The World of Midnight

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The World of Midnight In the aftermath of the war, Izrador and the Night Kings embarked upon a campaign to consolidate their power and eradicate their enemies. The elder races are being systematically hunted down and exterminated. The continent-spanning forest of Erethor has become an island of light in a darkening world, as the elves fight a neverending battle against besieging hordes of goblinoids. The surviving dwarven clans have locked themselves in their mountain holdfasts, and the streets of once-proud subterranean cities have become killing fields for the Night Kings’ troops that are sent in to root them out.

While the desperate war rages on in the ancestral homelands of the elder races, the lands of men are ruled with an iron fist by the minions of the Shadow. Many cities lie in ruins, and most common folk live in walled towns, locking the gates against the darkness each night. Literacy and learning are punishable by death, and ignorance spreads across the land like a terrible plague.

As the Shadow falls across the world, a few brave heroes dare to oppose the tyranny of the Night Kings. They struggle to stem the tide of darkness and restore hope to a despairing world. Pursued by the Night Kings’ foul minions and the secretive legates of the Order of Shadow, these heroes will never receive parades and victory feasts as the reward for their noble efforts. Their greatest foes are often the suspicion, resentment, and fear of the very people they strive to champion and protect. Welcome to the world of Midnight!



Midnight RPG Campaigns: Main Page