Editing Wraith (Dark Champions - New Venice)
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− | + | COMMENTS | |
− | + | I went with the draugr as inspiration, and took the suggestions on board as I understood them. Any more suggestions? | |
+ | ____________________________________________________ | ||
+ | Wraith | ||
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− | + | Player: AndrewTBP | |
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− | + | Val Char Cost | |
− | 20 | + | 20 STR 10 |
− | + | 15 DEX 10 | |
− | + | 15 CON 5 | |
− | + | 11 BODY 1 | |
− | + | 10 INT 0 | |
− | + | 20 EGO 10 | |
− | + | 20 PRE 10 | |
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− | + | 9 PD 7 | |
+ | 9 ED 7 | ||
+ | 4 SPD 20 | ||
− | + | 10 REC 6 | |
− | + | 40 END 4 | |
− | + | 30 STUN 5 | |
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+ | 12m RUN 0 | ||
+ | 4m SWIM 0 | ||
+ | 3m LEAP 0 | ||
+ | Characteristics Cost: 143 | ||
+ | Cost Power | ||
+ | 22 Undead: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) | ||
+ | 9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2) | ||
− | + | 16 Strength: Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/4) | |
+ | 33 Undead: Multipower, 50-point reserve, (50 Active Points); all slots No Range (-1/2) | ||
+ | 2f 1) Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1), No Range (-1/2) [Notes: Life Support Eating] | ||
− | + | 2f 2) Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2), No Range (-1/2) [Notes: Causing intense fear in even the bravest heroes.] | |
− | + | Powers Cost: 84 | |
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− | + | Cost Skill | |
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− | Cost | ||
3 Bribery 13- | 3 Bribery 13- | ||
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2 WF: Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk] | 2 WF: Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk] | ||
− | + | Skills Cost: 46 | |
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− | Skills | ||
− | Cost | + | Cost Perk |
3 Anonymity | 3 Anonymity | ||
+ | Perks Cost: 3 | ||
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+ | Cost Talent | ||
+ | 18 Combat Luck (9 PD/9 ED) | ||
− | + | 6 +2/+2d6 Striking Appearance (vs. all characters) | |
− | + | Talents Cost: 24 | |
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− | + | Total Character Cost: 300 | |
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− | + | Pts. Disadvantage | |
10 Enraged: Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life] | 10 Enraged: Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life] | ||
− | 15 Distinctive Features: | + | 15 Distinctive Features: Deathly (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) |
5 Hunted: Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show] | 5 Hunted: Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show] | ||
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5 Unluck: 1d6 | 5 Unluck: 1d6 | ||
+ | Disadvantage Points: 60 | ||
+ | Base Points: 300 | ||
− | + | Experience Required: 0 | |
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− | + | Total Experience Available: 0 | |
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− | Experience: 0 | ||
Experience Unspent: 0 | Experience Unspent: 0 | ||
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