Firstmonth, Sixthyear, Sixteenth Cycle
Jump to navigation
Jump to search
Firstmonth
- 100,682.5 gp Starting Balance
- +adventuring revenue A
- +adventuring revenue B
- +sales of mundane goods
- +sales of magical goods
- +759 Deepwater settler revenue
- +936 correction to Merchant Fleet expenses for 12thmonth and 1stmonth
- +9177 correction to mercenary expenses (halfwage)
- -590 Junction worker expenses
- -600 Merchant Fleet expenses
- -1719 Candle worker expenses
- -270 Candle mercenary labor
- -2349 Deepwater worker expenses
- -570 Deepwater mercenary labor
- -170 Deepwater settler expenses
- -5000 for Shadow Wolves expenses (construction of boat)
- -1550 Shadow Wolves labor
- -other expense
- 98,736 Ending Balance