Worst RPGs ever

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Contemplating the worst RPG of all time is a lot like enjoying a foul wine. Not drinking it, of course. But watching another person take a sip, cackling at the expression on their face, and guffawing when they throw up all over their shoes. And then reminiscing about the half-digested spray after the fact. The exquisite pleasure of an aromatic bouquet, second-hand.

The usual suspects in this category are rarely elevated to legendary status merely because of poorly implemented or conceptualized rules. No, candidates are often judged based on the pure offensiveness of their subject matter, naked authorial hubris on internet forums like Usenet or RPGnet, for being the conspicous failure of an anotherwise notable designer (like Gary Gygax), or for sheer gonzo wackiness; and then popularized by flame-filled threads and scatching and hyberbolically over-the-top reviews. Many of the most successful contenders could be disqualified for not being complete and playable games. And many, including the worst three, are only available electronically and never reached print.


Also-rans

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Leading Edge Games

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The World of Synnibarr (1991)

This science fantasy RPG is among the most legendary examples of mass "worst game ever!" sentiment, and has been mocked both for its surreal setting (every time Synnibarr comes up in discussion, someone just has to mention the flying grizzly bears with laser beam eyes) and incredibly complex rules (which go as far as providing an equation for how hard you can exhale!). This reputation was not helped by creator Raven c.s. McCracken's hostility towards the game's critics in the early 90's. These days, however, Mr. McCracken is more friendly (he even got along with Darren MacLennan at Origins 2003, despite the latter's previous vitriol), and many people feel FATAL is more deserving of "worst game ever" status than Synnibarr ever was. A few gamers even enjoy the game's silliness in an Ed Wood/Plan 9 From Outer Space way.

Review on RPGnet:

RPG NET SUCKS MY BIG FAT BLACK DICK!