Difference between revisions of "WoA Pantera"

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(Created page with "The Wilderlands of Absalom == Rank == *Race Class Level *XP: XX/YY *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) *List whet...")
 
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[[The Wilderlands of Absalom]]
 
[[The Wilderlands of Absalom]]
 
== Rank ==
 
== Rank ==
*Race Class Level
+
*Human Explorer 3
*XP: XX/YY
+
*XP: 4,000/8,000
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
+
*Lawful
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
+
*Henchman of Rabanus the Raffish
*List any titles or holdings
 
  
 
== Attributes ==
 
== Attributes ==
*STR
+
*STR 13 (+1)
*INT
+
*INT 13 (+1)
*WIS
+
*WIS 10
*DEX
+
*DEX 12
*CON
+
*CON 14 (+1)
*CHA
+
*CHA 6 (-1)
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
**Common
**
+
**Goblin
**
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Riding
**
+
**Navigation (+4 bonus to avoid getting lost)
 
**
 
**
 
*Class Proficiencies
 
*Class Proficiencies
 +
**Alertness (+4 to find secret doors, find without searching on 18+)
 +
**Combat Reflexes
 
**
 
**
**
+
 
**
+
== Class Abilities ==
 +
*Accuracy bonus of +1 to all attack throws with missile weapons.
 +
*Increase their base damage roll from successful missile and melee attacks by +1 at 1st level, and by an additional +1 at 3rd, 6th, 9th, and 12th level.
 +
*Explorers have animal reflexes, gaining +1 bonus to initiative and a +1 bonus to surprise rolls.
 +
*Disappear into woods and underbrush with a proficiency throw of 3+ on 1d20.
 +
*In dungeons, an explorer who is motionless and quiet in cover can escape detection with a proficiency throw of 14+ on 1d20.
 +
*Any time the explorer’s party is in country familiar to the explorer, they get a +4 bonus on proficiency throws to avoid getting lost.
 +
*In any terrain except clear and grassland terrain, the explorer’s party receives a +5 bonus to proficiency throws to evade wilderness encounters.
 +
*A party guided by an explorer can evade wilderness encounters even when surprised on a proficiency throw of 19+.
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 5
*HP (just list the max here, list current HP on the front page.)
+
*HP 14
*Movement Rate
+
*Movement Rate 90/30/90
*Initiative Modifier
+
*Init: +2
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Surprise: +3
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
*Attacks  
**Secondary Melee Attack:
+
**Primary Melee Attack: Spear 7+, 1d6+4
**Primary Ranged Attack:
+
**Primary Ranged Attack: Composite Bow 7+, 1d6+2
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification/Paralysis: 14
**Poison & Death
+
**Poison/Death: 13
**Blast & Breath
+
**Blast/Breath: 15
**Staves & Wands
+
**Staves/Wands: 15
**Spells
+
**Spells: 16
 +
 
 +
== Equipment ==
 +
*Gear, Armor, Weapons: 5s+5t
 +
**Gear: Backpack, Waterskin, Tinderbox, Blanket, 2 wks iron rations, Small Steel Mirror, coin purse.
 +
**Armor: Light Chain Mail, Shield
 +
**Weapons: Deadly Spear (+1 h/d), Accurate Composite Bow (+1 h), 20/20 Quiver.
  
== Spells ==
 
*First Level: Spells Per Day
 
**A first level spell in your repertoire
 
**Another first-level spell in your repertoire
 
**Etc
 
*Second Level: Spells Per Day
 
**One
 
**Two
 
**You-know-what-to-do
 
  
== Equipment ==
+
== Beasts ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
*Star, a medium war-horse
**Then list
+
**Military tack & saddle
**Those things
+
**2x Leather Saddlebags
**Individually
 

Revision as of 11:09, 2 September 2015

The Wilderlands of Absalom

Rank

  • Human Explorer 3
  • XP: 4,000/8,000
  • Lawful
  • Henchman of Rabanus the Raffish

Attributes

  • STR 13 (+1)
  • INT 13 (+1)
  • WIS 10
  • DEX 12
  • CON 14 (+1)
  • CHA 6 (-1)

Skills

  • Languages
    • Common
    • Goblin
  • General Proficiencies
    • Riding
    • Navigation (+4 bonus to avoid getting lost)
  • Class Proficiencies
    • Alertness (+4 to find secret doors, find without searching on 18+)
    • Combat Reflexes

Class Abilities

  • Accuracy bonus of +1 to all attack throws with missile weapons.
  • Increase their base damage roll from successful missile and melee attacks by +1 at 1st level, and by an additional +1 at 3rd, 6th, 9th, and 12th level.
  • Explorers have animal reflexes, gaining +1 bonus to initiative and a +1 bonus to surprise rolls.
  • Disappear into woods and underbrush with a proficiency throw of 3+ on 1d20.
  • In dungeons, an explorer who is motionless and quiet in cover can escape detection with a proficiency throw of 14+ on 1d20.
  • Any time the explorer’s party is in country familiar to the explorer, they get a +4 bonus on proficiency throws to avoid getting lost.
  • In any terrain except clear and grassland terrain, the explorer’s party receives a +5 bonus to proficiency throws to evade wilderness encounters.
  • A party guided by an explorer can evade wilderness encounters even when surprised on a proficiency throw of 19+.

Combat

  • AC 5
  • HP 14
  • Movement Rate 90/30/90
  • Init: +2
  • Surprise: +3
  • Attacks
    • Primary Melee Attack: Spear 7+, 1d6+4
    • Primary Ranged Attack: Composite Bow 7+, 1d6+2
  • Saves:
    • Petrification/Paralysis: 14
    • Poison/Death: 13
    • Blast/Breath: 15
    • Staves/Wands: 15
    • Spells: 16

Equipment

  • Gear, Armor, Weapons: 5s+5t
    • Gear: Backpack, Waterskin, Tinderbox, Blanket, 2 wks iron rations, Small Steel Mirror, coin purse.
    • Armor: Light Chain Mail, Shield
    • Weapons: Deadly Spear (+1 h/d), Accurate Composite Bow (+1 h), 20/20 Quiver.


Beasts

  • Star, a medium war-horse
    • Military tack & saddle
    • 2x Leather Saddlebags