Difference between revisions of "Korto Klez"

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(Hit Points and Armour)
(Weapons and Shields)
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==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus/Minus: +-%
+
* Attack Bonus/Minus: +20%
* Parry Bonus/Minus: +-%
+
* Parry Bonus/Minus: +5%
 
* '''Unarmed Combat''' (dex+str x 2): 90%
 
* '''Unarmed Combat''' (dex+str x 2): 90%
 
*Strike Ranks: Siz:(0)+Dex:2)='''2'''
 
*Strike Ranks: Siz:(0)+Dex:2)='''2'''
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!width="50"|S.R.
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="50"|A.P.
!width="50"|Attack +20%
+
!width="50"|Attack %
!width="50"|Parry +5%
+
!width="50"|Parry %
 
!width="100"|Range
 
!width="100"|Range
 
!width="50"|Enc.
 
!width="50"|Enc.

Revision as of 15:51, 25 September 2012

Background

Character Details

  • Name: Korto Klez
  • Race: Minotaur
  • Cults:
    • Rune Level:
    • Initiate: Urox the Bull
    • Lay Member: ----
  • Associated Runes: Storm, Eternal Battle, Beast'
  • Social Condition: ----
  • Sex: Male
  • Previous Experience: ---

Characteristics

Str: 25 (+1), Con: 13, Siz: 27, Int: 9, Pow: 13, Dex: 13 (+2):, Cha: 7.

  • Damage Bonus/Minus: +2d6
  • Hit Point Bonus/minus: 18 HPs
  • Experience bonus: +--%
  • Encumbrance limit: -- Enc.
  • DEF +/-'%'

Skill Groups

  • Knowledge: +0%
    • Evaluate (5%):
    • Read/Write Language (0%):-
    • First Aid (5):-


  • Manipulation: +20%
    • Climb (15): 40%
    • Conceal item (10): 30%
    • Jump (15): 60%
    • Lock Picking (5):
    • Map Making (10):
    • Swim (15): 50%
    • Set Disarm trap (5): 50%


  • Perception: +0%
    • Listen (25): 40%
    • Sense Chaos (5): 60%
    • Spot Hidden Item (5): 55%
    • Spot Trap (5): 55%
    • Track (10): 85%


  • Stealth: -20%
    • Camouflage (10%): 35%
    • Hide (15%): 35%
    • Move quietly (15%): 10%
    • Pick Pocket (5)-%


  • Communication: -5%
    • Bargain (10%): %
    • Orate (10%): 25%
    • Sing (5%): %
    • Yodel (0%): %
    • Speak Lang.
      • Beast tongue
      • Tradetalk


Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Close Helm (+ Leather) 6 9 0 19-20
Left Arm Cuirboilli Vambraces (+ Leather) 5 7 0 16-18
Right Arm Cuirboilli Vambraces (+ Leather) 5 7 0 13-15
Chest Plate Cuirass (+ Leather) 7 10 0 12
Abdomen Maille Skirt (+ Leather) 6 9 0 09-11
Left Leg Cuirboilli Greaves (+ Leather) 6 7 0 05-08
Right Leg Cuirboilli Greaves (+ Leather) 6 7 0 01-04
  • Total Hit Points: -- HP

Weapons and Shields

  • Attack Bonus/Minus: +20%
  • Parry Bonus/Minus: +5%
  • Unarmed Combat (dex+str x 2): 90%
  • Strike Ranks: Siz:(0)+Dex:2)=2
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
1H B.F. Mace 1d12+2+2d6 - - 90% 45% - -
1H B.F. Axe 4d6+2 - - 65% % - -
Shield - - - % 90% - 0
Spear 1d8+1+2d6 - - 70% % - 0
Thrown Spear 1d8+2d3 - - 80% na - 0
Thrown Rock/Duck 3d3 - - 55% na - 0
Fist 1d3+2d6 9 arm 90% % 0 0
Kick 3d6 9 leg 90% -- 0 0
Head Butt 3d6 9 head 90% -- 0 0
Gore 1d8+2d6 - - 90% - -
Grapple Special 9 special 90% % 0 0

Magic

  • Power:-
    • Current Characteristic POW: 13
    • Current Available POW: 31
    • Current Stored POW: -


Spirits:

  • Spirit One: Wes Lepre
    • INT: 15
    • POW: 18
    • Where Bound: Crystal
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • Bludgeon 4
    • Detect Enemies (1)
    • Detect Magic (1)
    • Dispel Magic 1
    • Healing 3
    • Jump 4 [Matrix on Mace]
    • Mobility (1)
    • Protection 4
    • Speedart (1)
    • Spiritshield (1)
  • Rune Magic:
    • List your Rune Magic Spells here.

Equipment

  • Weapons:
    • B.F. Lead Mace taken from a Great Troll
      • Matrix: Jump 4
    • B.F. Axe on weapon belt
    • 3 Spears for throwing at stuff in hands or tucked with pack
    • Carving Knife
  • Other:
    • Potions:
      • Cure Soul Waste
      • Cure Wasting Disease
  • Money:
    • 1900 Lunars

Credit:

    • 1300 L for cult magic (1000 for Protection 4, 300 for Detect Magic)
    • 5200 L for weapons (4500 for Axe & Spear + 600 for Thrown Rock/Duck)
    • 1300 L for thieves guild (1200 for Jump and Climb)


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