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[[The Wilderlands of Absalom]]
 
[[The Wilderlands of Absalom]]
 
== Rank ==
 
== Rank ==
*Human Wonderworker 7
+
*Human Wonderworker 5
*XP: 167 782/200 000
+
*XP: 27103/25000
 
 
 
**20000 (start)
 
**20000 (start)
 
**202 (OOC 243), +10 (5% xp bonus)
 
**202 (OOC 243), +10 (5% xp bonus)
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**274 (OOC2 779) + 13 (5% xp bonus)
 
**274 (OOC2 779) + 13 (5% xp bonus)
 
**100 (OOC2 798) + 5 (5% xp bonus)
 
**100 (OOC2 798) + 5 (5% xp bonus)
**200 (OOC2 969) + 10 (5% xp bonus)
+
**200 (OOC2 969)
**320 (OOC2 981) + 16 (5% xp bonus)
 
**120 (OOC2 993) + 6 (5% xp bonus)
 
**457 (OOC2 1134) + 23 (5% xp bonus)
 
**1,818 (OOC2 1280) + 91 (5% xp bonus)
 
**105 (OOC2 1387) + 5 (5% xp bonus)
 
**267 (OOC2 1571) + 13 (5% xp bonus)
 
**435 (OOC2 1663) + 22 (5% xp bonus)
 
**44 (OOC2 1720) + 2 (5% xp bonus)
 
**3761 (OOC2 1723) + 188 (5% xp bonus)
 
**1100 (OOC2 2002) + 56 (5% xp bonus)
 
** 337 (OOC3 228) + 17 (5% xp bonus)
 
**295 (OOC3 361) + 15 (5% xp bonus)
 
**129 (OOC3 466) + 6 (5% xp bonus)
 
**251 (OOC3 529) + 13 (5% xp bonus)
 
**1558 (OOC3 561) + 78 (5% xp bonus)
 
**793 (Logistics 215) + 40 (5% xp bonus)
 
**4547 (OOC3 746) + 227 (5% xp bonus)
 
**394 (OOC3 1404) + 20 (5% xp bonus)
 
**Level drained; -32171 xp (IC2 719)
 
**Level restored; +12500 xp (IC2 810)
 
**500 (OOC3 1621) + 25 (5% xp bonus)
 
**929 (OOC3 1665) + 46 (5% xp bonus)
 
**2980 (OOC3 1692) + 149 (5% xp bonus)
 
**73 (OOC3 1868) + 4 (5% xp bonus)
 
**697 (OOC3 2150) + 35 (5% xp bonus)
 
**4565 (OOC3 2235), not subject to xp bonus
 
**9061 (OOC3 2740) + 453 (5% xp bonus)
 
**5000 (Logistics 428), not subject to xp bonus
 
**1036 (OOC3 3189) + 52 (5% xp bonus)
 
** 6,666 (OOC3 3345) + 333 (5% xp bonus)
 
** 370 (OOC3 3368)
 
**3150 (Tracking 54) + 158 (5% xp bonus)
 
**8929 (Tracking 58) + 446 (5% xp bonus)
 
**5036 (Logistics 636) + 252 (5% xp bonus)
 
**5000 (Episode II planning 40) + 250 (5% xp bonus)
 
**505 (OOC4 238) + 25 (5% xp bonus), doubled for another 530 (OOC4 515)
 
**431 (OOC4 488) + 22 (5% xp bonus), doubled for another 453 (OOC4 515)
 
**1320 (OOC4 579) + 66 (6% xp bonus)
 
** 6113 (OOC4 723) + 306 (5% xp bonus)
 
**53,682 (OOC4 1082)
 
**6957 (OOC5 162) + 348 (5% xp bonus)
 
** 2240 (OOC5 655 and 782) + 112 (5% xp bonus)
 
**6818 (Logistics II 122) + 341 (5% xp bonus)
 
**200 (OOC5 1075) + 10 (5% xp bonus)
 
**2,087 (OOC5 1183) + 104 (5% xp bonus)
 
**3730 (OOC5 1243) + 187 (5% xp bonus)
 
 
 
 
*Alignment: Lawful
 
*Alignment: Lawful
*Age: 59
+
*Age: 58
 
*A player character under the control of Vektunaxa
 
*A player character under the control of Vektunaxa
 
*He has built roads, bridges, shrines, and town halls -- but always for someone else. It's time to build his own sanctum.
 
*He has built roads, bridges, shrines, and town halls -- but always for someone else. It's time to build his own sanctum.
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**Leadership
 
**Leadership
 
**Land Surveying
 
**Land Surveying
**Engineeringx3
+
**Engineering
  
 
*Class Proficiencies
 
*Class Proficiencies
**Magical Engineeringx2
+
**Magical Engineering
 
 
 
 
 
 
+2 all saves, ageless w/ lifespan 3x normal men, divine health grants immunity to all diseases including magical, lay on hands 2 x level 1/day, +1 henchman and all are +1 morale; L5 unlock to research spells, scribe scrolls, and brew potions;
 
  
 
== Combat ==
 
== Combat ==
 
*AC 0
 
*AC 0
*HP 25
+
*HP 21
 
*Movement Rate 120'/40'
 
*Movement Rate 120'/40'
 
*Initiative Modifier +0
 
*Initiative Modifier +0
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**Darts 10+ (1d4)
 
**Darts 10+ (1d4)
 
*Saves: (+1 to save vs magic from spells or magic items)
 
*Saves: (+1 to save vs magic from spells or magic items)
**Petrification & Paralysis 9+
+
**Petrification & Paralysis 12+
**Poison & Death 9+
+
**Poison & Death 12+
**Blast & Breath 11+
+
**Blast & Breath 14+
**Staves & Wands 7+
+
**Staves & Wands 10+
**Spells 8+
+
**Spells 11+
  
 
== Spells ==
 
== Spells ==
*First Level Arcane: 3+1 / 3+1 per day
+
*First Level Arcane: 2 / 2 per day
 
**Burning Hands
 
**Burning Hands
 
**Light
 
**Light
 
**Magic Missile
 
**Magic Missile
 
**Magic Rope
 
**Magic Rope
**
 
  
 
*Second Level Arcane: 2 / 2 per day
 
*Second Level Arcane: 2 / 2 per day
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**Inaudibility
 
**Inaudibility
 
**Invisibility
 
**Invisibility
 
*Third Level Arcane: 2/2 per day
 
**Fireball
 
**Water Breathing
 
**Fly
 
**
 
 
*Fourth Level Arcane: 1/1 per day
 
**
 
**
 
**
 
  
 
*First Level Divine, 2 / 2 per day
 
*First Level Divine, 2 / 2 per day
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**Sanctuary
 
**Sanctuary
  
*Second Level Divine, 2 / 2 per day
+
*Second Level Divine, 1 / 1 per day
 
**Augury
 
**Augury
 
**Bless
 
**Bless
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**Speak with Animals
 
**Speak with Animals
 
**Spiritual Weapon
 
**Spiritual Weapon
 
*Third Level Divine, 2 / 2 per day
 
**Continual Light
 
**Cure Blindness
 
**Cure Disease
 
**Feign Death
 
**Glyph of Warding
 
**Growth of Animals
 
**Locate Object
 
**Remove Curse
 
**Speak with Dead
 
**Striking
 
 
*Fourth Level Divine, 1 / 1 per day
 
**Create Water
 
**Cure Serious Wounds
 
**Dispel Magic
 
**Divination
 
**Neutralize Poison
 
**Protection from Evil, Sustained
 
**Smite Undead
 
**Speak with Plants
 
**Sticks to Snakes
 
**Tongues
 
 
*Fifth Level Divine, 1/1 per day
 
**Atonement
 
**Commune
 
**Create Food
 
**Dispel Evil
 
**Flame Strike
 
**Insect Plague
 
**Quest
 
**Restore Life and Limb
 
**Strength of Mind
 
**True Seeing
 
  
 
== Equipment ==
 
== Equipment ==
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Coinpurse:
 
Coinpurse:
*19 gp
+
*29 gp
 
*15 sp
 
*15 sp
*1 20 gp gems
+
*3 20 gp gems
 
 
Funds
 
*2037 gp 5 sp
 
  
 
=== Equipment organized by purpose ===
 
=== Equipment organized by purpose ===
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*Weapons (4 items)
 
*Weapons (4 items)
 
**Dagger +1
 
**Dagger +1
**Goblin Staff +1 of Extra Spells (holder gains one extra 1st level repertoire slot)
+
**Staff
 
**10 darts
 
**10 darts
  
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**Tinder Box (flint & steel)
 
**Tinder Box (flint & steel)
 
**2 Water/Wine Skin
 
**2 Water/Wine Skin
**2 fat brown candles purchased from a wise woman, said to prevent a lie being told in their presence when lit (ICIII 45)
 
 
**Coinpurse (0 encumbrance if it holds less than 50 coins)
 
**Coinpurse (0 encumbrance if it holds less than 50 coins)
  
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**6 week iron rations
 
**6 week iron rations
  
*Consumable Magic (3 items)
+
*Consumable Magic (4 items)
 
**Scroll of Burning Hands
 
**Scroll of Burning Hands
 
**Potion of Treasure Finding
 
**Potion of Treasure Finding
 +
**Potion of Sweet Water
 
**Wand of Detecting Traps (18 charges)
 
**Wand of Detecting Traps (18 charges)
  
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Carried by Xallijk (5 stone -- 24 items, 1 heavy item)
 
Carried by Xallijk (5 stone -- 24 items, 1 heavy item)
 
*Dagger +1
 
*Dagger +1
*Goblin Staff +1 of Extra Spells (holder gains one extra 1st level repertoire slot)
+
*Staff
 
*10 darts
 
*10 darts
 
*Pouch/Purse (holds 1/2 stone)
 
*Pouch/Purse (holds 1/2 stone)
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**Scroll of Burning Hands
 
**Scroll of Burning Hands
 
**Potion of Treasure Finding
 
**Potion of Treasure Finding
 +
**Potion of Sweet Water
 
**Wand of Detecting Traps (18 charges)
 
**Wand of Detecting Traps (18 charges)
 
**1 week iron rations
 
**1 week iron rations
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*4 saddlebags
 
*4 saddlebags
 
**4 pints good wine
 
**4 pints good wine
 
==Candle Finances==
 
 
25,000 gp from party distribution (Eleventhmonth)
 
 
-1500 for lumber
 
-1350 for mercenary pay for firstmonth
 
-1350 for mercenary pay for firstmonth
 
-1350 for mercenary pay for firstmonth
 
 
-4000 for living expenses for firstmonth
 
-4000 for living expenses for secondmonth
 
-4000 for living expenses for thirdmonth
 
 
+ 3465.16 + 1159.08 revenue disbursement in thirdmonth
 
 
-1350 for mercenary pay for fourthmonth
 
-4000 for living expenses for fourthmonth
 
 
+ 1043.44 gp windfall from gold bar treasure find
 
 
+ 1351.28 gp from salamander lair
 
 
 
= 9118.96 gp
 
 
 
Mercenaries:
 
*1 platoon of 15 novice horse archers (45 gp base pay) 675 gp per month
 
*1 platoon of 15 novice horse archers (45 gp base pay) 675 gp per month
 

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