Kobold Warrenguard - custom class
Jump to navigation
Jump to search
- Strength Prime Requisite
- HD 1d6 (1 build point, 500 XP)
- Fighting Value as Fighter (2 build points, 1000 XP)
- Narrow armor. Because of their size kobolds do not fit into armor made for humans or larger. Armor must be custom made for them. +2 custom powers, +150 XP
- Narrow weapons. Because of their size any weapons the kobold wields are one category down from human sized: a dagger is used as a short sword, a short sword as a long sword and a normal sword as a 2-handed sword. +3 custom powers. +150 XP
- Thievery Value of 1 (200 XP): Move Silently, Hide in Shadows, Backstab.
- Total of 5 custom powers.
- 90' infravision (2.5 custom powers)
- Acrobatics as skill (1 custom power)
- Accuracy as skill (1 custom power)
- Combat Trickery (overrun) as skill
- Drawback: Sensitivity to light as Sneak.
- Save as Fighter, gains class proficiencies as fighter.
- XP to reach 2nd: 2,450