Demicus Julius
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Name[edit]
Demicus Julius
Rank[edit]
- Human Explorer 3
- XP: 10,647/8,000
- Alignment Neutral
- Henchman -> Septimus Seneca
Attributes[edit]
- STR 11 (0)
- INT 12 (0)
- WIS 10 (0)
- DEX 11 (0)
- CON 14 (+1)
- CHA 12 (0)
Skills[edit]
- Languages
- Common
- Beastial
- General Proficiencies
- (please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
- Adventuring
- Riding [Care and feeding plus fighting while on horseback][Pg.63]
- Class Proficiencies
- Fighting Style [Missile Weapon]
Combat[edit]
- AC 3
- HP 18
- Movement Rate 90'/30'
- Initiative Modifier +3
- Attacks
- Primary Melee Attack: Sword 9+, 1d6+2
- Secondary Melee Attack: Dagger 9+, 1d4+2
- Primary Ranged Attack: Composite Bow 7+, 1d6+2
- Saves:
- Petrification & Paralysis 13+
- Poison & Death 12+
- Blast & Breath 14+
- Staves & Wands 14+
- Spells 15+
Abilities[edit]
- Animal Reflexes [+1 Init and +1 vs Surprise]
- Difficult to Spot [Disappear in Woods 3+]
- Avoid Getting Lost [+4 to roll]
- Evade Wilderness Encounters [+5 to roll]
Equipment[edit]
- Gear, Armor, Weapons:
- Composite bow w/20 arrows
- Legionnaire’s sword and dagger
- leather armor
- Legionnaire’s tunic and pants
- Riding boots
- Leather gloves
- Water skin
- Mess kit
- Hooded cloak
- Wide brimmed hat, Outrider style
- Iron Rations [2 Days]
- Light riding horse
- Riding saddle and tack,
- War Quiver with 20 arrows
- Leather saddle bags
- Water skins [4]
- Iron Rations [14]
- 50' of rope [2]
- GP 3359