Holtz

From RPGnet
Jump to: navigation, search

Holtz aka Iron Penny[edit]

Holtz' mother was a seamstress and his father a docker; he lost the former to the coughs when he was three and the latter to a bar-brawlers knife the year after. Through the intervention of a family friend he was placed at the Orphanage for Unfortunate Children of Parents Lost at Sea, a cramped and impoverished institution relying primarily on the generosity of drunken sailors. The records there have no notation of his family name.

The year he turned seven his bed was needed for a younger, more recent arrival so he was turned out onto the street. He made Ink Lane his home, learning to read from a newspaper vendor whom he supplied with stolen sweets.

Most of his peers escaped from being street urchins by swearing allegiance to one gang or another, but Holtz saw how most of them were used up and worn out after a handful of years so he stayed on his own, though it often meant going cold and hungry.

Talking to newspapermen and tattooists taught him how to be observant and personable, and gradually he started to be able to make a living as a purveyor of street and harbor rumour to writer and robber alike.

However, a couple of years back a rival information broker, Salia, used hired thugs and savage threats to push Holtz out of business, which has forced him to take more active part in the criminal undertakings he previously only indirectly supported.

Looks: man; affable and moderately handsome; wears well-sewn clothes of cheap fabric - shirt, vest, coat, leggings, tricorn hat, work boots


IRON PENNY
Devious Mastermind
Real Name: Holtz
Heritage: Akoros (Dockers)
Background: Underground (Information Broker)
Vice/Purveyor: Obligation (The Orphanage for Unfortunate Children of Parents Lost at Sea, run by the Seawives under Matron Myre)
SPECIAL ABILITIES
Weaving the Web: You gain +1d to Consort when you gather information on a target for a score. You get +1d to the engagement roll for that operation.
Foresight: Two times per score you can assist a teammate without paying stress.
ATTRIBUTES & ACTIONS
Insight: 3 Prowess: 1 Resolve: 2
● | ○ ○ ○ Hunt ○ | ○ ○ ○ Finesse ○ | ○ ○ ○ Attune
● | ○ ○ ○ Study ● | ● ○ ○ Prowl ○ | ○ ○ ○ Command
● | ● ○ ○ Survey ○ | ○ ○ ○ Skirmish ● | ● ○ ○ Consort
○ | ○ ○ ○ Tinker ○ | ○ ○ ○ Wreck ● | ○ ○ ○ Sway
DANGEROUS FRIENDS
Friend: Jeren, a bluecoat archivist and former newspaperman with whom he has a long-standing information exchange arrangement. They meet up for drinks every couple of weeks. Rival: Salia, an information broker who pushed him out of business and still considers him a threat to her operation.

Coin

0

XP

Spider: 1
Insight: 2
Prowess: 5
Resolve: 0
Unassigned: 0

Main page: Denizens of the Drop

Iron penny, iron penny

Silver penny, gold

One of many, one of many

Hard to keep and hold