Rameus Mordeen

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A character in the Chuubostuck campaign.

Description[edit]

Your name RAMEUS MORDEEN, and today is your FIFTEENTH BIRTHDAY. You have a VARIETY OF INTERESTS, which include OBSCURE INTERNATIONAL HEAVY METAL ACTS, which you insist are GOTH, but which your friends make fun of you for; and COLLECTING CREEPY SPECIMENS, which you are convinced will someday land you a highly attractive partner of either sex who likes gloom and screetchy guitars as much as you do. Your room is impeccably organized and decorated, but you are ashamed of it because it is a normal room on the FIRST FLOOR of a small house in TOWN, and you wish that it was a BAT-FILLED TURRET IN A CASTLE. With this in mind, you have particularly decorated the place with BAT SCULPTURES.

You live with your SISTER, who is a very CONSCIENTIOUS and AFFECTIONATE person who does not understand your strange habits, but indulges them.

Details[edit]

Name: Rameus Mordeen
Class and Aspect: Prince of Breath
Planet: Land of Drums and Ash Dream Planet: Prospit (much to his consternation)

XP Details[edit]

Genre: Epic fantasy*

  • Rameus is "gothic" in terms of his dress and the style of music he likes, but he's also absurdly over the top and dramatic, not slow and brooding. Power chords, his favorite thing ever, fit epic fantasy much better.

Emotion XP: In Their Own Private World

Traits[edit]

Skills[edit]

Guitar 2 Investigation 4 Programming 2

Perks[edit]

  • None

Other[edit]

  • Connection: Fitz, Lilith, Ayumo 1
  • Bond: I feel a strong need to make my life poetic and dramatic, even when that costs me. 2
  • Affliction: Not The Main Character 0
  • MP: 1/1

Health[edit]

Normal Health: [   ][   ]
Tough Health:  [   ]
Divine Health:   x

Issues[edit]

  • none yet*

Arc[edit]

Knight ()

Free XP: 4

Starting Quest:[edit]

Starting Quest: Adventure GET[edit]

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The HG can award you 5XP toward this quest when:

  • Trouble starts or gets much worse in a well-staged way — whether that’s accidentally walking backwards into an enemy camp, breaking into a supposedly empty manor during what turns out to be a dinner party, or declaring that everything’s fine as long as there aren’t any werewolves around just before werewolves show up;
  • Someone rescues you;
  • You stand in a shadowed place and tell someone a secret, then run away before they can react.

You can earn each bonus once, for a total of 15 XP. Once per chapter, you can gain 1 XP toward this quest when you:

  • sneak into somewhere you shouldn’t go
  • risk trouble by digging into somebody’s secrets
  • drag others into your affairs/arrange their lives for them
  • propose a theory about the underlying situation you’re in
  • tell someone a story related to the underlying situation you’re in
  • get into trouble trying to help somebody else
  • risk trouble in the name of adventure!

You can combine this with an XP Action, but you’re not required to.


Basic Quest: Totally Metal[edit]

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Earn a bonus XP, once per scene, towards this quest when Rameus declares that something is, or is going to be "DARK".

Storyline Quest: Obtain SBURB[edit]

You've got to get into that game!

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The HG can award you 5 XP towards this quest when:

  • You acquire a copy of the game disc, and also convince another player to act as your server.
  • You complete all the steps of constructing your totem, and are ready to enter the game.

1/chapter, you can earn a bonus XP towards this quest when you:

  • Suffer unusual difficulty in what should be a simple task
  • Lose your copy of the game disc at the last moment.