Victorian Justice League: Zatanna: Difference between revisions
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*''Common Knowledge:'' d6 (+1 from character creation) | *''Common Knowledge:'' d6 (+1 from character creation) | ||
*''Notice:'' d8 (+1 from character creation) (+1 from Advance w/Occult) | *''Notice:'' d8 (+1 from character creation) (+1 from Advance w/Occult) (+1 from advance w/Performance) | ||
*''Persuasion:'' | *''Persuasion:'' d8 (+1 from character creation) (+1 from advance w/Performance) | ||
*''Stealth:'' d4 | *''Stealth:'' d4 | ||
*''Focus:'' d12 | *''Focus:'' d12 (+4 from character creation) (+1 from Super Skill) | ||
*''Performance:'' d10 (+2 from character creation) (+1 from | *''Performance:'' d10 (+2 from character creation) (+1 from advance w/Persuasion) (+1 from advance w/Notice) | ||
*''Occult:'' | *''Occult:'' d10 (+2 from character creation) (+2 using 3 Hindrance points) | ||
*''Fighting:'' d6 (+1 from character creation) (+1 from advance) | *''Fighting:'' d6 (+1 from character creation) (+1 from advance) | ||
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*''Magical Portal'' (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2) | *''Magical Portal'' (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2) | ||
* | |||
''Hypnosis'' (Stun) (3) + Limitation: Requires vocal incantation (-1) | *''Hypnosis'' (Stun) (3) + Limitation: Requires vocal incantation (-1) | ||
*''Mind Reading'' (Telepathy) (2) + Range (2) | *''Mind Reading'' (Telepathy) (2) + Range (2) |
Latest revision as of 14:14, 9 September 2022
A player character in Victorian Justice League: A Tale of Two Cities.
MISS ZATARA THE MAGNIFICENT AKA ZATANNA
Bennies: 3/3
Hindrances[edit]
Reckless (Major) (SPC)
Heroic (Major) (SW)
Pacifist (Minor) (SW)
Stubborn (Minor) (SW)
Traits[edit]
Attributes[edit]
- Agility: d4
- Smarts: d8 (+1 from character creation ) (+1 from advance)
- Spirit: d10 (+3 from character creation)
- Strength: d4
- Vigor: d6 (+1 from character creation)
Skills[edit]
- Athletic: d4
- Common Knowledge: d6 (+1 from character creation)
- Notice: d8 (+1 from character creation) (+1 from Advance w/Occult) (+1 from advance w/Performance)
- Persuasion: d8 (+1 from character creation) (+1 from advance w/Performance)
- Stealth: d4
- Focus: d12 (+4 from character creation) (+1 from Super Skill)
- Performance: d10 (+2 from character creation) (+1 from advance w/Persuasion) (+1 from advance w/Notice)
- Occult: d10 (+2 from character creation) (+2 using 3 Hindrance points)
- Fighting: d6 (+1 from character creation) (+1 from advance)
Derived Statistics[edit]
- Pace: 6″
- Parry: 5 (2 + 3)
- Toughness: 5 (2 + 3)
Edges[edit]
- Super Powers (Free)
- Fame (+1 Persuasion rolls when recognized (Common Knowledge), double usual fee for Performance.) (Human)
- Attractive (+1 to Performance and Persuasion rolls) (Hindrance)
Super Powers (45 + 5 spp, limit 15)[edit]
- Mistress of Magic (Super Sorcery) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
- Magic Bolt (Ranged Attack) (Element: Magic) – Damage 5d6 (12) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
- Protective Enchantment (Force Field) – Damage -6 (6) + Area Effect (+2) + Life Support (+2) + Limitation: Requires vocal incantation (-1) + Requires Activation (-1)
- Mystic Flight (Flight) (Pace 45 (30 MPH)) (6) + Device (Magician’s Cloak) (-1)
- Trained Sorceress (Super Skill: Focus) (+1) (1)
- Levitation (Telekinesis) (3) + Power X2 (Str d12) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
- Magical Portal (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
- Hypnosis (Stun) (3) + Limitation: Requires vocal incantation (-1)
- Mind Reading (Telepathy) (2) + Range (2)
- Conjuration (Illusion) (4) + Area Effect (+2) + Obscurement (+2) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
- Environmental Resistance (Magic) (-4 Damage from Magic attacks and +4 to resist effects with Magic trappings) (1)
Gear[edit]
n/a
Experience[edit]
Rank: Seasoned
Advances: 4