Zorgan
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Character in Mandacaru's MRQ2 game Scant Regard: Back to wiki / [ IC] / [ OOC] / Recruit
Jump to char char char char char
- Male/Female --yo
- Home: ---
- Background: --- Profession: ---
- Magic: ---
Characteristics and Attributes[edit]
STR -- CON -- SIZ -- INT -- POW -- DEX -- CHA --
- Combat Actions --
- Damage Modifier +1D--
- Improvement Modifier +-
- Movement -
- Dedicated POW -
- Magic Points --
- Strike Rank (XX-#AP)=--
- Hero Points: -
Skills[edit]
Common (Base %) %
- Athletics (Str+Dex --) #%
- Brawn (Str+Siz --) #%
- Culture(Poljoni)(Intx2 --) #%
- Dance (Dex+Cha --) #%
- Drive (Dex+Pow --) #%
- Evade (Dex2 --) #%
- Evaluate (Int+Cha --) #%
- First Aid (Int+Dex --) #%
- Influence (Chax2 --) #%
- Insight (Int+Pow --) #%
- Lore (homeland) (Intx2 --) #%
- Perception (Int+Pow --) #%
- Persistence (Pow x2 --) #%
- Resilience (Con x2 --) #%
- Ride (Dex+Pow --) #%
- Sing (Cha+Pow --) #%
- Sleight (Dex+Cha --) #%
- Stealth (Dex+Int --) #%
- Swim (Str+Con --) #%
- Unarmed (Str+Dex --) #%
Advanced Skills (Magical below)
- -----Speak ----- (Int+Cha --) #%
- ---- (---+--- ) #%
Combat Styles & Weapons[edit]
Combat Styles (Base %) %
- 2H --- (Str+Dex --) #%
- --- and Shield (Str+Dex ) #%
- ---ranged--- (DexX2 ) #%
- Unarmed (Str+Dex --) #%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- Total weapon ENC: #
Hit Points and Armour[edit]
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | ... | - | - | -0 |
16-18 | Left Arm | ... | - | - | -0 |
13-15 | Right Arm | ... | - | - | -0 |
10-12 | Chest | ... | - | - | -0 |
07-09 | Abdomen | ... | - | - | -0 |
04-06 | Left Leg | ... | - | - | -0 |
01-03 | Right Leg | ... | - | - | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = #
- Armour Penalty =
Magic[edit]
- Common Magic (Pow+Cha --) +30glor #%
- Spells:
- @@@
- @@@
- @@@
- @@@
Cults:
- --- e.g. Initiate of ---
- Dedicated Pow: #.
- Pact (---god---) (Cha+DedPow ?) #%
- Lore (---god---) (Intx2 ) #%
- Cult Skills:
- Specific duties:
- Gifts/Compulsions:
- Divine Spells:
Mount[edit]
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment[edit]
Arms
Armour
Equipment
Freebies:
- Clothes they wear and a set of spares.
- Some personal momentoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- One weapon relevant to their weapon skills and culture.
Money ---L