Difference between revisions of "Zack Spears"

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Line 85: Line 85:
 
*Dataslab - ENC 1
 
*Dataslab - ENC 1
 
*One day rations and water - ENC 1
 
*One day rations and water - ENC 1
 +
*Telescoping Pole - ENC 1
 +
*TL4 25x100 + low light Binoculars - ENC 1
 +
 +
'''IN TOWN LOADOUT'''
 +
 +
'''Readied (2/6)'''
 +
*Mag Pistol - Rail mounted improved low light scope, Rail mounted light and 3 mags
 +
*Metatool - ENC 1
 +
*Compad - ENC 0
 +
*10 Glowbugs - ENC 0
 +
*Armored Undersuit (AC7 ENC 0)
 +
 +
'''Stowed (8/13)'''
 +
*TL4 Backpack - ENC 0
 +
*Toolkit Postech - ENC 3
 +
* ^ ^
 +
* ^ ^
 +
*Lazarus Patch - ENC 1
 +
*3 Spare Ammo (Pistol) (bundled) - ENC 1
 +
*Dataslab - ENC 1
 
*Telescoping Pole - ENC 1
 
*Telescoping Pole - ENC 1
 
*TL4 25x100 + low light Binoculars - ENC 1
 
*TL4 25x100 + low light Binoculars - ENC 1
Line 94: Line 114:
  
 
'''Gear - at home or base'''
 
'''Gear - at home or base'''
*“Betsy” - Mag Rifle - ENC 2 800
+
*“Betsy” - Mag Rifle - ENC 2
**2d8+2 - 300/600 - Ammo 10 500
+
**2d8+2 - 300/600 - Ammo 10
**Low light improved scope 300
+
**Low light improved scope
  
*Armored Undersuit (AC7 ENC 0)
 
 
*Vacc Suit (ENC 2)
 
*Vacc Suit (ENC 2)
 
*(130) Rounds - Rifle
 
*(130) Rounds - Rifle

Revision as of 07:37, 10 October 2015

  • Level: 5
  • Class: Expert
  • XP: 12,040
  • Age: 29
  • Languages: English, +1
  • Background & Description: After growing up on Tyre, Zack wanted to see the verse. He has spent the last decade plus drifting the space lanes. Hiring on with various free traders and explorers, he has made a decent living - not always within the boundaries of the law.


Attributes

  • Strength 13
  • Dexterity 15 +1
  • Constitution 8
  • Intelligence 14 +1
  • Wisdom 8
  • Charisma 14 +1

Skills

  • UNSPENT - 0
  • Athletics 0
  • Bureaucracy 0
  • Business 1
  • Computer 2
  • Culture/Criminal 0
  • Culture/Spacer 0
  • Culture/Traveller 0
  • Culture/Tyre 0
  • Combat/Gunnery 1
  • Combat/Primitive 0
  • Combat/Projectile 1
  • Exosuit 0
  • Navigation 0
  • Perception 1
  • Persuade 1
  • Security 2
  • Stealth 2
  • Steward 0
  • Survival 1
  • Tech/Astronautic 0
  • Tech/Medical 0
  • Tech/Postech 1
  • Vehicle/Air 0

Other Stats

  • Movement Rate: 20/40m
  • HP:
  • System Strain: 0/8
  • AC: 3 (6)
  • Attacks (Attack Bonus +2, Dexterity Bonus +1, Combat/Projectile 1)
    • Spike Thrower (Dam: 3d8* (Burst +2 to hit, 3 ammo); Range: 20/40; Mag 15; Attr: Dex; T4; Att: 1d20+5)
    • Mag Rifle (Dam: 2d8+2; Range: 300/600; Mag: 10; Attr; Dex; T4; Att: 1d20+3)
    • Mag Pistol ((Dam: 2d6+2; Range: 100/300; Mag: 6; Attr; Dex; T4; Att: 1d20+3)
  • Saves
    • Physical 14
    • Mental 13
    • Evasion 10
    • Tech 9
    • Luck 12

Equipment

  • Credits: 5110 -810
  • Lifestyle:

ADVENTURING LOADOUT

Readied (5/6)

  • Spike Thrower - Rail mounted light and 3 mags
  • ^ ^
  • Mag Pistol - Rail mounted improved low light scope, Rail mounted light and 3 mags
  • Metatool - ENC 1
  • Low Light Goggles - ENC 1
  • Compad - ENC 0
  • 10 Glowbugs - ENC 0
  • Combat Field Uniform - ENC 0

Stowed (11/13)

  • TL4 Backpack - ENC 0
  • Toolkit Postech - ENC 3
  • ^ ^
  • ^ ^
  • Lazarus Patch - ENC 1
  • 3 Spare Ammo (Long gun) (bundled) - ENC 1
  • 3 Spare Ammo (Pistol) (bundled) - ENC 1
  • 6 Spare Type A power cells (bundled) - ENC 1
  • Dataslab - ENC 1
  • One day rations and water - ENC 1
  • Telescoping Pole - ENC 1
  • TL4 25x100 + low light Binoculars - ENC 1

IN TOWN LOADOUT

Readied (2/6)

  • Mag Pistol - Rail mounted improved low light scope, Rail mounted light and 3 mags
  • Metatool - ENC 1
  • Compad - ENC 0
  • 10 Glowbugs - ENC 0
  • Armored Undersuit (AC7 ENC 0)

Stowed (8/13)

  • TL4 Backpack - ENC 0
  • Toolkit Postech - ENC 3
  • ^ ^
  • ^ ^
  • Lazarus Patch - ENC 1
  • 3 Spare Ammo (Pistol) (bundled) - ENC 1
  • Dataslab - ENC 1
  • Telescoping Pole - ENC 1
  • TL4 25x100 + low light Binoculars - ENC 1

Special

Direct Interface, Level One: A series of universal interface ports are implanted in the subject in conjunction with a subvocal pickup unit and audiovisual patch films for ears and eyes. As a result, the user can control and receive input from most standard electronic equipment without accessing the usual keyboards, screens, or controls. Wireless-capable devices can be operated from within thirty meters, while others gear usually allow for direct plugs to jacks usually implanted along the spine. While this operation is hands-free, the controls require standard subvocalization and subtle somatic gestures, and are no quicker or more precise than standard methods. TL 4, System Strain 0

Gear - at home or base

  • “Betsy” - Mag Rifle - ENC 2
    • 2d8+2 - 300/600 - Ammo 10
    • Low light improved scope
  • Vacc Suit (ENC 2)
  • (130) Rounds - Rifle
  • (95) Rounds - Spike Thrower
  • (150) Rounds - Pistol
  • (4) Power Cell - A

Plot Thing

-Main Page: No Sharper Spur