Difference between revisions of "Firefly: Can't Take the Sky - Character 7"
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==Trained Skills== | ==Trained Skills== | ||
− | ''' | + | '''Fight''' [[file:d8a.png|24px|d8]] |
+ | |||
+ | '''Fix''' [[file:d8a.png|24px|d8]] | ||
+ | |||
+ | '''Focus''' [[file:d6a.png|24px|d6]] | ||
'''Influence''' [[file:d6a.png|24px|d6]] | '''Influence''' [[file:d6a.png|24px|d6]] | ||
− | ''' | + | '''Know''' [[file:d6a.png|24px|d6]] |
+ | * ''Corporations'' [[file:d6a.png|24px|d6]] | ||
− | ''' | + | '''Move''' [[file:d6a.png|24px|d6]] |
− | ''' | + | '''Notice''' [[file:d8a.png|24px|d8]] |
− | |||
− | |||
'''Operate''' [[file:d8a.png|24px|d8]] | '''Operate''' [[file:d8a.png|24px|d8]] | ||
− | ''' | + | '''Perform''' [[file:d6a.png|24px|d6]] |
− | ''' | + | '''Treat''' [[file:d8a.png|24px|d8]] |
− | ''' | + | '''Trick''' [[file:d6a.png|24px|d6]] |
− | + | ==Untrained Skills== | |
− | |||
− | + | '''Craft''' [[file:d4a.png|16px|d4]]<br> | |
− | | | + | '''Drive''' [[file:d4a.png|16px|d4]]<br> |
+ | '''Fly''' [[file:d4a.png|16px|d4]]<br> | ||
+ | '''Labour''' [[file:d4a.png|16px|d4]]<br> | ||
+ | '''Shoot''' [[file:d4a.png|16px|d4]]<br> | ||
+ | '''Sneak''' [[file:d4a.png|16px|d4]]<br> | ||
+ | '''Survive''' [[file:d4a.png|16px|d4]]<br> | ||
+ | '''Throw''' [[file:d4a.png|16px|d4]]<br> | ||
==Distinctions/Triggers== | ==Distinctions/Triggers== |
Revision as of 09:46, 14 May 2020
Charlie :: Robot Bodyguard
Character Quote
Attributes
|| Physical || Mental || Social ||
Trained Skills
Untrained Skills
Craft
Drive
Fly
Labour
Shoot
Sneak
Survive
Throw
Distinctions/Triggers
Simulacrum "People ain't always what they seem. But some people ain't even people."
- ☑ Step Back: Roll instead of for 1 PP
- ☑ Made of Sterner Stuff: Step back a physical Complication by exposing your mechanical nature
- ☐ Trigger: Description
Bodyguard "My job is to keep you safe, not to keep you happy."
- ☑ Step Back: Roll instead of for 1 PP
- ☑ First Aid: Spend 1 PP to step back another character’s medical or injury-based Complication
- ☐ Get Down: Gain 1PP when you put yourself at risk to protect another
- ☑ Step Back: Roll instead of for 1 PP
- ☐ Old Habits Die Hard: Step up a Complication to double or step up Social for all Influence, Notice, and Perform rolls in a scene.
- ☐ Fiercely Independent: Gain 1 PP when you reject someone else’s plans to strike out on your own.
Signature Assets
Background/Bio
Describe your character here