Darius Arxnae

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Darius Arxnae

...is the son of a Grey Slaad and the Mind Mage Arhexus, who is in turn one of the elder brothers of the famous Arxanae clan. To understand Darius, you need to understand his family. He is an Arxnae, a member of the Junior ( a pseudonym for “Bastard” ) branch of Clan Arxanae. His Uncles and Father are Wizards all, of varying powers and power, and they have established an Arcane Clan holding sworn to the Perrinlands on the southern Border. The Clan and its allies, dependants and followers are the result of several decades of magic study, adventuring and exploration (including Planar wandering).

Darius is the result of a Grey Slaad who assumed the guise of an adventurer, initially as a spy for a Death Slaad they had angered in their travels, and who was plotting a complex revenge. She held this guise for years, and turned on her Slaad employer by revealing who she was to Arhexus, by then her lover. The resulting conflict led to her death or disappearance (no one can be quite sure), and Darius grew up in the huge extended family of his uncles and their offspring.

His initiation into the clans Adult life was the same as everyone elses: he was booted out for a year and a day, and had to make his own way in the world. It was during this Away Year that he became a Psion, but more importantly, uncovered a way to link to his mothers heritage. When he returned, he undertook training as a psychic warrior through a friend of the family, and became a guard/companion for the clan. Over the last two years, he has begun to work as an Arcane Courier for the clan and other employers, moving select items from place-to-place discreetly. This coincides with a little inconspicuous intelligence gathering for the Uncles…

Darius is unique in his heritage, but Clan Arxanae is no stranger to other bloods, including otherplanar. Amongst his cousins (and there are many), Darius counts a Half-Elf, Two Aasimar and a few with Celestial bloodlines. He is well aware of his heritage, how it makes him appear to others, and how to deal with this.

He is well travelled and has a few select friends amongst many peoples along Perrinlands borders. He has followed in the steps of his father to a certain extent, but favours the Martial aspect of his Psionic heritage.

Darius was on a mission to deliver certain Arcane ingredients to the Dwarf holding in the hills above Altendorf. This was not the first time he had passed this way, and he knows people amongst the Dwarves and Gnomes in the area.

Darius has coarse, black hair (with a shifting green sheen) and rough-hewn features. He has a tendency to stoop unless he reminds himself, and his skin has a damp look to it. He is blocky, swift rather than agile, and has a surprisingly clear voice from years of elocution. In trying circumstances, however, his voice takes on the quality of gravel and he almost croaks.


Darius Arxnae - Arcane Courier. Race: Chaond(Human Heritage) Alignment: Chaotic good 5th Level Psychic Warrior 5th Level Psion (Kineticist) 4th Level Anarchic Initiate Level Adj +1

  • Str 14(+2)
  • Dex 18(+4)
  • Con 14(+2)
  • Int 18(+4)
  • Wis 16(+3)
  • Cha 10(0)
  • Att +8/+3 (+10/+5 melee, +12 missile)
  • AC: 14 Flatfooted: 10 Touch: 14
  • HP: 84 +28(Con)+16(PsiBod)= 126
  • Fort+8
  • Ref +7
  • Will +12

Feats: *Human Heritage, *Steady Concentration

  • Overchannel [Psionic]
  • Psionic Weapon [Psionic]
  • Maximize Power [Metapsionic]
  • Quicken Power [Metapsionic]
  • Craft Dhorje [Psionic]
  • Practiced Manifester [Psionic]
  • Psionic Meditation [Psionic]
  • Psionic Body [Psionic]

Manifester level 13th[PM]Psion, 5th PsyWr.

  • Psi points 104
  • Powers [Psion] 19 5x2 4x4 3x4 2x4 1x5(5th level highest)
  • Powers [PsyWr] 5 2x2 3x1
  • 2 5th Power Resistance, True Seeing,Psionic
  • 4 4th Dimension door, Psionic, Energy Adaption, Freedom of movement, Psychic Reformation.
  • 4 3rd Body Adjustment, Energy Retort, Psionic Blast, Energy Cone
  • 4 2nd Damp power, Detect Hostile Intent, Energy Missile, Tongues, Psionic.
  • 5 1st Dissipating touch, Energy Ray, Force Screen, Inertial Armour, Mind thrust.

Psychic Warrior Powers

  • 2 2nd Body Equilibrium, Hustle.
  • 3 1st Detect Psionics, Skate, Synthesete.

Initiate Powers

  • Chaotic Surge
  • Anarchic Grace
  • Wild Surge+1, Psychic Enervation.
  • Clarity of confusion


Skill points 114 Languages: Common, Slaad, Dwarf, Elf, Gnome, Giant, Draconic, Goblin, Celestial, Abyssal.(4) Autohypnosis* (Wis) 15/20 Climb (Str) 5/7 Concentration* (Con) 16/20 Diplomacy 2/2 Disable Device 4/8 Escape Artist (Dex), 0/6 Hide (Dex), 0/4 Jump (Str) 5/7 Knowledge (psionics)* (Int) 11/17 Knowledge (the planes)(Int) 6/10 Listen (Wis), 7/10 Move Silently (Dex), 0/4 Psicraft (Int), 9/15 Ride (Dex) 2/6 Search (Int) 11/15 Sense Motive (Wis) 7/10 Sleight of Hand (Dex), 0/4 Spot (Wis), 12/15 Swim (Str). 2/4 Tumble (Dex), 0/6

Other abilities;

  • Darkvision 60'
  • Shatter (sp) 1/day at character level, DC 11
  • +2 racial bonus to the skills Escape Artist and Tumble
  • Resistant to Acid, Cold and Sonic, 5pts each
  • Outsider (Humanoid)
  • Favored Class = First class taken

Proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).