Cuddlesaurus and the Jellybean of Destiny!

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Revision as of 23:00, 22 January 2011 by Snarf (talk | contribs) (Characters)
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This is the wiki for Snarf's Gamma World Campaign, Cuddlesaurus and the Jellybean of Destiny!

Mao.jpg

Threads

Recruitment Thread

In-Character Thread

Out-Of-Character Thread

Characters

Mao Whiskerton (AC 20, Fort 15, Ref 19, Will 15, Init +7)

Sharps (AC 20, Fort 14, Ref 18, Will 17, Init +6)

Geordy (AC 19, Fort 13, Ref 20, Will 15, Init +14)

ShopCop 6000 (AC 15, Fort 14, Ref 15, Will 14, Init +1)

He-Who-Hits (AC 17, Fort 15, Ref 13, Will 18, Init +3)

Taraxacum (AC 20, Fort 18, Ref 13, Will 15, Init +2)

Gabada DeMonestra (AC 18, Fort 15, Ref 15, Will 16, Init +5)

D&D4E to Gamma World Cheat Sheet

  • Add +1 per level to d20 rolls, instead of +1 per 2 levels.
  • Second Wind is a minor action and restores your bloodied value in hit points.
  • You can make someone else use their Second Wind with a standard action. No skill check required.
  • Ammunition tracking is abstract. If you fire a gun once an encounter, you are "conserving ammo." If you fire it more than once, you are "going bananas" and will be out of ammo at the end of the encounter.

Resources

Gamma World Power Lists - Roll on these tables to generate Alpha Mutations and Omega Tech.

Gamma World Card List - The full text of the Gamma World power cards.

Treasure Map