Secondmonth, Sixthyear, Sixteenth Cycle
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Secondmonth
- 98,736 Starting Balance
- +adventuring revenue A
- +adventuring revenue B
- +sales of mundane goods
- +sales of magical goods
- +1114.50 Deepwater settler revenue
- -590 Junction worker expenses
- -1068 Merchant Fleet expenses
- -1719 Candle worker expenses
- -2040 Candle mercenary labor
- -2349 Deepwater worker expenses
- -3440 Deepwater mercenary labor
- -214 Deepwater settler expenses
- -2250 Shadow Wolves labor
- -2600 loan to Karag Two-Blades for his Thirdmonth expenses
- -3795 extra war mercenaries
- -306 total for Miscellaneous Worker Expenses during downtime and for 3rdmonth
- 79479.5 gp Ending Balance