Difference between revisions of "WoA Barste"

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== Rank ==
 
== Rank ==
 
*Human Assassin 5
 
*Human Assassin 5
*XP:23,158/28,000
+
*XP:26567/28,000
 
*Lawful
 
*Lawful
 
*Henchman of Rabanus the Raffish
 
*Henchman of Rabanus the Raffish
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*Surprise: +
 
*Surprise: +
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Sword+1 5+ 1d8+4
+
**Primary Melee Attack: Two-Handed Sword+1 5+ 1d10+4
 
**Primary Ranged Attack: Bow 5+ 1d6+3.
 
**Primary Ranged Attack: Bow 5+ 1d6+3.
 
*Saves:
 
*Saves:
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== Equipment ==
 
== Equipment ==
 
*Gear, Armor, Weapons: 0
 
*Gear, Armor, Weapons: 0
**Magic items: Bracers of Archery, Rope of Climbing
+
**Magic items: Bracers of Archery, Rope of Climbing, Continual Light Necklace
 
**Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, coin purse
 
**Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, coin purse
 
**Armor: Leather +2 (0s)
 
**Armor: Leather +2 (0s)
**Weapons: Sword +1, Masterwork Composite Longbow non-magical +1/+1 (20) (3t)
+
**Weapons: Two-Handed Sword +1, Masterwork Composite Bow non-magical +1/+1 (20) (3t)
  
 
*Beast:
 
*Beast:
**Nyx: Medium Warhorse, military tack & saddle, 2x saddlebags
+
**Nyx: Medium Warhorse, military tack & saddle, 2x saddlebags, 2x weeks iron rations
  
 
== Wealth ==
 
== Wealth ==
*2,500
+
*4,700
  
 
== Beasts ==
 
== Beasts ==

Latest revision as of 14:13, 9 October 2017

The Wilderlands of Absalom

Rank[edit]

  • Human Assassin 5
  • XP:26567/28,000
  • Lawful
  • Henchman of Rabanus the Raffish
  • Destroyer

Attributes[edit]

  • STR 13 (+1)
  • INT 14 (+1)
  • WIS 11
  • DEX 13 (+1)
  • CON 11
  • CHA 9

Skills[edit]

  • Languages
    • Common
    • Beastial
  • General Proficiencies
    • Adventuring
    • Disguisex2 7+ throw to look like someone specific, 10+ to fool someone intimately familiar with that person.
    • Mimicry 11+ to imitate animal calls. Can also imitate foreign accents.
    • Riding
  • Class Proficiencies
    • Combat Trickery: Incapacitate (Reduce penalty by 2, -2 to save)
    • Skirmishing (May withdraw from melee combat without declaring first)
  • Bracers of Archery
    • Precise Shot x2 (May fire at opponents in melee at only -2 to hit)
    • Weapon Focus (Bows/Crossbows) (Double Damage on a natural 20)
    • Fighting Style: Missile Weapons (+1 to hit)

Class Abilities[edit]

  • +2 Damage
  • x3 Backstab
  • Move Silently 13+
  • Hide in Shadows 15+

Combat[edit]

  • AC 5
  • HP 20
  • Movement Rate 120
  • Init: +1
  • Surprise: +
  • Attacks
    • Primary Melee Attack: Two-Handed Sword+1 5+ 1d10+4
    • Primary Ranged Attack: Bow 5+ 1d6+3.
  • Saves:
    • Petrification/Paralysis: 12
    • Poison/Death: 11
    • Blast/Breath: 13
    • Staves/Wands: 13
    • Spells: 14

Equipment[edit]

  • Gear, Armor, Weapons: 0
    • Magic items: Bracers of Archery, Rope of Climbing, Continual Light Necklace
    • Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, coin purse
    • Armor: Leather +2 (0s)
    • Weapons: Two-Handed Sword +1, Masterwork Composite Bow non-magical +1/+1 (20) (3t)
  • Beast:
    • Nyx: Medium Warhorse, military tack & saddle, 2x saddlebags, 2x weeks iron rations

Wealth[edit]

  • 4,700

Beasts[edit]

  • 0
    • 0
    • 0