Eliose Spells

From RPGnet
Jump to navigation Jump to search

Powers {75}[edit]

Cantrips[edit]

Basically any one with Psyche of 25 has this whole frame of 39 cantrips.

Commonly Known Cantrips: Well known cantrips usable by all classes, including non-magical characters.

Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)

3 Pips in Low Order Magery[edit]

  • 3 Pips-30th Level

16,10,8,7,5,5,3,2,1

1 1 1 1 1 1
1 1 1 1 1 1
1 1 1 1 2 2
2 2 2 2 2 2
2 2 3 3 3 3
3 3 3 3 4 4
4 4 4 4 4 5
5 5 5 5
6 6 6 6 6 7
7 7 8 8 9

4 pips in Illusionist-Includes Tabrosa adds.[edit]

  • 4 Pips-40th Level

21,15,13,11,7,7,5,3,2,2

1 1 1 1 1 1
1 1 1 1 1 1
1 1 1 1 1 1
1 1 1 2 2 2
2 2 2 2 2 2
2 2 2 2 2 2
3 3 3 3 3 3
3 3 3 3 3 3
3 3 3 3 4 4
4 4 4 4 4 4
4 4 4 5 5 5
5 5 5 5
6 6 6 6 6 6
6 7 7 7 7 7
8 8 8 9 9
10 10

Tabrosa Basic Imprint.[edit]

1 2 3
4 5 6
    • 6 slot Frames of any type
    • A raised sigil defends against Low Order magics
    • Wielder can create abstract and vivid illusions. The Sigil remembers each illusion presentation and can replay them.
    • Wielders can construct light for venue performances.
    • Wielder regenerates slowly, equal to 3 times their normal healing rate.
    • 3 pip illusionist or +2 pips if the have pips in illusionist

Basic Woven Logrus Imprint[edit]

1 2 3
4 5 6
7 8 9
10 11 12