In Search of Adventure:Inna

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  • Character Name: Inna
  • Class: Cleric
  • Level: 1
  • XP/XP Needed: 289/1500 (+5%)

Ability Scores[edit]

  • Strength: 12 (+0)
  • Intelligence: 18 (+3)
  • Wisdom: 14 (+1)
  • Dexterity: 16 (+2; Init +1)
  • Constitution: 12 (+0)
  • Charisma: 5 (-2; MH 2, HM 5, RM -1)

Combat[edit]

  • AC: 3
  • HP: 6
  • Base Attack/Melee/Ranged: +1/+1/+3
  • Weapon/Weapon Feat/Damage
    • Staff / B / 1d6
    • Sling / B / 1d4 / Range 40-80-160

Saving Throws[edit]

  • Death Ray/Poison: 11
  • Magic Wands: 12
  • Paralysis/Petrify: 14
  • Breath Weapon: 16
  • Rod/Staff/Spell: 15

Class Abilities[edit]

  • Turn Undead
  • Spellcasting

Misc.[edit]

Skills:

  • Cooking+1
  • First Aid+1
  • Religious Lore+1
  • Sense Motive+1
  • Navigating+1
  • Balance+1
  • Jump+1

Weapon Feats

  • Staff(B)
  • Sling(B)

Languages: Thyatian (human), Traladaran (human), Elven, Dwarven, Daro (human)

Gear/Enc/Number:

  • Staff/40cn/1
  • Sling/20cn/1
  • Pellets/6cn/30
  • Chain Mail/400cn/1
  • Backpack/20cn/1
  • Belt/5cn/1
  • Boots(Plain)/10cn/1
  • Cloak(Long)/15cn/1
  • Clothes(Merchant)/20cn/1
  • Holy Symbol/1cn/1
  • Purses/4cn/2
  • Rations(1wk, dry)/70cn/1
  • Tinder Box/5cn/1
  • Waterskin(full, 1day)/30cn)


  • Money: 25gp, 3sp (purse)
  • Total Encumbrance: 674
  • Move: 30'

Background/Appearance/Etc.[edit]

A slender Traladaran woman, with very long, straight raven-black hair in a high pony tail, long side bangs framing her face, pale skin, and amber eyes. Her features are pretty enough, but not altogether notable. She's neither particularly short nor tall. Young, perhaps in her late teens, early twenties. She wears clerical vestments of the Church of Traladara; a long red pleated skirt is visible under the skirt of her chain hauberk, a long white, broad-sleeved tunic conceals the rest of her mail. A simple holy symbol hangs around her neck by a sturdy leather cord. A long hooded travelers cloak hangs from her shoulders, simple brown leather boots on her feet. She carries a simple wooden staff, reinforced with bands of iron at the ends.

While pleasant enough company, and capable of amazing insights, she's terrible at communicating. Her words come out in a rush. Or too quietly. Or in the wrong order. Which tends to be frustrating, both for her and her interlocutors.

Still, she's earnest, reasonably brave, compassionate, and otherwise an admirable acolyte, but one ill-suited to ministering to the flock, or giving sermons. And so she found herself encouraged to lead by example, so to speak, by being an adventurer. She's not quite sure what to make of this, but her faith is strong, and she's confident her people's ancestral heroes will guide her to the right path.