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Game 0.0: Pilot

  • None needed

Game 1.0

  1. 01-Jun-2518: Ships transponder beacon disengaged to shut off automatic transmission
  2. 01-Jun-2518: Ships transponder beacon reengaged to automatically transmit
  3. 01-Jun-2518: Lock controls for gun locker; partial bypass, later restored to normal condition
  4. 05-Jun-2518: front portside container detach controls; upper deck; modified to bypass remote detach from the bridge; now set to manual detach procedure

Game 2.0: A-Team

  • None needed

Game 3.0: Summer's Gift

  1. 14-Jun-2518: Pulse Beacon Data reformatted; ship name: The Beatrix Queen, owner name: Felicia Chen
  2. 04-Jul-2518: Pulse Beacon Data reformatted; ship name: Maddy's Gambit, owner name: Hope Taswell
  3. 04-Jul-2518: Pulse Beacon Data reformatted during legal transfer of ownership; ship name: Summer's Gift, co-owners' names: Nika Earhardt, Christian Edge, Marina Kseniya Sebastien, Arden689; recorded and notarized: Lucifer's Landing, Orphan, Angel, Kalidassa (Xuan Wu) System

Game 4.0: Racing the Clock

  • None needed

Game 5.0: Volatility

  • None needed

Game 6.0: Convergence

  1. 11-15-Jul-2518: Rina hacks into a Cortex ad to inspect its source code. She finds out it’s a coded message for the crew, bounced across the ’Verse via several comms satellites to hide its origination point. Which Rina finds: The Cordon Vert.
  2. 10-Aug-2518: Miranda Wave. Rina hacks it to find out where it came from, tracks the signal to Mr. Universe’s broadwave station. He’s an underground celebrity and Rina knows of him, though she’s never met him. Since the Miranda Wave, his facility has gone dark.
  3. 10-Aug-2518: Rina does a check for buoys she’d managed to hack during the war, but nothing is within range.

Game 7.0: What Lies Beneath

  1. 05-Sep-02518: Rina hacks into the hospital billing records to track invoices for East Wing expenditures and contractors.
  2. 05-Sep-2518: Rina taps into a security feed to record a 10-minute loop of status reports.
  3. 05-07-Sep-2518: Rina taps into a security feed for Christian as he waits in our shuttle, so he can listen for trouble coming our way.
  4. 07-Sep-2518: Rina yanks the pinger for Summer’s Gift and swaps it out for the old Potemkin/Grimes board to throw our pursuers off.

Game 8.0: Reunions

  • None needed.

Game 9.0: Breaks

  1. 22-Oct-2518: Rina scrubs the Tolson car off the ship’s electronic manifest, to keep it from being tracked by the Feds.

Game 10.0: Coalescence

  • None needed.

Game 11.0: Exit Strategies

  1. 03-Nov-2518: Rina hacks into a hospital computer during B&E and turns on all of the building’s alarms for a distraction.





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