Azarax the Seeker

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  • Character Name: Azarax the Seeker
  • Class: Magic-user
  • Level: 2
  • XP/XP Needed: 3366/5000

Ability Scores[edit]

  • Strength: 10
  • Intelligence: 17
  • Wisdom: 13
  • Dexterity: 10
  • Constitution: 11
  • Charisma: 9

Combat[edit]

  • AC: 9
  • HP: 8/8
  • Base Attack: +1
  • Weapon/Weapon Feat/Damage
  • Dagger/B/1D4
  • Sling/B/1d4

Saving Throws[edit]

  • Death Ray/Poison: 13
  • Magic Wands: 14
  • Paralysis/Petrify: 13
  • Breath Weapon: 16
  • Rod/Staff/Spell: 15

Class Abilities[edit]

Spellbook:

  • Cantrips: Anatomics, Bug, Catfall, Firefinger, Gallop, Read Magic, Temperature, Tie, Werelight.(3/day)
  • Lvl 1: Read magic, Sleep, Magic missile, Charm person (1/day)
  • Prepared: Charm person, Magic missile, Read magic, Catfall, Werelight.

Misc.[edit]

Skills:

  • Arcane Lore +1
  • History +1
  • Nature Lore +2
  • Laws +1
  • First Aid +1

Weapon Feats

  • Dagger B
  • Sling B
  • Languages:
  • Thyatian, Alphatian, Draconic, Ogre

Gear/Enc/Number:

  • Backpack (holds 400cn)/20 cn
  • Long Cloak / 15 cn
  • Lantern / 30 cn
  • 2 Oil flasks / 20 cn
  • Dried rations/4 days / 40 cn
  • Sack (holds 600 cn) / 5 cn
  • Waterskin, full / 30 cn
  • Tinderbox / 5 cn
  • Dagger / 10 cn
  • Sling / 20 cn
  • 59 pellets / 12 cn
  • Belt / 5 cn
  • Purse / 2 cn
  • Purse / 2 cn
  • Purse / 2 cn
  • Horatio( mule) and cart containing:


  • Money: 286ep ,34sp, 8cp, 2 rubies (worth 300 gp) (purse)
  • Moneychanger's Guild: 1080 gp
  • Total Encumbrance: 548 cn
  • Move: 30'/ round

Background/Appearance/Etc.[edit]

Azarax left his home, a village near Specularum, when he was 14, following the Shearing tradition. He soon met Jarvion, a magic-user that taught him secrets of the arcane. They both ended in Threshold, from where Jarvion went adventuring, never to return. Azarax now yearns to follow his trail, and become a master of magical arts.