User:Bill/Hyperstructure Aurora/Build an Armor

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Introduction[edit]

TriStat dX divides protective abilities into the Adaptation, Armor and Force Field. The combined value of these Attributes must be sufficient to stop a light anti-tank weapon, or 40 damage. Similar to weapons, these Attributes may be purchased via an Item of Power. This is a much simpler process overall though because they have fewer options than Special Attack. However, unlike Special Attack, they may include Power Modifier Values and Defects. Adaptation is necessary to protect against environmental threats such as extreme heat, vacuum, and toxic atmospheres. Also unlike weapons the Item of Power Attribute costs 4pts/level when purchased as armor.

Example[edit]

This is a very basic suit of armor with some degree of protection against environmental threats.

Item of Power 3 (Armor) 12 Points
Adaptation (Pressure, Vacuum, Noxious Gases) 3 3 Points
Armor 4 (Protects against 40 Damage) 12 Points
Special Defense (Low Oxygen Environments) 1 1 Point

Final Notes[edit]

  • Protection is mostly a matter of size.
  • Man sized objects should not have any combination of protective Attributes that exceeds 40.
  • Objects twice the size of a man should not exceed a protective value of 70.
  • As things get bigger protection should increase proportionately.
  • Damage Absorption is a special case that requires additional consideration. While not strictly a protective Attribute a character with this attribute is able to recover damage. For this reason each level of Damage Absorption counts as 20 points of protection.