Forgotten Freedom:Old Erk

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Male Minotaur

Barbarian 2 / Fighter 2, ECL 12

Str 33, Dex 13, Con 19, Int 9, Wis 11, Cha 10

Not exactly bright, and even more so not able to even speak Common, the minotaur Erk is pretty much about as smart as a small child. A really big small child. Erk grew up in Droaam but was orphaned at a very young age. Thus, Erk never really learned of his race's inherent hatred of lesser races, but quickly picked up on his inherent sense of direction. During a routine hunt through Droaam for the infamous "EXP", the crew picked Erk up, not sure what to make of him at first. Marish thinks he's cute, cuz he's all furry and stuff, but he's not very smart and no one really understands anything he says. He seems to have an undying affection for Captain Jarlot, and will defend him with his last breath if need be. His sense of direction is uncanny, even if no one understands what he says, he's always capable of pointing at least.

Erk is playful, sometimes too much, and has been known to throw the occasional redshirt off the side of the Forgotten Freedom, just for the fun of it.

--Created by volrathxp; currently hijacked by SilvercatMoonpaw


Word Being (not its real name), a god of puzzles from somewhere that isn’t Eberron, who is currently merged with Erk (statistics unknown)

This entity usually shows up as intelligence and wit that would seem unnatural for a minotaur like Erk. It also has considerable powers of illusion. Its ability to remain hidden so far may be due in part to not actually doing anything noteworthy. Those who try to read it find that it just wants to run the bar and have a look around. It is overly fond of puzzles, and will go out of its way to try and solve one. However, its definition of “puzzle” maybe quite different from anyone else’s.

--Created by SilvercatMoonpaw

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