Victorian Justice League: Zatanna

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A player character in Victorian Justice League: A Tale of Two Cities.

MISS ZATARA THE MAGNIFICENT AKA ZATANNA

Bennies: 3/3

Hindrances[edit]

Reckless (Major) (SPC)

Heroic (Major) (SW)

Pacifist (Minor) (SW)

Stubborn (Minor) (SW)

Traits[edit]

Attributes[edit]

  • Agility: d4
  • Smarts: d8 (+1 from character creation ) (+1 from advance)
  • Spirit: d10 (+3 from character creation)
  • Strength: d4
  • Vigor: d6 (+1 from character creation)

Skills[edit]

  • Athletic: d4
  • Common Knowledge: d6 (+1 from character creation)
  • Notice: d8 (+1 from character creation) (+1 from Advance w/Occult) (+1 from advance w/Performance)
  • Persuasion: d8 (+1 from character creation) (+1 from advance w/Performance)
  • Stealth: d4
  • Focus: d12 (+4 from character creation) (+1 from Super Skill)
  • Performance: d10 (+2 from character creation) (+1 from advance w/Persuasion) (+1 from advance w/Notice)
  • Occult: d10 (+2 from character creation) (+2 using 3 Hindrance points)
  • Fighting: d6 (+1 from character creation) (+1 from advance)

Derived Statistics[edit]

  • Pace: 6″
  • Parry: 5 (2 + 3)
  • Toughness: 5 (2 + 3)

Edges[edit]

  • Super Powers (Free)
  • Fame (+1 Persuasion rolls when recognized (Common Knowledge), double usual fee for Performance.) (Human)
  • Attractive (+1 to Performance and Persuasion rolls) (Hindrance)

Super Powers (45 + 5 spp, limit 15)[edit]

  • Mistress of Magic (Super Sorcery) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  • Magic Bolt (Ranged Attack) (Element: Magic) – Damage 5d6 (12) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  • Protective Enchantment (Force Field) – Damage -6 (6) + Area Effect (+2) + Life Support (+2) + Limitation: Requires vocal incantation (-1) + Requires Activation (-1)
  • Mystic Flight (Flight) (Pace 45 (30 MPH)) (6) + Device (Magician’s Cloak) (-1)
  • Trained Sorceress (Super Skill: Focus) (+1) (1)
  • Levitation (Telekinesis) (3) + Power X2 (Str d12) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  • Magical Portal (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  • Hypnosis (Stun) (3) + Limitation: Requires vocal incantation (-1)
  • Mind Reading (Telepathy) (2) + Range (2)
  • Conjuration (Illusion) (4) + Area Effect (+2) + Obscurement (+2) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  • Environmental Resistance (Magic) (-4 Damage from Magic attacks and +4 to resist effects with Magic trappings) (1)

Gear[edit]

n/a

Experience[edit]

Rank: Seasoned

Advances: 4


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