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Skins Kobold Bloodied Shaman

A character in Licensed Adventuring Company, a Dungeon World game.


  • STR 16 (+2)
  • CON 15 (+1)
  • DEX 13 (+1)
  • WIS 8 (-1)
  • INT 12 (+0)
  • CHA 9 (+0)

  • HP: 21/21
  • ARMOR: 2
  • LOAD: 10
  • DMG: 1d12

  • Alignment: Chaotic - Eschew a convention of civilization


  • (Kobold) Small Target: When you defy danger and use your small size to your advantage, take +1.
  • (Kobold) They Were Just Here: If your enemies turn their back on you, even “just for a second,” you can get clear. Maybe just around a corner, and maybe still in danger of pursuit, but clear for the moment.
  • What Are You Waiting For? (Barbarian)
  • Musclebound (Barbarian)
  • Quest (Paladin)
  • Port in a Storm (Bard)


-Slay the Slaver's Unions, a great blight upon the land.

In exchange, Skins gets

-A mark of Divine Authority (a permanent bloody clawprint across the face) -Invulnerability to chains and restraints

And has to obey all or some of the following (DM's choice)

-Courage, forbidding cowardly tactics and tricks -Valour, forbidding suffering an evil creature to live -Hospitality, requiring to comfort those in need, whoever they be.


  • 5 Dungeon Rations
  • Leather armor (1 armor, 1 weight) and Adventuring gear (1 weight) and Dagger (hand, 1 weight)
  • Axe (close, 1 weight) and shield (+1 armor, 2 weight)
  • Signature Weapon: Twin Bone Axes. Close+Reach, Forceful and Messy tags).
  • Spear
  • Healing Potion


  • Sumara has beaten me with their strange civilisation weapon - I must best them!
  • Grenk follows strange spirits. What are they?

Background and History[edit]

Name Skins! Pleased meet!

Am a... what word? Means strong, has 'sssss' sound like snake. Ssss. Ssss. Savage! Am savage! Lots of people call savage, so am likely savage, yes?

The Claire? Who? Oh! Declare! Yes! De-claire axes! Have axes. Are cultural. Means can take them anywhere, yes? Can't take cultural axes away. Is bad. Are good friends, these axes. Saved life lots.

So. Company! Adventures! Want to try out, ah, word... derring. Want to do derring and lots of it. Heard company is good way.

Writing? Yes, do lots writing! And lots speaking. Know lots of tongues! Travelled long long ways.

Yes, always speak well as this. Am very good at tongues! Everyone say, Skins very good at tongues. Can speak Orc tongue, dwarf tongue... whatever want!

Running away? Oh, just little bit. Is a... sin die kate. Crime sin die kate. They say "Skins, no free people, people in chains very important for civilisation people' to which Skins say 'pah, civilisation. Is silly, yes' but they think it is very important. Civilisation people strange!

So, sign here, yes? Have clawprint ready.