Editing Wraith (Dark Champions - New Venice)

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Wraith
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COMMENTS
  
Lukas Christensen (deceased)
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I went with the draugr as inspiration, and took the suggestions on board as I understood them. Any more suggestions?
  
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____________________________________________________
  
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Wraith
  
VAL CHA Cost Roll Notes
 
  
20 STR 10 13- HTH Damage 4d6  END [2]
 
  
15 DEX 10 12-
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Player: AndrewTBP
  
15 CON 5 12-
 
  
10 INT 0 11- PER Roll 11-
 
  
20 EGO 10 13-
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Val Char Cost
  
20 PRE 10 13- PRE Attack: 4d6
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20 STR 10
  
6 OCV 15
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15 DEX 10
  
6 DCV 15
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15 CON 5
  
6 OMCV 9
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11 BODY 1
  
6 DMCV 9
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10 INT 0
  
4 SPD 20 Phases:  3, 6, 9, 12
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20 EGO 10
  
9 PD 7 9 PD (0 rPD)
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20 PRE 10
  
9 ED 7 9 ED (0 rED)
 
  
10 REC 6
 
  
40 END 4
 
  
10 BODY 0
 
  
30 STUN 5
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9 PD 7
  
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9 ED 7
  
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4 SPD 20
  
Movement Cost Meters Notes
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10 REC 6
  
RUNNING 0 12m/24m END [1]
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40 END 4
  
SWIMMING 0 4m/8m END [1]
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30 STUN 5
  
LEAPING 0 3m 3m forward, 1 1/2m upward
 
  
  
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12m RUN 0
  
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4m SWIM 0
  
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3m LEAP 0
  
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Characteristics Cost: 143
  
  
  
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Cost Power
  
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22 Undead: Life Support  (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week)
  
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9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2)
  
Characteristics Total: 142
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16 Strength: Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/4)
  
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33 Undead: Multipower, 50-point reserve,  (50 Active Points); all slots No Range (-1/2)
  
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2f 1)  Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1), No Range (-1/2) [Notes: Life Support Eating]
  
Cost Powers
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2f 2)  Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2), No Range (-1/2) [Notes: Causing intense fear in even the bravest heroes.]
  
22 Undead: Life Support  (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) - END=0
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Powers Cost: 84
  
9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2) - END=0
 
  
50 Undead: Multipower, 50-point reserve - END=
 
  
2f 1)  Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1) [Notes: Life Support Eating] - END=5
 
  
3f 2)  Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2) [Notes: Causing intense fear in even the bravest heroes.] - END=5
 
  
2f 3)  Strength: Hand-To-Hand Attack +6d6 (30 Active Points); Hand-To-Hand Attack (-1/4) - END=3
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Cost Skill
 
 
 
 
 
 
Powers Total: 88
 
 
 
 
 
 
 
 
 
 
 
Cost Skills
 
  
 
3 Bribery 13-
 
3 Bribery 13-
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2 WF:  Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk]
 
2 WF:  Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk]
  
 
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Skills Cost: 46
 
 
Skills Total: 46
 
  
  
  
Cost Perks
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Cost Perk
  
 
3 Anonymity
 
3 Anonymity
  
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Perks Cost: 3
  
  
Perks Total: 3
 
  
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Cost Talent
  
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18 Combat Luck (9 PD/9 ED)
  
Cost Talents
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6 +2/+2d6 Striking Appearance (vs. all characters)
  
18 Combat Luck (9 PD/9 ED)
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Talents Cost: 24
  
3 +1/+1d6 Striking Appearance (vs. all characters)
 
  
  
 
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Total Character Cost: 300
Talents Total: 21
 
  
  
  
Value Complications
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Pts. Disadvantage
  
 
10 Enraged:  Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life]
 
10 Enraged:  Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life]
  
15 Distinctive Features:  hel-blár (death-black) & nár-fölr (corpse-pale) (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
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15 Distinctive Features:  Deathly (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
  
 
5 Hunted:  Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show]
 
5 Hunted:  Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show]
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5 Unluck: 1d6
 
5 Unluck: 1d6
  
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Disadvantage Points: 60
  
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Base Points: 300
  
Complications Points: 60
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Experience Required: 0
 
 
 
 
  
Base Points: 300
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Total Experience Available: 0
 
 
Experience: 0
 
  
 
Experience Unspent: 0
 
Experience Unspent: 0
 
Total Character Cost: 300
 

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