STM: Milagros Miyashita
Ensign Milagros "Mili" Miyashita[edit]
Player: User:Citizenkeen game: Star Trek: Mercury
Very much a work in progress.
Backstory, photo, etc – go wild. Note: the ratio of dice is all wrong for a starting character – just wanted to make sure every die size was represented for copy/paste sourcing.
Distinctions[edit]
Collector's Guild Viceroy[edit]
Miyashita's an expert in appraisal and negotiation. She has many friends and even more enemies in every port. Can be used to justify a lot of experiences, though some in Starfleet don't like the Collectors as their greed is the antithesis of much of what Starfleet stands for.
Former Civilian Captain[edit]
Miyashita ran the Midnight Euphony for years. She can handle pretty much any system, though often her work isn't quite up to Starfleet standards.
Idealistic[edit]
Miyashita is a former Collector's Guild Viceroy, which makes her an expert in everybody's dark side. And she's Former Civilian Captain, which makes her all too familiar with Murphy's Law.
But at her heart, Miyashita is an idealist. Deep down, things work out and people are good. She knows not to show that side of herself to others too often lest she be exploited, but it's always there.
Disciplines[edit]
Discipline | Focus | ||
---|---|---|---|
Command | Negotiation | ||
Conn | |||
Security | |||
Engineering | Jury rigging | ||
Science | |||
Medicine | Field Medic |
Values[edit]
Talents[edit]
Command Talent[edit]
- I've Been Here Before
When you spend a Plot Point to create an asset representing a contact or local familiarity, you may step up the asset by one (to ).
Open Talent[edit]
- Unflappable
When you're solving a problem under threat of imminent danger to the ship or crew, you may step down your Value die by one on a test or contest in order to step down your choice of stress dice before you roll.
Resources[edit]
Milestones[edit]
That's Former Captain Miyashita
- 1XP… when you interrupt a senior officer or take command of a scene where senior officers are present. [1]
- 3XP… when you seek out a senior officer to apologize, or are assigned tasks as reprimand.
- 10XP… when your transfer to Command Division is accepted, or when you accept that the journey is going to be longer than you thought.
Starfleet Ideals
- 1XP… when you help a crewmate.
- 3XP… when you talk about the apathy and greed of your past life.
- 10XP… when you confront a dark truth about the Federation and change it, or it changes you.
Advancement[edit]
XP: 0
Spent XP[edit]
- a talent?
- maybe a focus
- the sky's the limit
[1] Subject to change if it doesn't work with PbP.