Running Sheet Runner A

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Runner, Original Arco Boy

The Only Non-Dwarf of the Original Arco Boys

Runner2.jpg

Father:

Mother:

Children:

Description: Male: Elf; magically changed from a Human. Was quite effeminate even before he became an Elf, but still held his own with all the other Arco Boys. Military, Trucker, Biker, Gun Enthusiast, Mountain Guide, Rock Climber.

Hobbies: Hiking, Rock Climbing, Camping, Hunting, Fishing, Shooting,

Ranks[edit]

  • 1st Lieutenant; USMC Recon

Points{67}[edit]

Total:67 ={15(+10)} Stats+{7(3)} Powers+20 Skills+{26 (17)} Items +0/0 allies/Enemies +(-1)0 Stuff+0 Storage


Advancement[edit]

Secret Meeting and avowel to a Tosian diety[edit]

  • 20 pips for stats. STR, Endurance to Amber

2024 Time in land for the Adventurer Society[edit]

  • 15 pips General: Experience-STR, Endurance, Psyche to 5 each
  • 5 pips in skills at level 1--Spent
  • 5 pips spread across a few favorite items from constant use near wizards--Spent on Items.

Statistics{15(+10)}[edit]

  • Psyche: 5
  • Strength: 5
  • Endurance: 5
  • Warfare: CHAOS RANK (+10)

Powers {7(3)}[edit]

2 Fort Garland Sigil of Avalon; Basic Imprint[edit]

(3) Avalon Shape Shifting; Specific Alternate Forms ONLY:[edit]

    • Forms: Elf(True Form), Ki-Rin (Magical Creature).

5 Low Order Sorcery Sorcery in Jeweled Amber[edit]

Skills {20}[edit]

  • 2 Mountaineering & Climbing
  • 2 Outdoor Survival
  • 2 Land Navigation
  • 1 Military Basic Skill Sets
  • 1 Military Advanced Skill Sets (includes College ROTC & Recon)
  • 1 Bow Hunting & Fishing
  • 1 Cooking
  • 1 2024:Bowyer
  • 1 2024:Fletcher
  • 1 2024:Stone Chipping
  • 1 2024:Horsemanship.
  • 1 2024:Gardening

Elf Skills {Bonus}[edit]

  • 2 Archery
  • 1 Hide in Natural Surroundings
  • 1 Stealthy / Silent Movement
  • 1 Woodcraft

Other Skills[edit]

  • Truck Driving, Motorcycle Riding, ROTC Skill Sets, Tracking, Search & Rescue, Animal Lore, Identify Edible Fungus', Roots, Herbs, Fruits & Nuts,

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

  • various

Enemies[edit]

  • various

Companions[edit]

Items {26 (17)}[edit]

Ichilian Red Bow (7)[edit]

  • 1 Combat Training
  • 1 Vs Weapons
  • 2 Double Damage
  • 2 N/N: Ichilian Red Bow, Mongol Short bow, Long You Bow
  • 1 Ability:Call to Hand.

Red Wood Shafts (3)[edit]

  • 1 Ability:Call to Hand

x3 Horde

    • Total 3..
  • Runner has 3 Arrows
  • Arrow leaves a red mark requiring clerical healing.

Red Blade of Micholt (7)[edit]

Runners-micholtian blade.jpg

  • 1 Combat Training.
  • 2 Vs Guns
  • 2 Double Damage
  • 1 Alt Form. Readen Blade, Mithril Blade.
  • 1 Ability: Call to Hand
    • It will not feel magical in the hands of others.
    • If the sword is stolen the thief gains a venereal disease for each week they posses it.


Weapons and Gear 26[edit]

Light Saber 7[edit]

White; 3 Settings

  • 2 Vs Guns
  • 4 Deadly Damage
  • 1 Ability: Call to Hand

Hand Gun 2[edit]

Sig Sauer P365.

    • Ammo & Spare Clips
    • Gun Cleaning Kit
  • 1 Ability:Load during Battle
  • 1 Ability: Call to Hand

Rifle 2[edit]

Barrett M82/M107

    • Ammo & Spare Clips included
  • 1 Ability: Call to Hand
  • 1 Ability: Load in Combat

knife 5[edit]

Kabar Bowie Knife

  • 2 Double Damage
  • 2 N/N: Kabar bowie, Buck Knife side Blade, Swiss army knife, LOTR Elvish Short blade, 4 different Thief tools, grappling hook
  • 1 Ability: Call to Hand: Compound, Modern High-Tech, Folding

Armor 5[edit]

  • Armor: Army Armor
  • 2 Rapid Heal
  • 2 N/N: Army Armor, Breast Plate, Leather body/leg armor elven looking, Micholtian leathers
  • 1 Ability: Call to Don/ Disarm

Gear 5[edit]

Backpack 1[edit]
  • 1 Ability:BoH 10x5x5 as well as other pouches
Blanket of Warmth 1[edit]
  • 1 Temperature changes
Van Real Glasses 3[edit]

Non-Magical Items[edit]

Clothing & Equipment[edit]

  • Clothing;
  • Climbing Gear;
  • Camping Gear;
  • Personal Gear:
  • Specialty Equipment:
  • Circus Costumes & Props
  • Adventurers Gear


Vehicles[edit]

  • Semi Truck w/ Sleeper Cabin, Double Box Trailers
  • Motorcycle; Indian Scout
  • Off-Road 4X4; International Scout

Trinkets & Luxuries[edit]

  • Collection of Alcohols & Mixers for 'Fruity Cocktails'
  • Collection of Native American Arrow Heads
  • Momentos

Balloon Equipment[edit]

Developing a Hot Air Balloon Ride with an Adventures Society Balloon

  • A
  • B
  • C
  • d

Shadows {0}[edit]

Stuff{-1}[edit]

  • -1 Bad Stuff- Something about him. Dreamy, but scary.

Miscellany[edit]

  • 2 Fort Garland Sigil of Avalon; Basic Imprint
    • Low Order Inscription located in Lily Lake, near Ft. Garland, CO, USA, Earth; Shadow Garland aka Change World.
    • Sigil can be used as a Lens for Detection purposes.
    • Sigil can be used Defensively.
    • Sigil reacts violently vs Woven Logrus; blue lightning (NEW)
    • Sigil can be used as a Spell Framework. Holds Spells like a Web. (re: Zachary and Fortunadus)
      • High Order Sorcery Spell (2): Holder Frame ONLY (no need to Cast)
      • Low Order Sorcery Spells (5): Holder & Casting Frame.
      • Other Low Order Spells (?): Holder Frame ONLY
  • (3) Avalon Shape Shifting; Specific Alternate Forms ONLY:
    • Gained assaying the Ft. Garland Sigil of Avalon twice.
    • Forms: Elf(True Form), Human, Dwarf, Orc, Ki-Rin (Magical Creature).
  • 5 Low Order Sorcery Sorcery in Jeweled Amber
    • Highest Priority of Low Order Magic
    • Low Order versions of High Order Sorcery Spells
      • Less power overall; less intensity, effectiveness, duration.
    • This is NOT a Low Order Magic System, such as; Magery, Wizardry, Listery, etc.

Spells[edit]

  • Framework: Low Order Inscription; Basic Imprint; Fort Garland Sigil of Avalon
    • High Order Sorcery Spell Slots (2): Holder Frame ONLY; no need to Cast.
      • [Empty], [Empty]
    • Low Order Sorcery Spell Slots (5): Holder and Casting Frame.
      • Invisibility (good for a Low Order Sorcerer. the main difference between High and Low versions is duration)
      • Giant Slap (good enough to shut doors but not kick open strong doors. But it could play hell with a table setting)
      • Cardiac Arrest (a killing spell for High Order but for Low Order it is mainly a massive chest pain distraction unless someone has heart problems)
      • Defensive Shield (as a Low Order spell is mainly useful against Low Order Magic, but its a must)
      • Single Wound Healing (stops a single wound from causing someone to bleed out. The size of the wound is important. A High Order version will stop almost any wound short of decapitation)
    • Low Order Magic System Spell Slots (?): Holder Frame ONLY; no need to Cast.
      • Currently Empty? Perhaps Holding Mage Spells?