Name: |
Ralis Bek |
Race: |
Miraluka
|
Class(s): |
Jedi (6) Jedi Knight (1) |
Destiny: |
Discovery: find my mentor, Embrul Kel-Dul.
|
Background[edit]
Taken into the Jedi academy at a young age, Ralis (pronounced "Rally") was considered by others to be a promising and good jedi padawan. She and her master Embrul were a good match. For her seven years in the order Embrul became more of a parent figure in her life, everything depended upon his approval. Those feelings moved to adornment and then Embrul was gone. Nothing more, no news, she was only told he was gone, with no expectation of ever coming back. This didn't sit well with Ralis and she became distant with the order, angry at her new babysitter so-called mentor, and became disobedient. When the order offered to let her out with a free pass she left without looking back. Only looking forward to the day she could find Embrul again.
Personality[edit]
Calm on the outside, inside she is a boiling pot of mixed emotions mostly springing from her abandonment. Mostly anger and a deep overwhelming sense of abandonment with crippling depression.
Appearance[edit]
She is of average height and average build. Brown shoulder length hair with long bangs and a long thin (padawan) braid that comes down just behind her right ear and extends to the middle of her back. When incognito she wears the braid wrapped around her head like a headband.
Session Notes[edit]
Abilities[edit]
|
|
|
Strength |
16 |
+3 |
Intelligence |
18 |
+4 |
Fortitude |
20 |
Speed |
6
|
Dexterity |
14 |
+2 |
Wisdom |
14 |
+2 |
Reflex |
20 |
Hit Points |
106
|
Constitution |
14 |
+2 |
Charisma |
15 |
+2 |
Will |
20 |
Attack |
+7
|
Skill |
Total |
Ability |
Trained |
Bonus |
Skill |
Total |
Ability |
Trained |
Bonus
|
Acrobatics |
10 |
2 |
5 |
|
Climb |
6 |
3 |
|
|
Deception |
5 |
2 |
|
|
Endurance |
10 |
2 |
5 |
|
Gather Information |
5 |
2 |
|
|
Initiative |
15 |
2 |
5 |
5
|
Jump |
6 |
3 |
|
|
Knowledge: Any |
7 |
4 |
|
|
Perception |
10 |
2 |
5 |
|
Pilot |
10 |
2 |
5 |
|
Ride |
5 |
2 |
|
|
Stealth |
5 |
2 |
|
|
Survival |
5 |
2 |
|
|
Swim |
6 |
3 |
|
|
Treat Injury |
5 |
2 |
|
|
Use Computer |
7 |
4 |
|
|
Use the Force |
15 |
2 |
5 |
5
|
Feat |
Notes
|
Acrobatic Strike |
(Jedi) Make a successful tumble check and gain +5 attack
|
Armor Proficiency: Light |
(Soldier) Be able to wear light armor
|
Force Sensitivity |
(Racial) Able to use UTF as a trained skill
|
Force Training |
x3 (Racial)(Character) Train in force powers
|
Quick Draw |
(Jedi) Draw weapon as a swift action vs a standard action
|
Shake it off |
(Jedi) Use only 2 swift to move down the condition track
|
Skill Focus: UTF |
(Jedi) Gain +5 to UTF skill checks
|
Skill Focus: Initiative |
(Bonus) Gain +5 to Initiative checks
|
Weapon Proficiency: Lightsaber |
(Jedi) Use lightsaber without penalty
|
Weapon Proficiency: Simple Weapon |
(Jedi) Use simple weapons without penalty
|
Weapon Focus: Lightsaber |
(Character) Gain +1 to attack rolls with Lightsaber
|
Talents[edit]
Talent |
Tree |
Notes
|
Weapon Specialization: Lightsaber |
Lightsaber Duelist |
Add +2 damage with lightsabers
|
Deflect |
Lightsaber Duelist |
Roll UTF as a reaction to a ranged attack
|
Greater Weapon Specialization: Lightsaber |
Duelist |
Another +2 damage with lightsabers
|
Force Perception |
Force: Sense |
(Racial) Replace perception checks with UTF
|
Foresight |
Force: Sense |
Spend 1 FP to reroll initiative, keep the better.
|
Force Powers[edit]
Power |
Notes
|
Battle Strike |
|
Force Drain |
|
Mind Trick |
|
Move Object |
|
Negate Energy |
|
Rebuke |
x3
|
Surge |
|