Difference between revisions of "Widening Gyre:Current Player Stats"

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  Luxury, fsohian and art are both expressions of emotion and passion; they search the exceptional and give us an alternative view of the world. Art inspires fsohian and luxury, as luxury and fsohian inspires art, Coach Factory Outlet."
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[[Category:Exalted]]
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[[Category:Widening_Gyre]]
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[[Category:PBP]]
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[[Widening_Gyre:Main_Page|Widening Gyre - Main Page]]<br>
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With thanks to the [[AlphaOmega]] game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, ''Bashing'', '''''Lethal''''', <strike>'''''Aggravated'''''</strike>
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==Player Characters==
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 +
===[[Ashadar_Shan|Ashadar Shan]]===
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[[Image:Ashadar_Shan_chibi.png|frame|I cannot be reduced to a congeries of integers.]]
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{| border="1" cellpadding="5" cellspacing="0"
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|-
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| colspan="4" align="center"|'''Health Levels:''' '''-0, -1, -1,''' -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying)
 +
| align="left"|PDV (MA)
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| align="center"|5
 +
|-
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| colspan="2" align="center"|'''Essence 3'''
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| colspan="2" align="center"|'''Willpower:''' 5 / 10
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| align="left"|PDV (Mel)
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| align="center"|6
 +
|-
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| Personal:
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| align="center"|19 / 19
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| align="center"|Compassion: 2 / 2
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| align="center"|Conviction: 2 / 3
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| align="left"|DDV
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| align="center"|4 / 3 (armor)
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|-
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| Peripheral:
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| align="center"|20 / 41
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| align="center"|Temperance: 2 / 2
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| align="center"|Valor: 2 / 3
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| align="left"|PMDV (Perf)
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| align="center"|5
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|-
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| Committed:
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| align="center"|3
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| colspan="2" align="center"|Limit: ●●●○○○○○○○
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| align="left"|PMDV (Pres)
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| align="center"|5 / 6 (persuasion)
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|-
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| DV Penalty:
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| align="center"|0
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| colspan="2" align="center"|Next action on tick: N/A
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| align="left"|DMDV
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| align="center"|7
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|-
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| colspan="4" align="left"|'''Anima''' (Level 4): Brilliant Bonfire
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| align="left"|Total soak
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| align="center"|12B / 9L
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|-
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| colspan="6" align="left"|'''Active effects:''' Graceful Crane Stance; -1 to STR due to poison
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|}
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[[Ashadar_Shan#Combat_Stats_Block|'''Shan's Weapon Stats''']]<br><br><br>
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 +
===[[Asherah|Asherah]]===
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{| border="1" cellpadding="5" cellspacing="0"
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|-
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| colspan="6" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying)
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|-
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| colspan="2" align="center"|'''Essence: 4'''
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| colspan="2" align="center"|'''Willpower:''' 7 / 7
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| align="left"|PDV
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| align="center"|5 / 6
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|-
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| Personal:
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| 18 / 18
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| align="center"|Compassion: 2 / 2
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| align="center"|Conviction: 4 / 4
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| align="left"|DDV
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| align="center"|8
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|-
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| Peripheral:
 +
| 30 / 34
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| align="center"|Temperance: 3 / 3
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| align="center"|Valor: 2 / 2
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| align="left"|PMDV (Perf)
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| align="center"|2
 +
|-
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| Committed:
 +
| align="center"|4
 +
| colspan="2" align="center"|No anima banner
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| align="left"|PMDV (Pres)
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| align="center"|2
 +
|-
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| DV Penalty:
 +
| align="center"|0
 +
| colspan="2" align="center"|Next action on tick: N/A
 +
| align="left"|DMDV
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| align="center"|6
 +
|-
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| colspan="6" align="left"|'''Active effects:'''
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|}
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[[Asherah#Combat_Stats_Block|'''Asherah's Weapon Stats''']]<br><br>
 +
 
 +
===[[Cathak_Yuusuka|Cathak Yuusuka]]===
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 +
{| border="1" cellpadding="5" cellspacing="0"
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|-
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| colspan="4" align="center"|'''Health Levels:''' '''''-0, -1, -1''', -1, -1, -1'', -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
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| align="left"|PDV (MA)
 +
| align="center"|4 / 5
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|-
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| colspan="2" align="center"|'''Essence 3'''
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| colspan="2" align="center"|'''Willpower:''' 7 / 10
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| align="left"|PDV (Mel)
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| align="center"|6
 +
|-
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| Personal:
 +
| align="center"|N/A
 +
| align="center"|Compassion: 1 / 1
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| align="center"|Conviction: 1 / 3
 +
| align="left"|DDV
 +
| align="center"|7
 +
|-
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| Peripheral:
 +
| align="center"|38 / 75
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| align="center"|Temperance: 2 / 2
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| align="center"|Valor: 1 / 4
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| align="left"|PMDV (Perf)
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| align="center"|2
 +
|-
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| Committed:
 +
| align="center"|14
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| colspan="2" align="center"|Anima banner level: 3
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| align="left"|PMDV (Pres)
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| align="center"|3
 +
|-
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| DV Penalty:
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| align="center"|0
 +
| colspan="2" align="center"|Next action on tick: N/A
 +
| align="left"|DMDV
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| align="center"|8
 +
|-
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| colspan="6" align="left"|'''Active effects:''' Untiring Earth Meditation
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|}<br>
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 +
===[http://wiki.rpg.net/index.php/Jeradin Jeradin]===
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*XP: Gained (23) / Spent (21)
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 +
{| border="1" cellpadding="5" cellspacing="0"
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|-
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| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
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|-
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| colspan="2" align="center"|'''Essence 2'''
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| colspan="2" align="center"|'''Willpower:''' 5 / 6
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|-
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| Personal:
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| align="center"|0 / 12
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| align="center"|Compassion: 3 / 3
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| align="center"|Conviction: 2 / 3
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|-
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| Peripheral:
 +
| align="center"|0 / 29
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| align="center"|Temperance: 2 / 2
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| align="center"|Valor: 1 / 1
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|-
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| Committed:
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| align="center"|0
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| colspan="2" align="center"|Owl with flame flicking from the tips of its wing-feathers
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|}<br>
 +
 
 +
===[[Mnemon_Orlando|Mnemon Orlando]]===
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
|-
 +
| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
 +
|-
 +
| colspan="2" align="center"|'''Essence 2'''
 +
| colspan="2" align="center"|'''Willpower:''' 5 / 6
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|-
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| Personal Essence:
 +
| align="center"|9 / 9
 +
| align="center"|Compassion: 2 / 2
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| align="center"|Conviction: 3 / 4
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|-
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| Peripheral Essence:
 +
| align="center"|13 / 28
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| align="center"|Temperance: 2 / 2
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| align="center"|Valor: 2 / 2
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|-
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| Committed:
 +
| align="center"|0
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| colspan="2" align="center"|No anima banner
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|}<br>
 +
 
 +
==Non-Player Characters==

Revision as of 12:31, 20 February 2012

Widening Gyre - Main Page

With thanks to the AlphaOmega game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, Bashing, Lethal, Aggravated

Player Characters

Ashadar Shan

I cannot be reduced to a congeries of integers.
Health Levels: -0, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying) PDV (MA) 5
Essence 3 Willpower: 5 / 10 PDV (Mel) 6
Personal: 19 / 19 Compassion: 2 / 2 Conviction: 2 / 3 DDV 4 / 3 (armor)
Peripheral: 20 / 41 Temperance: 2 / 2 Valor: 2 / 3 PMDV (Perf) 5
Committed: 3 Limit: ●●●○○○○○○○ PMDV (Pres) 5 / 6 (persuasion)
DV Penalty: 0 Next action on tick: N/A DMDV 7
Anima (Level 4): Brilliant Bonfire Total soak 12B / 9L
Active effects: Graceful Crane Stance; -1 to STR due to poison

Shan's Weapon Stats


Asherah

Health Levels: -0, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying)
Essence: 4 Willpower: 7 / 7 PDV 5 / 6
Personal: 18 / 18 Compassion: 2 / 2 Conviction: 4 / 4 DDV 8
Peripheral: 30 / 34 Temperance: 3 / 3 Valor: 2 / 2 PMDV (Perf) 2
Committed: 4 No anima banner PMDV (Pres) 2
DV Penalty: 0 Next action on tick: N/A DMDV 6
Active effects:

Asherah's Weapon Stats

Cathak Yuusuka

Health Levels: -0, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) PDV (MA) 4 / 5
Essence 3 Willpower: 7 / 10 PDV (Mel) 6
Personal: N/A Compassion: 1 / 1 Conviction: 1 / 3 DDV 7
Peripheral: 38 / 75 Temperance: 2 / 2 Valor: 1 / 4 PMDV (Perf) 2
Committed: 14 Anima banner level: 3 PMDV (Pres) 3
DV Penalty: 0 Next action on tick: N/A DMDV 8
Active effects: Untiring Earth Meditation


Jeradin

  • XP: Gained (23) / Spent (21)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
Essence 2 Willpower: 5 / 6
Personal: 0 / 12 Compassion: 3 / 3 Conviction: 2 / 3
Peripheral: 0 / 29 Temperance: 2 / 2 Valor: 1 / 1
Committed: 0 Owl with flame flicking from the tips of its wing-feathers


Mnemon Orlando

Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
Essence 2 Willpower: 5 / 6
Personal Essence: 9 / 9 Compassion: 2 / 2 Conviction: 3 / 4
Peripheral Essence: 13 / 28 Temperance: 2 / 2 Valor: 2 / 2
Committed: 0 No anima banner


Non-Player Characters