Difference between revisions of "Sige"
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*'''Class: Magic User''' | *'''Class: Magic User''' | ||
*'''Level: 1''' | *'''Level: 1''' | ||
− | *'''XP/XP Needed: | + | *'''XP/XP Needed:958/2500''' |
===Ability Scores=== | ===Ability Scores=== | ||
Line 31: | Line 31: | ||
*Two-Fisted Sorcerer (cast two spells in a round 1/day) | *Two-Fisted Sorcerer (cast two spells in a round 1/day) | ||
*1st Level Spells (1/day) | *1st Level Spells (1/day) | ||
− | **Sleep | + | **'''Sleep''' |
**Magic Missile | **Magic Missile | ||
− | + | ||
===Misc.=== | ===Misc.=== | ||
'''Skills:''' | '''Skills:''' | ||
Line 40: | Line 40: | ||
*Nature Lore +2 | *Nature Lore +2 | ||
− | + | '''Languages:''' | |
+ | *Common, Elf, Orc, Giant | ||
'''Gear/Enc/Number:''' | '''Gear/Enc/Number:''' | ||
− | * | + | *Sling (20cn) |
+ | **30 pellets (6cn) | ||
+ | **5 silver pellets (1cn) | ||
+ | *Dagger (10cn) | ||
+ | *Backpack (20cn) | ||
+ | **Waterskin (30cn) | ||
+ | **Rope (50cn) | ||
+ | **Rations, dry, 1 week (70cn) | ||
+ | **2 Torches (40cn) | ||
+ | **Large Sack (5cn) | ||
+ | **Hammer + 10 Spikes (60cn) | ||
+ | **Spell Book (25cn) | ||
+ | **Red Powder, 2 flasks (20cn) | ||
+ | **Scroll -- ''Analyze, Mass Invisibility'' | ||
+ | |||
+ | *Draft Horse | ||
+ | **Saddle | ||
+ | **Saddle Bags | ||
+ | ***Grappling Hook 80cn | ||
+ | ***Tent 200cn | ||
+ | **Large Sacks, 4 | ||
− | *'''Money:''' | + | *'''Money:''' 400 gp (gems), 6sp |
− | *'''Total Encumbrance:''' | + | *'''Total Encumbrance: 327cn''' |
− | *'''Move:''' | + | *'''Move: 40''' |
===Background/Appearance/Etc.=== | ===Background/Appearance/Etc.=== | ||
Sige is a youthful evoker who was sold to his order as a child to repay his family debts and trained as a magical janissary. During a recent conflict, he took advantage of the whims of fate and deserted, traveling to a new land where no one knows his name or face. | Sige is a youthful evoker who was sold to his order as a child to repay his family debts and trained as a magical janissary. During a recent conflict, he took advantage of the whims of fate and deserted, traveling to a new land where no one knows his name or face. |
Latest revision as of 08:37, 23 November 2013
In Search of Adventure:Home Page
- Sige
- Class: Magic User
- Level: 1
- XP/XP Needed:958/2500
Contents
Ability Scores[edit]
- Strength: 10
- Intelligence: 17
- Wisdom: 16
- Dexterity: 10
- Constitution: 12
- Charisma: 10
Combat[edit]
- AC: 9
- HP: 2
- Base Attack: +1
- Weapon/Weapon Feat/Damage
- Sling/B/1d4
- Dagger/B/1d4
Saving Throws[edit]
- Death Ray/Poison: 13
- Magic Wands: 14
- Paralysis/Petrify: 13
- Breath Weapon: 16
- Rod/Staff/Spell: 15
Class Abilities[edit]
- Two-Fisted Sorcerer (cast two spells in a round 1/day)
- 1st Level Spells (1/day)
- Sleep
- Magic Missile
Misc.[edit]
Skills:
- Tracking +3
- First Aid +2
- Nature Lore +2
Languages:
- Common, Elf, Orc, Giant
Gear/Enc/Number:
- Sling (20cn)
- 30 pellets (6cn)
- 5 silver pellets (1cn)
- Dagger (10cn)
- Backpack (20cn)
- Waterskin (30cn)
- Rope (50cn)
- Rations, dry, 1 week (70cn)
- 2 Torches (40cn)
- Large Sack (5cn)
- Hammer + 10 Spikes (60cn)
- Spell Book (25cn)
- Red Powder, 2 flasks (20cn)
- Scroll -- Analyze, Mass Invisibility
- Draft Horse
- Saddle
- Saddle Bags
- Grappling Hook 80cn
- Tent 200cn
- Large Sacks, 4
- Money: 400 gp (gems), 6sp
- Total Encumbrance: 327cn
- Move: 40
Background/Appearance/Etc.[edit]
Sige is a youthful evoker who was sold to his order as a child to repay his family debts and trained as a magical janissary. During a recent conflict, he took advantage of the whims of fate and deserted, traveling to a new land where no one knows his name or face.