Basilisk Hill Breakdown:Slainte
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Rank[edit]
- Cerves Brave 5
- XP: 14,455/29,000
- Alignment - Neutral
- Henchman of Ciaran
3 Mountain Lion cubs
Attributes[edit]
- STR - 15 (+1 Melee, 3:6 open doors)
- INT - 16 (+2 languages)
- WIS - 14 (+1 magic saves)
- DEX - 13 (+1 AC, Missile, Initiative)
- CON - 12
- CHA - 8 (-1 NPC reactions)
Skills[edit]
- Languages
- General Skills
- Naturalism (in range)- Proficient
- Wilderness Survival (in range) - Expert
- Animal Handling - Skilled
- Healing - Expert
- Fighting Style, Ranged (+1 to hit, may fire into melee with no penalty)
- Class Abilities
- Sneak - 9 or higher
- Hear Noise - 14 or higher
- Cleave
- Surprised only on 1
- +1 to initiative out of doors
- Knacks
- Porter - encumbrance increased by 200/200/400/600
- Nature's Ally, 1 1st level Druid spell per day
Combat[edit]
- AC 5 (14)
- HP 24
- Movement Rate - 150
- Initiative Modifier +1
- Attacks
- Sword: +3 to hit, 1d8+2 damage
- Dagger: +3 hit, 1d4+2 damage (5’–10’ / 11’–20’ / 21’–30’)
- Long Bow: +4 to hit, 1d6+1 damage (5'-70'/71'-140'/141'-210')
- Saves:
- Petrification & Paralysis: 11
- Poison & Death: 12
- Blast & Breath: 14
- Staves & Wands: 12
- Spells: 12
Spells[edit]
- First Level: Spells Per Day 1
- Entangle- 20' radius, save v spells or cannot move, move half with save.
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance 390 coins
- Riding Horse - 600 coins
- Barding
- Saddle and Bridle
- Saddle Bags
- Sword - 60 coins
- Long Bow - 30 coins
- Quiver
- 40 arrows
- 10 silver arrows
- Leather Armor - 200 coins
- Shield - 100 coins
- Sack, small x3
- Sack, large x3
- Bag of Holding - 225 coins
- Rations, iron (7 days) - 75 coins
- Rations, fresh (7 days) - 150 coins
- Lantern
- Oil x2
- Rope 50'
- Stakes (3) and Mallet
- Tinderbox
- Torches 11
- Waterskin
- Wine 6 pints
- Wolfsbane
- Potion of Invisibility
- Potion of Treasure Finding
- Scroll of Protection from Elemental
- Scroll of Protection from Undead
- Scroll with two spells (Ventriloquism and Pass-wall)
- Riding Horse - 600 coins