Gleeville:The Vikings
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- Player: Brawndo
- Actor: Various
- Campaign: Gleeville
- System: Smallville
Values
- Duty: D8 - Practice hard to make the coach proud.
- Fame: D10 - The Big Game is our chance to shine.
- Fairness: D6 - The Ref’s calls are usually fair.
- Love: D4 - Girls are a distraction.
- Popularity: D8 - The Vikings are legends in this town.
- Truth: D6 - We take drug tests seriously. Right?
Defining Relationships
- The Valkyries: D8 - THE VALKYRIES are the best cheerleading squad a team could ask for.
- Glee Club: D6 - The GLEE CLUB better not try to recruit any of our players.
- Coach Connors: D8 - We owe it to COACH CONNORS to give it our all.
Hangouts and Hangers-On
- The Football Field: 2D6 - Competitive, Crowded
- Vikings Locker Room: 2d10 - Inspiration, Recovery
- Coach Connors: 2d10 - Intimidation, Training
Depth
- "We could go All-State this year!": 2d8
Distinctions
- Athletic: D8
- Spend a Plot Point to Reroll a die in any Athletic roll.
- Earn a Plot Point when you Choose to use brute force instead of finesse.
- On A Mission: D6
- Earn a Plot Point and Add a d6 to Drama when you foolishly pursue your mission despite a risk.