Editing Wind Colored Magical Girls:Mizuno Ami/ Lovely Dream Child Ami
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'''Powers'''<br> | '''Powers'''<br> | ||
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• Battle Sorcery (Priestess Talent): Get a +3 bonus to challenges made for using sorcery during a battle.<br> | • Battle Sorcery (Priestess Talent): Get a +3 bonus to challenges made for using sorcery during a battle.<br> | ||
• Boost (Basic Talent):Free Action, 3/Scene, 1 Overcharge: When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual. If you have trouble keeping track of how many uses of Boost you have in a scene, you might set 3 special dice out in front of you at the start of each scene, and remove them as you use them<br> | • Boost (Basic Talent):Free Action, 3/Scene, 1 Overcharge: When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual. If you have trouble keeping track of how many uses of Boost you have in a scene, you might set 3 special dice out in front of you at the start of each scene, and remove them as you use them<br> | ||
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etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link will end at the end of the scene, or when you create a different link.<br> | etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link will end at the end of the scene, or when you create a different link.<br> | ||
• Power Dampening (Priestess): Free Action, 1/Scene: If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.<br> | • Power Dampening (Priestess): Free Action, 1/Scene: If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.<br> | ||
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• Recover (Basic Talent): 2/Episode. While out of combat, a magical girl can use this to regain 1d6+2 Resolve<br> | • Recover (Basic Talent): 2/Episode. While out of combat, a magical girl can use this to regain 1d6+2 Resolve<br> | ||
• Shield: When you or an ally are being hit with an attack, you can take 1 Support overcharge to reduce the damage by 5. You can take up to 3 Overcharge this way for one attack. | • Shield: When you or an ally are being hit with an attack, you can take 1 Support overcharge to reduce the damage by 5. You can take up to 3 Overcharge this way for one attack. |