Editing Wind Colored Magical Girls:Mizuno Ami/ Lovely Dream Child Ami

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• Dream Walker (Magical Power): You possess the power to enter the world of dreams. There are dangers, but you can find many secrets and influence dreamers.<br>
 
• Dream Walker (Magical Power): You possess the power to enter the world of dreams. There are dangers, but you can find many secrets and influence dreamers.<br>
 
• Healing Magic (Priestess Talent): Minor Action, 2/Scene: You or one ally within a range of 0-2 regains 1d6+4 Resolve.<br>
 
• Healing Magic (Priestess Talent): Minor Action, 2/Scene: You or one ally within a range of 0-2 regains 1d6+4 Resolve.<br>
• Implode (Priestess Talent): Major Action, 2/Episode. Make a Support vs. Support challenge against an enemy. If you are successful, until the end of your next turn any time the enemy deals damage to a target, it takes half that damage (round up) itself.<br>
 
 
• Inflict (Common Talent):Free Action, 1 Overcharge (Attack), 1/Scene: Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack.<br>
 
• Inflict (Common Talent):Free Action, 1 Overcharge (Attack), 1/Scene: Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack.<br>
 
• Link (Priestess): Minor Action: Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,
 
• Link (Priestess): Minor Action: Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,

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