Editing WarpSytem:Rules
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== The Basics == | == The Basics == | ||
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== DV Chart == | == DV Chart == | ||
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| 10 || Easy | | 10 || Easy | ||
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Damage is determined with weapon EV minus armour RV. If the character is wearing multiple layers or is hiding behind something, their total Armour equels the highest layer plus half the next highest. | Damage is determined with weapon EV minus armour RV. If the character is wearing multiple layers or is hiding behind something, their total Armour equels the highest layer plus half the next highest. | ||
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|Roll||Called|| Location||Shock check|| Wound | |Roll||Called|| Location||Shock check|| Wound | ||
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Special Damage | Special Damage | ||
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|Type|| Shock check|| Wound | |Type|| Shock check|| Wound | ||
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|ER-RV | |ER-RV | ||
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Psionic Range | Psionic Range | ||
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Range is quite large, determined by points (see below), but to establish contact a line of sight is required. | Range is quite large, determined by points (see below), but to establish contact a line of sight is required. | ||
− | + | 1 20m | |
− | + | 2 100m | |
− | + | 3 500m | |
− | + | 4 2km | |
− | + | 5 10km | |
− | + | 6 50km | |
− | + | 7 200km | |
− | + | 8 1000km | |
− | + | 9 Planet | |
− | + | 10 Solar system | |
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Mass Targets Penalty Table | Mass Targets Penalty Table | ||
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Any psionic power can be used on more than one target. | Any psionic power can be used on more than one target. | ||
− | + | Number AV | |
− | + | 1 0 | |
− | + | 10 -4 | |
− | + | 100 -8 | |
− | + | 1,000 -12 | |
− | + | 10,000 -16 | |
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Increases by -4 for every multiple of 10. | Increases by -4 for every multiple of 10. | ||
[[Category:WarpSystem]] | [[Category:WarpSystem]] |