 99%
  • Sling Accuracy +10% +15% +20% +Distance Critical
  • Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90%
  • Spot Hidden Portals & Mech. +20% +40% +60% +80% +90%
  • Spot Thievish Activity +25% +50% +90%
  • Spot Traps in Mechanisms 60% 75% 90%
  • Spot Traps in Terrain 60% 75% 90%
  • Start Fires 50% 90% Arson
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis *
  • Tell Truth Convincingly * +25% +50% +75% +90%
  • Tie up With Ropes Basic +SD% + 2SD% +3SD%
  • Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95%
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +10% +25% +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable) + 5% +10% + 15% +20%