Ironclaw Fur and Fury/PCTemplate

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Name[edit]

Species Career

Description[edit]

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Sheet[edit]

Basics[edit]

Species
Habitat
Cycle
Diet
Senses
Weapons
Personal
Age
Gender
Height
Weight
Eyes
Pelt
Distinguishing Characteristic
Distinguishing Characteristic


Personal Motto[edit]

Just the bear necessities

Goals[edit]

  1. Food
  2. Friends
  3. Singing

Dice[edit]

Traits
Species: Bear d8
Career: Hobo d6
Body d10
Speed d6
Mind d4
Will d6

Skills[edit]

Skills
Name Favorite Use Marks Species Career
Academics Medicine / d4
Brawling ____ // d6
Climbing
Craft
Deceit
Digging
Dodge Vs. Melee /// d8 d8
Endurance d8
Gossip
Inquiry
Jumping
Leadership
Melee Combat
Negotiation
Observation
Presence
Ranged Combat
Riding
Searching
Stealth
Supernatural
Swimming
Tactics
Throwing
Vehicles
Weather Sense

Gifts[edit]

Type Name Exhausted Refresh? Description
Personality Hangry [] Respite After any roll that is somehow relevant to the personality, exhaust this Gift to roll a bonus d12.
Language Calabrese Permits speaking this language (reading/writing requires Literacy). Without this, Gossip and Negotiation are impossible, Inquiry is limited, Presence is unaffected.
Local Knowledge Bonus d12 to know where things are, gossip with the natives, elude pursuit, and otherwise apply knowledge of the area.
Initial Combat Save [] Respite After rolling Soak & Armor from a failed attack/defense, exhaust this gift to negate results of Unconscious, Dying, or Dead. Or reduce Overkilled to Dying.
Species
Species
Species
Career
Career
Career
General
General
General

Gear and cash[edit]

Cash: (Career die) Denarii

Weapons[edit]

Weapons
Weapon Hand Range Roll Effect Notes Carried Price Weight
Knife Good hand Close Body,melee combat Vs Defense Damage+1 Blade, Concealable, On Body Cheap (1/2D) 1/8 Stone

Shields[edit]

Shields
Shield Use Cover Dice Carried Price Weight
Wooden Shield Strapped to arm d8 Carried Average (6D) 1/2 Stone

Armor[edit]

Armor
Armour effect Notes Carried Price Weight
Leather Armor Soak d6 On Body 1/2 Stone

Sundries[edit]

Sundries
Item Notes Carried Price Weight

Battle[edit]

Initiative: d4, d6

Movement[edit]

Stride: 1 Dash: 4 (1/2 Max Speed +1 if Body>speed) Sprint: d6 (Speed die) Run: 20 (Max body + Max speed + Dash)

Attack[edit]

Natural
Attack Hand Range Attack Dice Effect
Weapons
Attack Hand Range Attack Dice Effect

Defense[edit]

Defense---Defense Dice---Effect

Speed & dodge dice---d6,d8---dodge


Soak and armor[edit]

Soak d10, d6 and Armor none



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